Difference between revisions of "Amedee Delacroix"

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(Allies)
(Acquaintances)
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=== <br/><u>'''''<span style="font-size:medium;">Acquaintances</span>'''''</u> ===
 
=== <br/><u>'''''<span style="font-size:medium;">Acquaintances</span>'''''</u> ===
 
* [[S'khai Nunh]] (Shithead)
 
* [[S'khai Nunh]] (Shithead)
* [[Hisayuki Kisaragi]] (Supplier)
 
 
* [[Braeya Vilheim]]
 
* [[Braeya Vilheim]]
 
* [[Salem Nunh]]
 
* [[Salem Nunh]]
 
* [[Yachiyo Kaisuri]] (Supplier)
 
* [[Yachiyo Kaisuri]] (Supplier)
 
* [[Atette Calort]] (Supplier)
 
* [[Atette Calort]] (Supplier)
 +
 
=== <br/><u>'''''<span style="font-size:medium;">Antagonists</span>'''''</u> ===
 
=== <br/><u>'''''<span style="font-size:medium;">Antagonists</span>'''''</u> ===
 
* [[Flynt Reddard]] (Ex-boss)
 
* [[Flynt Reddard]] (Ex-boss)

Revision as of 19:32, 24 December 2015

Ul'dah-transparent.png Amédée Delacroix
Amedee.png
Gender Male
Race Elezen
Clan Duskwight
Citizenship Ul'dahn
Server Balmung
Place of Birth North Shroud
Guardian Nald'thal, The Traders
Nameday Date 10/12 (Age: 20)
Marital Status Engaged
Occupation Thaumaturge, Rogue, Gambler
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

"Nothing’s worth wagering unless you can’t bear to lose it. Put yourself in Fate’s hands." —Amédée Delacroix

At A Glance

Tall, dark and brooding, Amédée is every Duskwight stereotype rolled into one young, vicious package. A firebrand at heart, his years of training at the Ossuary in Ul'dah have honed his natural talent for aetheric manipulation. Never is he without a knife tucked away under the layers of fine suits and exquisite robes no vagabond his age ought to be able to afford. He's often seen in the company of a tall, blond Wildwood old enough to be his father.

If he isn't fighting, he's getting high, and if he's not getting high, he's looking for a better way to do it. He makes no secret of his various addictions-- wine, moko, somnus, "Blue", violence-- and if he takes a liking to someone, he might even share. It's not uncommon for him to ask probing questions about the personal lives of strangers, and in the right mood he'll get downright philosophical about the most mundane activities. Amédée doesn't have many friends, but he knows quite a lot of people-- particularly those associated with the Ul'dah underworld.

It may be remnants of juvenile bravado which keeps him from backing down, but Amédée just can't bring himself to deny a challenge-- or to submit to existing powers that be. Said powers are tempted by the cards Amédée recently stole from Ishgard's Athenaeum Astrologicum-- while by no means a proper astrologian, his dabblings are not without their consequences. During his rare moments alone, he can often be found propped against a wall somewhere staring at the sky.

Injury is par for the course. His body is layered with bruises, particularly around his neck and wrists. A name, stained red, is gouged across his chest. The scars on his face are pale with age and one through his right eye is particularly deep.

Appearance

Height: 6'2"

Build: Small, sleek. Possessed of wiry strength.

Complexion: Distinctly grey. Pale enough that veins show through the skin.

Hair: Ink black.

Eyes: Amber-yellow. Partially blind in the right eye.

Voice: Light, resonant, young. Learned monotony; tends to deliver questions as statements.

Clothing Style: Dresses like he still needs to blend in with Black Shroud shadows. Prefers layered robes, thin gloves, tall boots, and suits straight out of Haukke Manor.

Laterality: Right-dominant.

Tastes

Favorites

  • Color: Indigo
  • Food: Rare steak
  • Drinks: Absurdly expensive wine.
  • Scent: Winter campfire
  • Place: Coerthas, Last Prayer, Church of Saint Adama Landama, Thal's Respite

Goals

  • Power.
  • Mastery of black magic.
  • To learn the language of the stars.
  • To rain fire and brimstone down on generally everyone.

Religion

Servant of Nald'thal with heavy emphasis on fate's hand in the balance of affairs, the fairness of chance, and Halonic principles of ethics in which justice is defined by those with the power to enforce their ideals. Views the worship of other deities as effectively part of the "ultimate scale" and tends to tolerate, justify, and encourage atrocity in the interest of this balance. Exposure to Ishgardian zealotry has inspired reverence and fear; regards the Fury as a deity worth honoring due to the extremes to which her followers will go in her name.

Amédée has a strict code of personal ethics which he adheres to at all costs. Although his behavior may seem outwardly erratic, he has deeply rooted reasons for everything he does. It's worth doubting his motives if they seem too superficial.

"...And the path to light shall be lit by dark." —Ancient Prophecy

Alignment

Chaotic Neutral

Personality

Flaws

  • Addict
  • Short-tempered
  • Oblivious
  • Unrefined
  • Abusive
  • Racist
  • Fatalistic
  • Sulky
  • Limited literacy; only basic working knowledge of written language. He will go to ridiculous lengths to conceal this.

Fears

  • Commitment
  • Death
  • Large bodies of water
  • Dependency
  • Halonic Inquisitors
  • Motherly figures

Talents

  • Excellent singing voice. Picked up quite a few songs from his vagabond brother.
  • Charismatic when the necessity arises.
  • Ridiculous tolerance for mind-altering substances.

Intelligence

No formal education; academic ignorant. Tends to deal in abstractions at the expense of details. Being "home-schooled" by a family of cave-dwelling duskwight has resulted in a very narrow professional skill set. Recent training at the Arzzaneth Ossuary in Ul'dah has complimented base instincts with the dangerous specifics of black magic and expanded his knowledge of urban social conduct.

TV Tropes

Abilities and Skills

"Unto thy black command darkness shall bend." —Ancient Prophecy

Blow it up, ask questions later.

Personal

  • Survivalist; give him a knife and a loincloth, drop him in the woods, and he will do just fine.
  • Archer; in spite of (or perhaps because of) the injury to his right eye, he maintains decent accuracy with a longbow.

Weapons

  • Tall staff with a skeletal, draconian head at the top. Manipulation of aether is more potent with this.
  • Gridanian longbow and a quiver large enough to hold forty arrows. Rarely carried.
  • A slender Doman knife usually hidden on his person.
  • A good, plain sword used for training.
  • A Zweihander.

Magic

  • Proficient in black magic, particularly fire-based spells and afflictions.
  • Knows a handful of white magic, mainly weak healing spells.
  • Applies principles of thaumaturgy to swordplay; enchanted strikes make up for what he lacks in raw strength.

Crafting

  • Amateur weaver. He can sew a button and put two pieces of cloth together. Maybe hem something. Poorly.

Family and Relationships

Relatives

  • Lucas Delacroix (Brother), vagabond turned mercenary for Ul'dahn merchants. Skilled archer, drunkard, lady's man.
  • Inés Delacroix (Sister), silver-tongued and skilled with a lance, disappeared shortly before the Calamity.
  • Simone and André Delacroix (parents), cave-dwelling and clannish small-time bandits, perished in the Calamity.


Allies

  • Julien Fortier: Fiance and financer, Julien allows Amédée to want for nothing. It is from this ex-Temple Knight's (often violent) lessons that he has refined his sense of morality, propriety, and fate. Julien didn't just hang the sun in the sky-- he embodies it. Amédée regards himself as the necessary shadow cast by this brightest of stars. However, given their abusive, seesaw teeter between sweetness and savagery, their relationship may end up destroying what goodness is left between them. Recent events have shed light on what must be done to tend the wounds. As it turns out, people are people-- not ideals.
  • Jetei Kha: Amédée is deeply envious of Jetei's raw physical power. His empathy for the Xaela's tribal, animalistic nature is the reason Amédée antagonizes him so vengefully-- he believes Jetei is more than he allows himself to become, and ought not to bow for anyone who cannot properly command him. Given time, the two could become good friends.
  • Alta Ugund: The ex-fiance of his former gambling boss, Alta is the closest thing he has to family since his own perished in the Calamity. He respects her prowess with a lance, her loyalty, her humor, and her willingness to cut loose those who cut her down. Amédée's empathy for the little Xaela girl shows itself as public protectiveness and private tenderness.
  • Orin Kai: A flirtatious ex-consort with an endless supply of fancy drugs for Amédée's pleasure-- for a price, of course. While generally amicable despite Amédée's antagonism, a recent altercation left Orin with a knife in his gut and reason to beware one of his best customers. Amédée doesn't have anything against Orin, but he doesn't know the Raen very well except that he runs with a crew which includes Kersch Schwarzer, Sephirah Eruafnor, and Vevekera Lelekera.
  • Kersch Schwarzer: Amédée liked Kersch better when he could still order him around. The tall, stoic Xaela was among the first of the mercenaries paid to make poor Jetei Kha's life hell, and sometimes Amédée entertains the thought of putting Kersch to work again. These days, Kersch seems to have his hands full keeping Orin and Sephirah's leashes from getting tangled.
  • Sephirah Eruafnor: A vicious Raen whose bloodlust Amédée respects and exploits. Sephirah was paid to fight Jetei Kha to the death, and when he failed to follow through, Amédée's opinion of the Raen has never risen quite as high as before. However, Sephirah's unspoken understanding of the language of violence has proven his most redeeming quality in Amédée's eyes.
  • Vevekera Lelekera: A young prodigy of arcanamia, Vevekera's even temper and sharp wit engaged Amédée first in a series of gambling matches, but it is the lalafell's deeply personal, void-convoluted plight which keeps the Duskwight close. Amédée respects Vevekera's power, seeking to protect it even as he schemes to use it. Vevekera, like Alta, is family to him.
  • Sui Eclair: A small, tenacious little Raen girl too innocent for her own good, Amédée's interest in her hinged on getting back at his ex-boss. However, the scheme to ruin her has abruptly petered out since her relationship to his ex-boss seems to have fallen through. These days, corrupting her purity serves more as a pastime than a goal.
  • Hisayuki Kisaragi: A Doman consort and distributor of opium tea, Hisayuki was also a member of the gambling ring Amédée belonged to. The gentle Raen seems to enjoy Amédée's vulgarity and even allows him to crash, incoherently high, on his couch.
  • Cicero Fortescue: A tall Wildwood equal parts businessman and doctor, Cicero suffered nasty injuries during his first meeting with Amédée. To avoid future altercations, Cicero has wisely agreed to indulge Amédée's addiction via a particular brand of aetheric high applied with a surgeon's finesse.
  • Tyo'li Tayuun: A fellow addict and brawler, Tyo'li was a peripheral figure-- a shadow at the edge of the gambling ring, an occasional opponent-- until very recently. The older Keeper has more in common with Amédée than the latter can tolerate, and the former's relationship to Julien is the worst of the thorns in Amédée's side. Tyo'li is an ally insofar as he is a friend to Julien.


Acquaintances


Antagonists

Affiliations

  • Arzzaneth Ossuary in Ul'dah, Thaumaturge's Guild
  • Diabolos' Due Dice Ring (Ex-member)
  • Ul'dahn underworld

Set the Tone

Rumors

Note: This section is editable by anyone. If you'd like to add a rumor, please stay in character.

History

"...Light to envelop and absorb evil. Light to show you destruction and guide you to righteousness. The light is the key. Take it into you, where it will forever burn bright." —Lalai

Name and Lifestyle

Nicknames

Current Residence

Shares apartments in Mists with Julien Fortier.

Before Dalamud's Fall

Birth and childhood (0-10)

Raised in North Shroud caves to protect the family and cultivate self-sufficiency, his upbringing was colored by clannish bias and distinct disregard for those too weak to carry their weight.

Teen Years

Amédée learned archery at a young age and remained a lethal hunter until a knife fight ruined his perfect vision. After that, he covered his parents from the trees to ensure their small raids went smoothly, capitalizing on his diminutive size to stay well out of sight. Forays into Gridania were rare and typically made by his older siblings, so he saw little of civilization beyond adventurer's camps and the tribal life of the caves.

After Dalamud's Fall

Adulthood

Amédée found himself in Ul'dah at his brother Lucas' invitation shortly after the Calamity collapsed their family's caves. Seduced by the power of black magic after witnessing a display in the sands just outside the city, he decided to join the Thaumaturge's Guild and threw himself into his studies.

A Realm Reborn (Present, 23)

A series of lost bets found Amédée in the employ of the Diabolos' Due Dice Ring and engaged to an Ishgardian Temple Knight with an interesting sense of propriety. After the abrupt dissolution of the gang, Amédée, ruled by an aimless brand of self-destruction, splits his time between starting shit in Ul'dah alleys and drinking his weight in wine on the bottom floor of Ishgard's Forgotten Knight.