T'shina Vashka
T'shina Vashka | |
"I was always told to dream and one day, they will come true. I am finding that they are harder to come by." | |
Gender | Female |
Race | Miqo'te |
Clan | Seeker of the Sun |
Citizenship | Gridania |
Age | 20 |
Date of Birth | 13th Sun of the 4th Astral Moon |
Martial Status | Mated to Tenha'a Rendha |
Free Company | The Gilded Rose |
Character Blog | http://www.tshinavashka.tumblr.com |
Server | Balmung |
Contents
Character Basics
T'shina Vashka (pronounced Tuh-shee-nah Vah-shh-kah) was born to the Condor (T) Tribe, sired by one of the three Nunhs, T'vashka Nunh, and the Seamstress T'morah Grosta originally of the Eft (E) tribe. No longer associated with the Condor Tribe other than blood relation, T'shina has created the Aurora Tribe, a mixed tribe of Keepers and Seekers who value the traditional values that Tribes give the Miqo'te and a way to merge this with city life to modernize.
Appearance
Height: ** fulms and ** ilms || Weight: Average || Age: Twenty Years
By appearance, T'shina is easy to look over. Nothing about her screams that she is remarkable but quite average in a lot of things. Her appearance often not as well kept as most Miqo'te that can be found in the city. The young woman is a little shorter than average, often causing for her to be teased for her height and has caused a bit of a complex. Her stature can often be that of bent or slouched when she doesn't think eyes are on her but when she is conversing with someone she will straighten up and become more prominent in her stature. Her own dominance coming into play. Her skin is often pale but the longer she has been in the exposure of the desert sun the darker it has gotten to adjust to the climate. Along her cheekbones she has freckles that come out more the more she is exposed to the sun and along her shoulders, collarbone and hipbones there are a noticeable amount of the little peppered dots that give her skin a little more character. Along her cheeks there are a pair of stripes that nearly blend with her skin tone, natural from her heritage on her mother's side, the stripes also being found along her hips, two over the hip bones and barely noticed with the blending of tone. Her ears and tail are often quite expressive, particularly her ears as they are often in motion. Her tail can often be seen in a relaxed state unless annoyed or if she is seeking her own comforts.
Her face can be seen as round in appearance making her seem quite youthful and making her pouts seem even that more childish when she huffs and puffs. Her lips plush and full with a natural dark tone to them that accentuate each expression a little more because of their prominence in her features. Behind these full lips would be a set of fangs known to Miqo'te but due to her Seeker heritage they are not as pronounced as that of her moon walking cousins. Her eyes are large and almond shaped, with large irises and the signature slitted pupil that is the trademark of the Seeker clan. The color a dark, deep royal blue making it difficult to see the pupil that has caused her to be mistaken for a Keeper on more than one occassion. These eyes often hidden behind her bangs slightly but ever watching the things around her and doing her best to catch the little details so that she doesn't miss a thing. Along her nose there is a noticeable scar. Her eyebrows are thin and often furrowed due to her need to analyze everything around her, though often they are hidden behind her thick bangs. Her hair is cut short in the back to keep of her neck so she doesn't get too hot and long in the front and gathered up in hair clips so that it is easier to manage. Keeping the length makes her feel more effeminate. The color a deep coal and scattered through out being the natural white hairs that often is tipped.
With clothing, the girl doesn't often wear anything that could be considered nice. The nicest thing she owns would be the hempen tunic that she was mistaken for a dress but she wears anyway. Most of her clothing is worn out and some of it looks as if it has been patched up before. The color often prominent in her palette of colors being a dark red as it is her favorite. Most of her clothing does not fit properly and is often seen as too big, due to when she lived with the Condor tribe most of her clothing was loose and flowing as it were and only covered what was necessary when it came to weather. Her boots are well taken care of as she believes that a good pair of boots is all you need when you are traveling. Often she carries a knife but she always carries her shortbow with her, not feeling comfortable without a weapon of sorts. If she is ever without a weapon it is best to be assumed that she is paranoid and looking for one in nearby items.
- Across her nose.
- Along her left side there is a cut.
- Her left shoulder has a puncture scar.
Personality
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When first meeting her she can be seen as cold and stand offish. This is something that she has developed since she was young to protect herself emotionally after being emotionally abused in her youth. This often results in her coming off as closed off with how she stands and the way she looks at others. By watching them, studying them, and trying to predict their next action by her observations. All of this stemming from her distrust for others and how hard it is for her to do so.
Becoming on friendly terms however is not difficult and she will open up and speak quite willfully. She enjoys conversation and can usually talk about any given thing whether it turn into a debate or just continuous agreement. Her morals and all that she is often laid out before others easily when you do get her talking. However, just because she will talk does not mean she will give out all her secrets or the secrets of her friends. She is quite careful about important information and feels that most information about herself cannot be used against her. When you do get her to talk about more personal things she is starting to gain a small amount of trust for you and has then started to call you a friend but do keep in mind, that does not mean she trusts you. Not at all.
Trust is something that she doesn't give very willingly and only a few people have it. These people able to be counted on one hand though she does want to be able to rely on others and others on her. This is causing a distress in the girl as she does want to trust others but her own paranoia and the people who have hurt her in the past get the better of her and she can easily find reasons to not trust someone. There are stages to knowing when you have gained any form of trust though.
The first step you will notice, should you be paying attention, is a thing she has about people touching her. Often if you are a stranger or someone that she has not had any interaction with, she does not like being touched. When you have become acquainted enough then things will become more just a shoulder bump, hip bump, shaking hands or a tentative hug. More trust will gain her touching you with her tail and maybe, just maybe, her letting you touch her ears. Though the ears are a thing that bothers her because she doesn't understand the fascination with them. When she has completely given her trust she actually will be a very touchy person. She likes to feel the contact of being around others and knowing that someone is there to watch out for her just as she is there to watch out for them.
On top of gaining her trust and allowing her to open up that stand offish shell seems to melt right off. She does her best to seem mature and level headed and in most cases she is. She's very passionate about many things and stubborn in her beliefs and feelings. But she will get excited fairly easily and not be afraid to show her little panics and insecurities (which there are many of). These small behaviors have gotten her called cute (which she will profusely deny that this exists). But overall she seems to be a more empathetic person once she has opened up.
Medical Conditions
- Had a previous brain tumor that affected her sight as well as mobility. Would have killed her around the age of 16 however it was able to removed when met with an Ul'dahn merchant who had connections to save her. She has now lived past the expectancy that the Seers of the Condor Tribe had expected of her. It was removed around the age of 6 or 7.
- Has a heightened sense of smell due to the distorted eyesight as a child, body making up for the downfall. It is now something that makes it difficult for her to be in certain situations. (Cannot be around a Malboro. Period.)
- Is prone to frequent headaches, particularly when under stress or under heightened negative emotions. It is told to her it is due to the surgery that she had undergone.
- Plot Point! The Shadows and Aetheric Pool: A pool of aether sits where the surgical point and scar is when she had the surgery to remove her tumor. This pool of aether feeds off of her negative energies, fueling shadow like aether manifestations. These shadows are never seen but can be heard when she is in complete distress or panic. They have been known to go after those that have tried to remove the aetheric pool during the process but have yet to cause damage to others. These shadows also feed into her insecurities and doubts and should the doubts become too strong she has gone into a deep sleep and when no one is around the shadows have pulled at her harmed her to further give her fears to feed themselves. Those who can see aether will notice the concentration of aether but the shadows are rarely around when she is around other people. Should she be caught and the Shadows believe she is alone, the shadows can be seen in a similar aether reading as Void magic but not completely so. Their appearance are that of shadow like ghosts with long fingers with sharpened ends. Their eyes are holes that go all the way through and their mouth is often is seen as if it sucking the air around them to pull in the negativity. As of now, no actual 'cure' has been found.
Employment History
- Locke's Hard To Find Items - { Current Employer } A shop in Ul'dah run by Cyril Locke that consists of Hard to Find items in which she goes to retrieve. Now run by his daughter Althena Silverstar and her husband as well.
- Blacktalon Vanguard - { Former Member } Mercenary Free Company run by Kolhi'to Embhre. Left due to a lack of work and no personal feeling of being able to connect.
- Free Wing Society - { Former Member } Staffing Company run by Lilithium Altair. Worked as a jack of all trades. Left due to conflicting interests with the Free Company Leader.
- Tomial Order - { Former Member } An Adventuring Company that aids the efforts in Mor Dhona run by Sabathius Kath'Lani and Sukina Cassady. Was hired due to recommendation from Tenha'a Rendha. Left due to idleness.
- The Gilded Rose - { Current Leader } A Tavern/Cafe that is in the works that T'shina runs. However, it seems something might be going on behind closed doors.
Gossip and Relations
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
Feel Free to Add More! |
◢ Family
◢ Friends
◢ Enemies
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The Aurora
The Aurora is a tribe based off of mixed traditions in the evolving world of Eorzea and the need to move with the times as well as preserving old traditions that give the Miqo'te their culture. Keeping to the traditional value of having a tribe to build community and give safety to the members of the tribe and to give a sense of comfort. Mixing both Seeker and Keeper traditions of having ceremonies, gathering and having a sense of order to further create a growing atmosphere for the future of Miqo'te and their life connected with the city but remembering and continuing to celebrate their roots as more tribal beings. In the Aurora there are no Matriarchs or Nunhs. There is no superiority of females as there are in Keepers and there are no exclusive breeding rights as there are in Seekers. Everyone is equal and all have a right to choose.
The Clan
- T'shina Vashka - [Leader]
- Blazerro Draken - [Provider]
- Zero Dawnrose - [Clan Member]
- Tenha'a Rendha - [Clan Member]
- U'zhan Ashblood - [Clan Member]
- A'kari Neneh - [Initiate]
- Toff Vaughnn - [Initiate]
Ranking
- Leader - No proper title has been given just yet, just leader. The one who looks after the others and mediates. The one who gives the direction that clan should go in.
- Council - Highly believed that when many are involved, no one person should lead. When numbers grow those of the Council will be appointed to help dictate how to take care of the others.
- Mentor - Any who find themselves deemed a Mentor were at one time or another a rank before and seen good enough at what they do that they teach others how to be better at it. There is usually only one Mentor in a specific skill at a time, never more.
- Protector - Those who are mostly trained in martial skills are considered the Protectors of the clan and will come to the aid of any who are in trouble (which is the obligation of any member of the Aurora but more so those who are given this title).
- Provider - There are many who fall into this category. They are those who bring something to the clan to further keep them healthy. In most cases it is often those who gather food (for those who are unable to care for themselves or should we just grow large as a whole), hunt, and/or make weaponry or clothing. Though this is for all to participate in, they are those who are responsible for it.
- Healer - There are not many gifted with this art but those who are well taken care of due to how hard it is to find someone who is gifted with the talent of healing and caring for others.
- Clan Member - Those who are a member are those who haven't found their role within the clan but have passed their Rite of Passage.
- Youth - Those who are still considered underage in the clan who have not gone through their Coming of Age Ceremony.
- Initiate - Those who have been brought into the fold and testing the waters.
Traditions
There are many traditions that will come to shape the Aurora as things go on. Many traditions going with most Miqo'te practices (such as ceremonies for the coming of age, finding your place in the clan, birthing, life mates, etc.) These traditions being adjusted to fit more to the new standards of living in the city but keeping to that of the Tribal ways of Seeker and Keeper Society. What has become very important is blending the two cultures of both Keeper and Seeker traditions and modernizing where it is needed to move with the times that are shaping the world around them.
- Coming of Age/ Initiation Rite - At the age of sixteen and/or when a new member of the tribe joins, they will go through their initiation. The first part is fairly quiet as the Leader and/or Council member will give the Initiate a choice between a spear or a bow and give them a single knife. This is their weapon that will help them. They are given a day's worth of supplies and are sent into the depths of the Shroud/ Thanalan/ La Noscea to learn to survive. They are left there for three days and must fend for themselves without going to the towns. On the third day they meet with the Leader and/or Council member to be received back to the clan. A celebration is then scheduled for their return and there is a feast. The Initiate is then named a member of the clan and painted with black by the Leader. A prayer will be said to Azyema and Menphina as they are the sister goddesses of the Miqo'te.
- Rite of Passage - For each rank it is different in execution but generally the same. When one of the clan decides their path for the clan then they will go through a trial for that particular path. Once they have completed their trial they will make their vows before the clan and the Leader or Council member who is in charge of their path will paint their face with the respected color of their path. A feast is then held in their honor.
- Protector - They will go through a trial of combat to find where their skills lie. They are painted in red.
- Providor - They will go through a trial that involves identifying what is edible and the respects of nature. They are painted in green.
- Healer - They will go through a trial of medical which involves learning their knowledge in healing in both magical and/or physical means. They are painted in blue.
- Rite of Ascension - There are two types of this ritual but they end in the same manner. The first part is fairly priviate as they come before the Council and Leader to give their vows. A mentor is often tested and the council must be tested by other mentors in their field. Once they have passed their test they are presented before the clan already dressed in their colors and make their vows to the clan as well. A feast and celebration are often accompanied by the ceremony.
- Lifebinding Ritual - It all starts with attraction but courtship in marriage is handled differently. As most know, the world has changed and many date and take time in choosing their life mate. However, traditions should be upheld when a mate is finally chosen in the more permanent manner. It usually starts with the male or should it be two women or two men, one will step forward to the other. They will present a gift but it is usually not jewelry but a token of affection that shows their own skill that they are able to care for the other. Traditionally, a woman will accept the gift and should she agree to the marriage she will make a gift in return, often to depict that she can take care of the home. Often it is a piece of embroidery. However, this gift can be whatever is suited. When a gift is returned then it shows an acceptance and they will announce to the Council of their decision. In old traditions they would be presented by the leaders of the clan and that would be done. However, the Aurora have adapted the tradition to constitute more city like traditions of a marriage ceremony where the pair will dress nicely and say their vows before the clan and friends. This is one of the few celebrations that will include those outside of the clan. After the ceremony their will be a celebration with singing, dancing, drink and food. After the celebration it is expected that the couple to disappear for a few days.
- Coming of Life - When a life is to come to the clan it is a cause for celebration in itself. New life is something to always celebrate no matter the circumstances. Those who are healers and are versed in the care of children will often meet with the mother and/or father regularly to make sure that both are mentally sound and that the mother is remaining healthy. Raising a child is something done by the clan but primarily by the mother and so all must be prepared. There is a day of quiet on the day of the birth to give the mother a chance to relax and often keep stresses from her so that she can bond with her newborn. Once the child is two weeks old they are presented to the clan and there is a more humble celebration. The chlid is marked with a black dot at their forehead to signify that they are accepted among the clan.
- Time of Mourning - When a death comes to the clan it is a tragic thing but even in death there is a reason to celebrate the life that the person had once lived. The body is often dressed in something nice that represents who they were and laid upon a pyre as prayers and time is taken to say good bye to the mortal form. The immediate family or those chosen will set fire to the pyre and there will be a time of silence until the flames die down. Soon after the clan with gather together and give a time of remembrance and sing, drink, and eat to the one who has fallen and share tales of their memories.
- New Year - At the beginning of each New Year it is known that it is represented by a new one of the Twelve. And so, it is customary for those of the clan to come together in a prayer for the New Year and to ask the patron of the year to bless the year for their clan. Depending on who represents the year depends on the kind of offering is given to the Twelve. Usually, it is a night of drinking and celebration.
- Rise of the Fury - As each member of the clan is expected to learn how to defend themselves, they are all give a weapon and taught from an early age. This is a way to show skill through competition between members of the clan and to show where there should be improvement. So during the month of Halone (January) after the new year has settled, the tournament is to take place. It is separated into categories of skill (each signs at their own discretion save for children). Novice (those looking for teachers), Adept (those who are comfortable with their skill), and Expert (those who excel at this skill and often those who are Protectors by trade). As children come to the clan there will even be a little competition for the children but is often watched heavily by the adults. Those who win at their division will be prized with a favor from the Elder.
- Menphina's Respite - Taking place during the month of Menphina (February) it is a time to establish your connection of love of all forms to those within and without the clan. Often, small tokens of affection are made for each member of the clan or those who are close to them. This can range from wooden carvings, small dolls, embroidery, to even pelts and other such large displays. Often they are a show of one's own skill or just something they believe the other will like. This is not a grandiose celebration like most but it something more intimate for the members of the clan.
- Honor of Skills - Everyone within the clan has a skill to teach and thus, it is important to pass these skills onto others. Often times, those who have mastery of their skill will take on students during the celebration of Thaliak when the clan gets together for a feast and to be together. Those with mastery will present their skills to those wanting to learn and those wishing to learn will step forward. Should there be a chance that two masters of the same skill are presented and a student is unable to pick who will teach them, the masters will go head to head in a competition based on their skill. This takes place during the month of Thaliak (March).
- Reflection of the Spinner - A time of stories and reflection. As part of the year has gone by the clan can get an idea of how the rest of the year could progress. The members of the clan will tell stories of the past to give wisdom to the future. Those with the skill will paint pictures or weave tapestries and present them to the clan as a whole. This takes place during the month of Nymeia (April).
- Undecided - Llymalean based. May. Unsure.
- Walk of the Twelve - During the month of Oschon (June) it is encouraged to travel and learn of the world around you. For the youth, it is often going out and learning of the world that you live in and where places are. For the adults, it is a time to take a great journey to pay homage to the Twelve. It is through the teaching of Oschon do they travel from each stone as when you travel is when you experience life. This will last thirteen days (and the children come if they are old enough, should they not a parent usually stays behind with them) as with each day the teaching of the Twelve that they are going to see is spoken on the journey. A day is spent at the stone or nearby camped for rest and reflection. On the last day when they should return home, they gather and will tell stories to those who did not come with and rest from their travel. Those who do not go, will provide teachings of the twelve on their day to the children so that they may learn what the rest of the clan is reflecting.
- Reconstruction of Home - During the month of Bygerot (July), it is a time to mend what has been broken and to prepare for the seasons ahead. After much wear the homes of the clan or even the clothing and other physical needs of the clan, are in need of repair. This is a time when the clan comes together to repair what has gone into disrepair and use the skills they have to help each other. This is a month long affair as most of these things do take more than a few days. It is a way to make sure that the clan takes care of itself and each other to prepare for the months ahead and to recover from the months left behind.
- Undecided - Rhalgr based. August. Unsure.
- Celebration of the Sun - When the cooler season comes in, is when the sun is celebrated as we know that it will be low in the sky. During the month of Azyema (September) the members of the clan will gather within the confines of Thanalan where she rules and have a feast in her name. This celebration is often an all day affair and there is dancing and celebration that the warmth will be ending and the chill will arrive for the harvest and more and that they wish for her to return and protect them with her light.
- The Hallowed - Much like the All Saint's Wake, the celebration during the month of Nald'thal (October) covers the honoring of the dead. Children are encouraged to make their own costumes and on the night of All Saint's Wake participate in getting candy. But also, a few days before the celebration there is a time when the clan will honor their dead by making small trinkets and offerings to the ancestors to protect them and watch over them.
- Matron's Bounty - When the Harvest Season begins the Providers are often hard at work as well as the rest of the clan. This is a time to start preparing for winter and making sure that there will be enough food in the stores to last the winter. A feast is prepared once the harvest is complete and reflection is given to the year thus far. Prayers are given to Nophica for giving the clan was needed for them over the warm season and that she rest well before she returns her bounty in spring. If the harvest brought in is particularly good those outside of the clan will be invited to the feast. This often takes place during the month of Nophica. (November)
- Undecided - Althyk based. December. Unsure.
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