Difference between revisions of "Nailah Quill"

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'''My Other characters:'''  
 
'''My Other characters:'''  
[[Toukta Kahkol]], [[L'nessa Kasah]] & [[Thala'to Relehna]] (Semi reired.)
+
[[Toukta Kahkol]], [[L'nessa Kasah]] & [[Thala'to Relehna]] (Semi retired.)
  
 
'''Roleplay Preferences''':
 
'''Roleplay Preferences''':

Revision as of 08:57, 19 September 2015

[edit]
Ul'dah-transparent.png Nailah Quill
[[Image:
Ss+(2015-03-23+at+02.20.47).jpg
|250px]]
Gender Female
Race Hyur
Clan Highlander
Citizenship Ul'dah
Age 28-30
Marital Status Single
Occupation Leader of the Kindred, trader.
Origin Ala Mhigo
Orientation Straight
Appearance

Nailah is short for a highlander, so much that several people have referred to her as a "Shortlander" instead. She is about a head and a bit lower than her peers, standing at approximately 168 cm. She is of a build that appeals more to mobility and speed, combined with the usual strength for a highlander. Her muscles are lightly defined, with her skin being of a fair hue - often subject to tans as she spends a great amount of time in the regions where the sun is rarely anything but baking. She appears to be somewhere in her late twenties, and her time around in Eorzea has landed her with a number of scars. The most distinct ones are located on her left shoulder - Respectively, a large melted scar from a severe burn, and several grim scars from a plethora of knife-cuts and lashings. Her hair is of a deep red color, often compared to an intense fire. It's cut short, in a fashionable style. She has grey eyes, and on her left cheek she carries a water-resistant piece of face-paint that she touches up on once in a while.

Of attire, Nailah greatly prefers relaxed clothing. She is rarely armored, opting for leather whenever required. She can often be seen in lominsan-inspired attires, and has no problem wearing slightly revealing clothing. She is rarely, if ever, sighted in dresses and skirts. Almost at all times, people will see either or both of her bags with her - a rucksack for longer trips, and a single-strapped shoulder bag for daily errands. She is a woman who is used to the concept of living out of your bags, and as such she often carries a multitude of items with her, stretching for survivalist gear, food and knives to trinkets and pelts. In recent time, Nailah has also been sighted wielding two daggers, however they are usually concealed within her attires.


Personality

Nailah as a person is a woman used to the rhythm of the world. She usually puts up a facade of smiles and pleasant conversation when she is out and about. She enjoys meeting new people, and is always game for talking about business of various sort. Should one be persistent enough to break through her barriers, one would find a Nailah that is showing signs of wear of the years. Her job isn't an easy one, and she finds it hard to leave her worries go and relax. She misses elements of her past dearly, and may seem much like a flickering flame. Her biggest passion is her company, she owes it a lot for practically saving her life, and will go to great lengths to keep it safe. The same can be said about her closest friends, she is fiercely loyal until someone proves that they do not deserve her loyalty.


Current Situation

TBA


Background

Nailah was born into a time of trouble, where uncertainty and fear weren't uncommon in Ala Mihgo, the great City State of the Highlanders. She was the youngest child in a pack of three, to her Highlander mother and Midlander father. They had met within the field of keeping people safe, and continued to work as that in the first few years of Nailah's life. When the King of Ruin fell, however, the turmoil that followed and preceded the Garlean takeover was too much for her parents to handle, and they were subsequently killed. Strangers found Nailah and her two elder siblings, though she had been separated from them, and as such they were sent to different orphanages. Nailah ended in Ul'dah, too terrified to say her own name. She was given the name Sastra by her caregiver at the orphanage, and she continued to live here for all of her childhood, with memories from her time in Ala Mihgo fading into the subconsciousness of her mind.

Sometime around her thirteenth year, Nailah was faced with no other option but to move away from the orphanage. She'd become too old to stay, and as a last act of kindness, the orphanage gave her several options to find work and mentor-ship in Ul'dah. But neither the crafts nor the guilds of arm caught her interest. Rather, she chose to seek outside of the walls, with no knowledge of what dangers that was out there. That she survived her first night, and the moons to follow, was down more to luck than her skills. She did however start to pick up on tips and tricks, and after some years of making it on her own, she came upon a settlement that hesitantly allowed her to stay for a number of years. It was here that she met the love of her life, where she matured and honed her skills to her own kind of mastery, and it is where she realized that no matter how much love she felt for a place -and it's people, the wanderlust would always overcome her in the end.


Relations

Romantic Interest Platonic Love Flirting with Good Standing Enemies Bad Standing Long Lost Friend Employee/Colleague Aquiantance Former Employee

Highly respected
Status Name Details
Reinhardt Ironhand Reinhardt has played a big role in her life, and she still seeks to him for advice and comfort.
Ranic Iriq Ranic has proven to be an invaluable friend. She trusts him, though perhaps not quite with her life yet.
Mikh'a Elakha Her respect for Mikh'a continues to grow for each time they meet. He currently teaches her in the art of Thraumaturgy.
N'khai Nunh They've been through a lot together, friendship prevailing dire circumstances.
Kale Aideron An old friend that she still pesters with a visit now and then.
Emelc Vrand A frequent sight when she is in Ul'dah, she enjoys talking with him and occasionally does a bit of work together.
Maidar Haragin She knows him as "Grey", and met him in Ul'dah. She suspects he's involved in some manner of illegal trade.
Blazerro Draken They met at an auction and then attended a more relaxed event together, leaving Nailah with a good impression.
J'inarah Marad & J'kilid Tia Business associates which she frequently sees at social occasions.
Wah'gahr Lupercal Luper is one of the best hiring she's seen in the company for a long time. She enjoys working with him.
Sinkur Kagon They met in the Dravanian Forelands. She had her foot stuck in a trap, and he helped her free. In return, she brought him to Thanalan and later hired him.
Lorelei Larkin She does not know a lot about Lorelei, but wants to do the best she can to help him.
June Barkolov She doesn't know much about June, but appreciates her work in the Company.
N'velhi Tia Trouble got a name. Despite everything, she still sees some good in him.
Y'lani Kalihd Nailah is still puzzled by the dialect.
Mauh'a Relehna Whilst a compromise may have been reached between them, she is unlikely to ever trust him again.
Xylen Kendai
Haydn'to Kalmar Recently hired for the purposes of gaining intel. She also broke his nose once.
Vin Demonte
Leon Raines
Y'ahna Tia He gives so many compliments that they lose their meaning.
Cirina Malqir
Quuyn Ejinn One of her trusted Wardens.
Y'hmir Tia One of her trusted Wardens.
Nyla Theri
Sayuri Yona
Alarianna Lovell
Krattel Voss
Leanna Vist Former employee of the Kindred.
Jikam Constans Jikam has turned out to be as good a friend as he is a business partner. However it has been many moons since she last heard from him.
Vincent Lacroix By now, she is convinced he might have perished.
Lorric Wright She has not seen Lorric anywhere for quite a while.
W'pondahl Amih Now and then Nailah wonders if Pond is still doing alright.
Templeton Leach An old acquaintance.
Vijara Windaar A long conflict turned bloody. Vijara is now deceased.
Syleion Zereius She largely perceives him as a miserable idiot and a hopeless romantic, occasionally wondering why some good people have to turn out to be daft.


Relations
◢ PC Rumors (Rumors from the character's of other players)
She is... controversal... sometimes she is greatly respected by some, and then again sometimes her decisions are greatly disapproved by some people of our Kin. I have to admit that i myself often swayed in my opinion about her. I disagreed with her often, and everytime my opinion of her dropped, but in hindsight i realize that was because i was biased in these topics we disagreed upon. Some people see her unfit to lead, or outright think the decisions she makes are mad, but i came to realize that we might simply underestimate her. She is not dumb, sure she makes mistakes sometimes, but who doesn't. I thought she only makes bad decisions in leading our company, but she still manages to surprise me with how level headed and... reasonable she can be. - Mauh'a Relehna
"She is best cook! Win cooking game! Very liked the food!" - Flickering Ember
"Oh aye, Nailah seems a nice lass. Been a pleasure workin' wiv 'er. Sure knows 'er liquors too." - J'inarah Marad
"She's amiable enough, as she seems always ready with a smile and a greeting. She leads a company of capable mercenaries who seem like good people, which is a point tae her credit. Truth be told, though, I thus far haven't managed tae get a real feel for her. I expect I'll continue tae see her around Ul'dah, so perhaps that will change with time." - Brynhilde Wulf
"She accepts this fate. As she conceals true feelings. Never to love again." - A seemingly unknown poet.


Feel free to leave a rumor here!

OOC Tidbits about me as a player, this is copy-pastaed on my other wiki pages too.

My Other characters: Toukta Kahkol, L'nessa Kasah & Thala'to Relehna (Semi retired.)

Roleplay Preferences:


What I am totally alright with:


  • Plots! I am also quite happy to provide NPC's for plots and events. Both good and evil.
  • Random walk-ups, all of my characters are approachable. You can also prod me to arrange for our characters to bump into each other. Please respect though, that I might not always have time.
  • Engage in Mature RP, defined as violence, stuff of sexual nature, drug use and so on.
  • Giving requested feedback on lore-related stuff for backgrounds. I consider myself to know a good amount of it, and I like to help, but you should know that I might not always say what you'd like to hear.


What I am not totally alright with:


  • ERP'ing for the sake of ERP. It has to fit in for the characters story for it to happen.
  • Engage in relationship RP on Nailah. This is well reasoned in her personality, but for clarity's sake I am highlighting it.
  • Agree to the death of one of my characters, unless thoroughly planned out. My alts might die if they can not get out of a severe pickle, but Nailah is not to be considered into that.
  • Accept the use of Fantasia ICly, and similarily racechange of other origins. I consider Fantasia a non-canon item, and I've yet to see any lore-proof way of racechanging otherwise. If you do it to your character, I will - out of respect and in an effort to continue the RP - assume they always were the race you changed into. If it is something your character has done prior to meeting one of mine, please consider not bringing it up icly to one of my characters.
  • Engage in RP that significantly breaks the bounds of lore, to a degree where it messes a lot with my characters view of the world.
  • Break the line between IC and OOC, nor do I feel comfortable roleplaying with someone if that line is broken.

Design of this Wiki is a remix of more things than I can hope to mention, with my own adjustments.