Difference between revisions of "Shoshopu Shopu"

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: <font style="color:#5F5F5F;" size="3">●</font> [[Wyra Nimh]] - Shopu finds Wyra a bit dry and abrasive, and has a hard time talking to her sometimes. She also argues rather loudly with Lynn fairly often, which grates on her nerves. When Lynn isn't in the room with her, though... She's alright, Shopu supposes.
 
: <font style="color:#5F5F5F;" size="3">●</font> [[Wyra Nimh]] - Shopu finds Wyra a bit dry and abrasive, and has a hard time talking to her sometimes. She also argues rather loudly with Lynn fairly often, which grates on her nerves. When Lynn isn't in the room with her, though... She's alright, Shopu supposes.
  
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<center>''What are the origins of these rumors? Nobody knows. Perhaps that's what makes them rumors. Please feel free to add your own PC Rumors!''</center>
 
<center>''What are the origins of these rumors? Nobody knows. Perhaps that's what makes them rumors. Please feel free to add your own PC Rumors!''</center>
 
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Revision as of 22:38, 22 July 2015

Shoshopu12.png
Shoshopu Shopu
Gender
Race
Clan
Citizenship
Age
Nameday
Guardian
Occupation
Server
Female
Lalafell
Dunesfolk
Limsa Lominsa
24
3rd Sun, 3rd Astral Moon
Adventurer, scholar
Balmung

Basic Info

Shoshopu Shopu is a Dunesfolk Lalafell born to a large, nomadic, tortoise-bound family in Thanalan. She is optimistic and passionate about many things, especially her studies in arcanima. She is a proficient arcanist and aspires to become even more, especially if it means meeting new people and seeing new places.
Likes
Nighttime: Shoshopu loves the cool air, the sounds of night creatures, the twinkling stars...
Talking: Talking to others is learning, whether it's about the person or the topic of conversation.
Exploring Eorzea: Eorzea's a big place, and she wants to see it all.
Practicing Arcana: Her magical skill is a point of pride and she wants to improve.
Dislikes
Being stranded: Shoshopu enjoys freedom and doesn't like being stuck somewhere she doesn't choose to be.
Sour food: Just no. She loves food of every other flavor but sour.
Loneliness: Being left alone for too long will as sure as anything drive her stir-crazy.
Helplessness: She hates feeling like a burden to others, and being unable to contribute.
Motivations
Companionship: Almost everything she does is ultimately a means to this end. She craves companionship.
Knowledge: To learn new things is to move forward.
Approval: This comes back to her need for companionship.
Skill: Shoshopu strives to always be of some help, and to be what her friends need at any given time.
Other
Alignment: Neutral Good
Favorite Food: Buttons in a Blanket Rolanberry Cheesecake
Favorite Drink: Mint Lassi
Favorite Color: Green
Hobbies: Reading, Botany, Fishing


Looks & Mannerisms

Shoshopu is a shortish Lalafell, a little under three fulms in height. Her hair is a deep, dark brown that fades to a lighter chestnut color at the ends. She keeps it plaited on either side of her face, and tied into a chocobotail on top of her head. She almost always has a cheery countenance on her heavily freckled face, and even her deep green eyes look like they're smiling. Basically, she's adorable. Unusual features include thick, dark eyebrows and a very dark nose, traits that run in her family.
She's an extrovert, loving to meet new people and especially tagging along with people on adventures. She's intrepid! Curious! And ever the optimist. Determined to improve her craft, Shoshopu will absorb all the information she can about arcanima and magic in general. She will take any opportunity to help someone in need, as it's an opportunity both to be helpful and possibly learn something.
Shoshopu is a worshiper of the Twelve, looking to Oschon for protection and guidance on her journeys. However, she also has an interest in Primals... and wouldn't mind having a chat with a beastfolk about it, provided they weren't threatening to sacrifice her to their god.

Abilities

Leviathan-egi
Shoshopu is an arcanist, with competencies in its contagion magicks and in summoning carbuncles. In fact, summoning an emerald carbuncle was her first act as an arcanist. Being self-taught, she acquired this skill at the expense of studying other fields in arcanima, and thus she is less competent in some of the important things, such as healing spells like Physick. She can cast Physick, just not in the efficient way that meets her personal standards. She's better at healing and sustaining her summons than mending wounds.
Shoshopu is also a novice practitioner of the ancient Allagan art of summoning. She has the ability to summon a Leviathan-egi, and after many moons of practice, she can command the Leviathan-egi almost as easily as a carbuncle. She can sustain the egi for quite some time and with relatively little effort.
She is also gifted with the Echo. Among other things, it grants Shoshopu an uncanny ability to remember just about everything she's read which was written by hand. Although she does not yet have at-will control of it, she also has a special way to take control of her egi that is associated with the Echo, which is detailed here.

Biography

1555-1571

Childhood
Shoshopu was born in the hamlet of The Golden Bazaar in Eastern Thanalan, on the 3rd Sun of the Third Astral Moon in 1555, to Hahabaru Uubaru and Ruruza Ruza, preceded by four older brothers. Her nomadic family traveled atop a group of giant tortoises, in traditional Dunesfolk fashion. Her parents had the largest tortoise, and each of her brothers had their own tortoise, scaling in size in descending order of age. Being the youngest child, she would ride on her parents' tortoise. She was quite small and frail as an infant, and remained so in childhood. Because of this, she was sheltered by her parents, rarely getting to leave the established premises of the caravan. Sometime in 1563, at the age of eight, she experienced a mysterious vision- during which she had fallen unconscious- of a rain of stars falling from the sky. Her parents, who in her small world were as founts of all knowledge, had no explanation of the experience, and in fact became fearful for her health due to her sudden falling into unconsciousness. Thus she launched herself at every new bit of knowledge she could find, hoping to learn something about this vision; she didn't, though she quickly found enjoyment in maths and geometry. She had the privilege to read more and pursue intellectual disciplines while her brothers had more physical competencies.
As the family could only carry so many non-essential items at any given time, Shoshopu's collection of books and magical trinkets cycled often, exchanging old for new at every stop her family made at the camps and markets throughout Thanalan. The pursuit of knowledge never ceased for Shoshopu, nor did her vivid dreams. She never saw the starfall again, but would often dream of what she'd been reading- famous battles, glorious songs and dancing geometries. In a routine visit to Drybone, Shoshopu saw for the first time what would grab her interest and never let go for the rest of her days: a Dunesfolk mage accompanied by a floating, fiery, horned creature. She slipped away from her parents for a few precious minutes to inquire about the familiar. The mage briefly explained the most basic principles of arcanima before the young Lalafell was dragged back to her family's caravan. Shoshopu never forgot the encounter.
In the months that followed, she began exchanging her old books for gil instead of different books. She saved money in this manner up until the next time the family stopped in Ul'dah to barter and resupply on her 16th namesday. It was that day in the market stalls Shoshopu found exactly what she had been looking for: a Carbuncle's ruby and a grimoire. The family returned to the desert that night, and Shoshopu didn't sleep until she successfully conjured her first Carbuncle.

1571-1576

After her first successful demonstration of arcanima, Shoshopu's parents finally began to see that she was no longer in need of their constant supervision, at least whenever she had Carbuncle by her side. She would join her brothers on their foraging excursions, where she gained firsthand knowledge of Thanalan's flora. It was also during this time Shoshopu was designated her own tortoise, from the menagerie's most recent clutch, though it would be years before it was large enough to ride.
During the chaos of the Calamity, Shoshopu's family, like many others, sought refuge in Ul'dah. The devastated, barren landscape could no longer support their nomadic lifestyle, at least for a time. However, the influx of travelers to the city proved a great opportunity for Shoshopu to learn more about arcanima, from bartered books and the words of fellow arcanists. Her family took up a more permanent residence near the outside walls of the city, and for the next few years, Shoshopu would venture into the city daily in her search for knowledge and experience. She and her brothers- but mostly her brothers- would occasionally steal food to get by. The youngest brother, Babariyo, would also participate in underground fighting rings, on which his siblings would place bets. It was in this way the family got by during their time in Ul'dah. Once the dust had settled, and the ports opened up once again, Shoshopu bid farewell to her family and set sail for Limsa Lominsa in 1576 to join the Arcanist's Guild.

1577 - Present

And so after an uneventful and quiet voyage, Shoshopu arrived in the grand city of Limsa Lominsa, and collapsed unceremoniously right at the docks. She awoke finding herself in the arms of a large Roegadyn with salt-and-pepper hair and a face smeared with oil and grease. Fyrilsunn Fiandoensyn. Apparently familiar with her affliction, the shipwright had taken it upon himself to watch her until she awoke. The diminutive Lalafell was intimidated by him at first; he must have been at least seven and a half fulms tall, and three fulms wide, and was a man of few words. However, Fyrilsunn proved to be an amiable fellow, and Shoshopu was happy to count him as her first new friend on her latest adventure.
Shoshopu easily made her way into the ranks of the Arcanist's Guild, and with Fyrilsunn's guidance, she began to learn the ins and outs of the city alongside her craft. Once she felt she'd learned all she could within the bounds of Limsa Lominsa, she obliged her urge to wander, this time with Fyrilsunn for companionship. The two became fast friends, and once the felt they had exhausted all of La Noscea of its adventure, the two looked to join a a greater cause, finding themselves in the Maelstrom Foreign Levy 81st Company, where their adventures would continue...

Relations

Romantic Interest      Platonic Love      Good Standing     Neutral Standing     Poor Standing
Shoshopu and Fyrilsunn (art by Owligator)
Fyrilsunn Fiandoensyn - The very first person Shoshopu met coming off the boat from Thanalan to La Noscea. Waking up in his arms and seeing his face is her earliest memory of Limsa Lominsa. They're something of opposites, but they complement eachother more than they contrast. In fact, she finds great comfort in what is their most visible difference-- their size-- and can often be found clinging to him, sitting on his shoulders or resting in his arms. It's not so simple a combination of "brains and brawn", though. Fyrilsunn isn't learned in magic, but he is clever, being trained in naval engineering in his time in the Maelstrom, and a skilled craftsman besides. When he's actually in a talkative mood, Shoshopu relishes the chance to pick his brain.
Over time Shoshopu has come to develop romantic feelings for Fyrilsunn. Though he doesn't feel quite the same way about her, she knows he cares very deeply for her. From time to time Fyrilsunn becomes... interested in other people, but Shoshopu trusts him to never leave her behind. Working together, the two haven't met an obstacle they couldn't overcome... save for one, very dangerous exception. However, Shoshopu is very forgiving and sympathetic towards him, and would stay by his side and help him conquer his inner beast before leaving him to face himself alone.
Ralamano Nulumano - A Lieutenant of the Maelstrom Foreign Levy 81st Company, Shoshopu has singled him out to be the smartest member, whether or not he actually is, probably because they are both Dunesfolk Lalafell with an interest in arcanima. She holds a deep respect for him and she'll often seek him out to unload barrages of questions about magic she's unfamiliar with. In turn, Ralamano is something of an older brother figure to Shoshopu (in addition to the four brothers she already has), always looking out for her well-being. During the 81st's battle with Leviathan, Shoshopu was inflicted with an aetheric illness due to the weaponized corrupted crystals, and Ralamano was instrumental to Shoshopu returning to wellness-- as well as Shoshopu's becoming a summoner in the process. Shoshopu feels that she owes a lot to him, and that he surpasses her in every way; she hopes to someday be his equal so she can return the favor, and then some, as he disproportionately shoulders the burdens of others. She thinks he could do to care more about himself, for as much as she's seen him care for others.
Rinha'li Dhavha - A fellow arcanist, Shopushopu finds his shy behavior endearing, thinking it belies his magical potential. She loves chatting with him about arcanima, as he is knowledgeable in areas she currently is not yet. They've both taken to meeting at Mist Beach and having what she calls "carbuncle club", in which Shoshopu helps him train with his carbuncles and they discuss arcanima and theoretical magick. Shoshopu was amazed to learn Rinha'li's dirty black carbuncle Skivver is actually made of lampblack, and does not utilize a carbuncle's ruby in its creation; born of necessity, for Rinha'li could not afford a ruby of his own and wished to circumvent it. Though Shoshopu gifted him a small ruby for Starlight, she's much more interested to see what he can accomplish with Skivver. Rinha'li has taken to calling her "Master Shoshopu", which honestly makes her feel pretty awesome.
Z'koa Rhiki - This girl can cook! The easiest way into good standing with Shoshopu is through her stomach, it would seem. Z'koa is also polite, compassionate, and an all-around agreeable and likable person. Shoshopu respects her aptitude with animal handling, and is most interested in an apparent psychic connection she made with Shopu's adamantoise, Popoto. She's curious what the particulars of this ability are and how she could help Z'koa utilize them.
Zarek Earthshaker - Although they've known eachother since Shoshopu joined the Company, she's only just recently began talking to Zarek at length, discovering that apparently he's admired her skill and determination for quite some time! With his particular skills he's provided her great assistance, for which she feels she owes him much. Shoshopu feels a bit like "making up for lost time" with him, after apparently having an unspoken mutual appreciation for eachother for so long.
Senelle Silverlight - A very kind and motherly figure. Senelle has great inner strength and emotional fortitude, which Shoshopu greatly respects, and she often finds herself confiding things in Senelle she would speak of to no one else. This Elezen has a way of working Shoshopu's secret worries out of her, and she's always happy to help with them afterwards. She appreciates every conversation they have. Senelle provided a particularly large contribution to Shoshopu's recovery from her post-Leviathan aetheric affliction, the very catalyst that lead to the solution. For this, above everything else, Shopu finds herself indebted to the woman. She doesn't often find opportunities to help her in return, though.
Auriana Wynter - A relatively new member to the company, Shoshopu began spending time with Auriana after this Hyur and Fyrilsunn became friends. Shoshopu only wishes to help Auriana; she's been through much, and struggles with her emotions-- something for which Shoshopu felt as if she could do a lot of good, but after recent events she feels guilt for what's happened to Auri as a result, at least in part, of being more open about her feelings, probably. Shoshopu's not exactly sure what's going on, but she feels partially at fault for a lot of small reasons, not the least of which involves...
Ferai Caolann - For a time Ferai seemed to be quite angry with Shoshopu about something, but now it's seemed he's changed his mind? Either way he hasn't approached Shoshopu about it, and Shoshopu's not too eager to dredge whatever it was back up. She's still wary, but she's glad the miqo'te isn't giving her angry glares when she enters the room and is treating Auriana better.
Kikira Kira - Shoshopu's rival in cuteness! It's a completely friendly rivalry, of course. Shoshopu respects her courage and her work ethic, and loves to spend time with her. In spite of their different upbringings, they both have similar interests and attitudes. They're both adept arcanists, though Kikira specializes more in healing, which Shopu believes rounds them out well; and though Shoshopu has grown more attached to her Leviathan-egi as of late, she and Kikira bond over Carbuncles and Carbuncle theory. Kikira also happens to be fond of animals- especially Shoshopu's menagerie, from her flowering mandragora Loloran to her family's tortoises.
Lynn'wo Vahnal - A good friend in the 81st. He can be dramatic and overly emotional, but he's proven time and again to be a friend to her, providing her comfort and assistance when able. Though he's had his own share of problems lately, Shopu has no knowledge or ability to offer input on them, which is both to her annoyance and regret. If she could, though, she certainly would!
Y'lyfriel Sikah - A person Shoshopu greatly respects as a friend, leader, and scholar. It was Lyfriel who officiated Shopu and Fyril's enlistment in the Maelstrom Foreign Levy 81st Company, and being the mate of the company's Captain, she prefers to defer to Lyfriel over Rhesh'ir, since they're more familiar with eachother. Along with Ralamano and Senelle, Lyf was a key contributor to finding a solution for Shoshopu's aetheric illness after the company's battle with Leviathan. Lyf has also been something of a patron to Shoshopu's education, having gifted her first-edition and signed copies of several tomes on Allag and the lost art of Summoning as a Starlight Celebration gift. These books are among Shoshopu's most prized possessions.
S'aerdha Tia - Shoshopu doesn't understand how this Miqo'te does what he does or where he learned to do it, but she wants to know. His sense of humor, however, is a little off-putting. However, he's proven to be helpful more often than not, in spite of being occasionally upsetting, so she has mixed feelings about him.
Leo Arkwright - A fast friend in the Maelstrom Foreign Levy 81st Company. At first she was quite concerned with his commonly self-disparaging jokes, but she eventually figured out (read: took multiple verbal reassurances before taking to heart) that he is just a sarcastic guy. She's interested in learning more about his homeland and the apparently very silly songs of his people.
Vesna Novaar - Shoshopu would infiltrate the heart of a Castrum for the sake of this friend. She's very happy that Vesna is finally home, and safe, if not quite back to her old self yet. She's not sure Vesna ever will be... but that's okay with her.
Fen'rin Taveck - Shoshopu's fond of this Roegadyn. He's one of the few that are magically inclined that she knows of, and he's very friendly and funny besides. She finds him a lot of fun to be around.
Emilienoix Bellegarde - Shoshopu and Emilienoix joined the Company within a sennight of eachother. She hasn't seen him in quite a while- evidently, he has left the company? She remembers a lack of tact and empathy in him, and thinks back on him rather negatively.
Cayenne Caracal - A Roegadyn that Fyrilsunn met at the Quicksand in Ul'dah. Cayenne and Fyrilsunn became friends, then lovers- something Shoshopu had trouble coping with at first, but she grew to enjoy Cayenne's company as well, in part because she seemed a good fit for Fyrilsunn. However, she's recently up and disappeared. Shoshopu worries for her, and worries for how her disappearance has left Fyrilsunn...
Wyra Nimh - Shopu finds Wyra a bit dry and abrasive, and has a hard time talking to her sometimes. She also argues rather loudly with Lynn fairly often, which grates on her nerves. When Lynn isn't in the room with her, though... She's alright, Shopu supposes.


Rumors

What are the origins of these rumors? Nobody knows. Perhaps that's what makes them rumors. Please feel free to add your own PC Rumors!
◢ Common Rumors (Easily overheard)
"Shoshopu... oh, yes! She's from those turtle riders, right? I haven't seen her in a while." -Ul'dahn refugee
"She likes to talk so much, she makes me feel exhausted." -Tavern patron
"She's 'n odd sort. Clings to this one ol' Roegadyn like a damned barnacle." -Lominsan pirate
◢ Moderate Rumors (Moderately difficult to overhear)
"I've heard... she's a summoner now. I've never seen the like, but I'd love to." -Arcanist Guild Member
"Last I heard she and some friends won it big in a Triple Triad tournament. Dunno if 'at's related to the missin' tortoise." -Thanalan trader
◢ Rare Rumors (Very difficult or rarely overheard)
"That one. She's always lookin' for weird trinkets. Gems, bits of metal, chunks of driftwood. Wonder what she does with it all..." -Lominsan merchant
◢ PC Rumors (Rumors from the characters of other players)

Gallery

Shoshopu family.png

Footnotes

Character Music
"Shopusunn" Playlist
Instrumentals Playlist
General Playlist
MBTI Type: ENFP
TV Tropes: Beware the Nice Ones Big Ol' Eyebrows Constantly Curious The Idealist Little Guy, Big Buddy Undying Loyalty Squishy Wizard
MtG Colors: Blue/Red
MtG Card:

Shoshopu mtg.png Leviathan-egi mtg.png


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