Difference between revisions of "Y'uraq Tia"

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::His blissful and care-free life carried through into his early adulthood, until the wheels of fate turned with the night of the Calamity. Despite this tragic fate, it was Y'uraq's defiance against his dark destiny that set him on a grand journey of self-discovery and adventure those following years.
 
::His blissful and care-free life carried through into his early adulthood, until the wheels of fate turned with the night of the Calamity. Despite this tragic fate, it was Y'uraq's defiance against his dark destiny that set him on a grand journey of self-discovery and adventure those following years.
  
::Although Y'uraq survived from his ordeals as a dark knight reborn, the experiences and knowledge he gained through those times have left him reconsidering much of his past perceptions between the light, the dark, the realm, and his place in it. Y'uraq intends to seize his second chance to live, thrive, and learn what it means to love again. To explore and pursue the vast reaches of the arcane. Unravel the mysteries behind his Mhachi ancestry. And further understand his knowledge over that arts of the dark on his own terms.
+
::Although Y'uraq survived from his ordeals as a dark knight reborn, the experiences and knowledge he gained through those times have left him reconsidering much of his past perceptions between the light, the dark, the realm, and his place in it. Y'uraq intends to seize his second chance to live, thrive, and learn what it means to love again. To explore and pursue the vast reaches of the arcane. Unravel the mysteries behind his Mhachi ancestry. And further understand his knowledge over the arts of the dark on his own terms.
  
 
::Regardless of the terrible risks and dangers these pursuits may pose on his future. Y'uraq braves toward his destiny into the unknown and new frontiers in search of his heart's deep desire, his own destiny.
 
::Regardless of the terrible risks and dangers these pursuits may pose on his future. Y'uraq braves toward his destiny into the unknown and new frontiers in search of his heart's deep desire, his own destiny.

Revision as of 23:27, 6 April 2020

[ THIS WIKI IS A HEAVY WIP ]
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"ONE DOES NOT BECOME ENLIGHTENED BY IMAGINING FIGURES OF LIGHT..."

BASIC INFORMATION

BIRTH NAME. Y'uraq
AGE. 33 summers old.
HEIGHT. Six Fulms, One Ilm (6'1')
SEXUAL ORIENTATION. Pansexual
GUARDIAN DEITY. Menphina, the Lover
BIRTHPLACE. Limsa Lominsa, La Noscea
HOMETOWN. Beryl Point, Upper La Noscea
FAMILY. Estranged, Deceased
WEAPON OF CHOICE. Swords and Blades
HANDEDNESS. Left Handed
SEX. Male
NAMEDAY. 3rd sun of the 2nd Umbral Moon
RACE. Half-Blooded Seeker of the Sun, Keeper of the Moon.
WEIGHT. 140-145 Ponze (63-65 kg)
MARITAL STATUS. Engaged to Klaudia Mist
CURRENT RESIDENCE. The Mist, Ward 7, Plot 27
Lav. Beds, Ward 3 Subdiv., Lily Hills Apt. 86
OCCUPATION. Relic Hunter, Instructor, Performer
NICKNAMES. Raq, Scary one, 'The White Jaguar'
ALIGNMENT. Chaotic Good


PREFACE

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➤ Y'URAQ TIA. (pronounced Yah-oo-rak Tea-ah)
Y'uraq is a half miqo'te seeker of the sun who was born into a union between a seeker of the sun, and a keeper of the moon. Unlike the majority his kind, Y'uraq was spared into the privileged life in thanks to his sire's success as a trader.
As such, Y'uraq's childhood was afforded many luxuries and opportunities outside the conventional seeker of the sun and keeper of the moon tribal standards. By his mother's will, Y'uraq was able to enrich his education and his talent for spellcasting while he grew up the civilized world. He further acquired a taste for culture as he came to explore across Vylbrand through his adolescence, and meet folk from all kinds of walks of life across Eorzea and Hydaelyn under the relative safety of Lominsan laws.
His blissful and care-free life carried through into his early adulthood, until the wheels of fate turned with the night of the Calamity. Despite this tragic fate, it was Y'uraq's defiance against his dark destiny that set him on a grand journey of self-discovery and adventure those following years.
Although Y'uraq survived from his ordeals as a dark knight reborn, the experiences and knowledge he gained through those times have left him reconsidering much of his past perceptions between the light, the dark, the realm, and his place in it. Y'uraq intends to seize his second chance to live, thrive, and learn what it means to love again. To explore and pursue the vast reaches of the arcane. Unravel the mysteries behind his Mhachi ancestry. And further understand his knowledge over the arts of the dark on his own terms.
Regardless of the terrible risks and dangers these pursuits may pose on his future. Y'uraq braves toward his destiny into the unknown and new frontiers in search of his heart's deep desire, his own destiny.


APPEARANCE

➤ FIRST GLANCE.
by Incansun/Y'uraq Tia
Y'uraq stands at just an ilm over six fulms, appearing slightly taller than the average male miqo'te. His darker complexion strongly suggest he is indeed no stranger to the sun.
Despite his mixed heritage, Y'uraq bares seeker of the sun traits, with the exception of his enlarged fangs that reveal when he grins, akin to keepers of the moon.
Y'uraq's stands with a lithe frame and height that makes him notably lightweight.
Y'uraq has been seen with varying hair lengths that hang down on both opposite sides of his head with his pointed ears slightly leaning toward the back of his head. And smaller fangs that reveal when he smiles.
Over the last couple of summers, Y'uraq has let his hair grow longer than it's ever been, currently reaching past his shoulders and half way down his back. For him it's a symbol of the growth and changes he's made since the start of his journey.
➤ CLOTHING.
Since his travels, Y'uraq's interests have protruded in the finer things, which soon reflected on his casual and battle attire. Y'uraq enjoys outfitting himself with his own defining style while also keeping comfort and practicality in mind. Y'uraq keeps an extensive wardrobe filled with clothes and attires ranging from casual to elegant. He's often seen wearing the colors white, black, and/or red.
➤ SCARS.
Numerous scars over his arms, back, hips, and torso. Each one tracing memories of the trials and hardships he’s faced throughout his life.
On his face, a long scar runs down his right brow, over his eye and a few ilms down his cheek, There is a smaller scar running down the left side of his face near his lips. Over the course of his journey Y'uraq has since added two black stripes over both sides his face and three smaller ones running down the bridge of his nose.


DEMEANORS


➤ AMBIGUOUS.
by Sarah Cleary/Z'laish Tia
Y'uraq has been regarded by many as 'morally grey' by many over the actions, and choices he's made over throughout the course of his journey.
He considers himself a man who simply driven by his personal passions and will do whatever he must to get what he seeks.
Despite Y'uraq's upbringing in the civilized world, he has been noted to exhibit aggressive and viciously feral tendencies. Notably in the heat of battle.
➤ DETERMINED.
In the midst of the dangers stacked against him, Y'uraq has never been the kind to go quietly into the night. it was rather his defiance against the odds the with the best of his abilities that led him into some triumphant moments in the end.
➤ PROUD.
His experiences, origins, and heritage have inspired him through the struggles of his journey. At times his pride would flip an imminent defeat into a moment of triumph in the blink of an eye evoking an incredible strength and constitution against what ever opposed him. However, misplaced pride served only to nourish his darkest aspects.
➤ TRANSPARENT.
In his brightest moments, Y'uraq has been noted to exhibit exuberance, joy, and confidence through his vibrant, queer and cheerful demeanor toward the world around him.
Y'uraq's voice makes him incredibly easy to read from his high spirited and melodic, to calm and soft-spoken, to withdrawn, confused and melancholic.
➤ KINDHEARTED.
Despite the destructive power Y'uraq became notorious for, he would at times surprise people with how caring and understanding he could be toward friends and strangers in need. In the end, it wasn't his sense of 'justice', but his empathy for the misfortune and suffering of others that revealed who he truly was.
➤ INQUISITIVE.
As an 'academic enthusiast', Y'uraq leans toward an open mind. As such, he is eager to hear and learn about anything and everything from the world of spellcasting without immediate judgement.


OTHER PERSONALITY TRAITS


Likes

Thanalan's wilderness
Recreational moko grass
Aetherology
Thaumaturgy
Competitive sparring
The colors white, black & red.
Fashion & fine embroidery
Spicy foods
The sounds of thunder
Rainy days
Redheads
Travelling

Dislikes/Hates

Kobolds
Slugs
Bullies & bigots
Brigands & slave traders
The Lambs of Dalamud
Willful ignorance
Pessimists
Forced conversations
The Garlean Empire

Hobbies/Skills

Alchemy
Triple Triad
Reading & writing
Goldsmithing
Botany
Singing
Dancing
Meditation
Swordplay & sparring
Mammeteering

Flaws / Ineptitudes

Not the best choice for physical labor
Perfectionist
Strange, dorky laugh
Confidently arrogant
Selfish tendencies
PERSONALITY TYPE.
ENFP - The Campaigner


INVENTORY

➤ WEAPONRY.
YuraqDRKweapon1.png"Lacrimosa" : (pronounced Lah-cree-mo-sah) In his time of extravagant wealth, Y'uraq commissioned none other than the distinguished services of Brithael, Guildmaster of the Lominsan Blacksmiths' guild for a weapon fit for a dark knight of his fighting caliber. Specified with maneuverability, weight, and durability in mind, a zweihander was masterfully forged from the finest Ishgardian nightsteel ingots Y'uraq could afford those following moons.

Despite weapon's sheer beauty and craftsmanship, Y'uraq later named it 'tearful one' in his native tongue to finalize the weapon as his very own. Lagrimosa reflects Y'uraq past reminder that absolute destruction will lead to nothing but tears and misery in its wake.

YuraqBLMweapon1.png"Kattra" : Handcrafted in collaboration between Y'uraq, the Arrzaneth Ossuary, and the Goldsmith's guild of Ul'dah. Y'uraq was able to research and replicate an old sil'dih styled staff. The staff is made of electrum, chromite, and an a large spherical augmented deep sapphire resting in the staff's core. The combined infusion between the aetherial augmented staff and the conductive properties of electrum allow for an evocation of a mass of umbral ice in a flash when needed. However, it lacks the stability to evoke or retain astral flames.

The staff was named after its beautiful golden body and blue crystal resembled a long forgotten friend that Y'uraq once knew and admired through his early adolescence.

Yuraqflameringbrands.png"Ninataki Ringbands" : Armed or unarmed, Y'uraq is almost never seen without his pair of augmented ruby ringbands secured over the back of his hands.

Named 'The firesong' in his native tongue, allows Y'uraq the ability to draw and evoke aether from the astray leys with his bare hands without risking self-immolation. However, they do very little to protect Y'uraq from the pains and frostbites of evoking umbral ice with them.


➤ SENTIMENTAL TREASURES.
YuraqPLDweapons1.png"Sunfury" & "Sunshadow" : The sword and shield that Y'uraq wielded through his fateful summer moons as a rising duelist across the Eorzean rings. Y'uraq has retired them since the end of his days as a paladin but keeps them displayed on a miqo'te-sized mannequin posed along with the armor he wore to combat in those times.

Although he rarely uses them for anything other than the purpose of exhibition. Sunfury and Sunshadow represent some profound and intimate lessons to Y'uraq that he will vow to remember forever.

Yuraqitem3.png"Broken Star's Heart" : Once an important relic to Y'uraq's past. This necklace was created with his mother's help, made and adorned with platinum, pearls, and an peculiar deep purple amethyst locked at the brooch. It once served as a symbol to a great promise of something great and wonderful ahead for Y'uraq, before it was lost in the Calamity. It was eventually unearthed by Y'uraq not long before it found itself in the wrong hands, and revealed but a sliver of the potential hidden inside. A mhachi soulstone.

Since its second recovery, the necklace has since remained broken since the incident that revealed its hidden treasure, Y'uraq has buried the broken necklace in an undisclosed location where it will rest as a monument to his mother's deception and betrayal.

Yuaqitemberylcrest.png"Beryl Crest" : Though the original Turquoise necklace he once wore from his Beryl Point has been lost in his travels. Y'uraq has chipped and cut through small turquoise rock to serve an eternal reminder of his origin, and the life he once had.
Yuraqitem2.png"Ch'buk" : (pronounced Cha-book) Formerly his sire's lance. Since it's recovery, Ch'buk has proven to be a sturdy and resilient piece of Lominsan steel in Y'uraq's duel with Kim'ahri. In time, Y'uraq reacquainted himself with the weapon, but has ultimately chosen to keep it stationary and serve as a memento to the sire he once looked up to.


➤ SOULSTONES.
YuraqPldstone.png"Soul of the Paladin" : In the summer of his time as a champion, Y'uraq became confident in his specialty with a sword and shield enough to challenge his skills and prove himself worthy to his Sultanguard mentors in a mere matter of moons. Y'uraq ascended as an initiate free paladin with his earned soulstone to guide him in the future.

However, Y'uraq's lust for battle and vainglorious tendencies often made him forget his creed as a protector. And it wasn't long before his soul of the paladin began to lose its luster and conceal itself the more he turned to rage for power in combat. Until it became unresponsive the day Y'uraq fell to the dark.

Y'uraq's soul of the paladin has remained unresponsive since that fateful day.

YuraqBlmstone.png"Soul of the Black Mage" : Since his first-hand experience on the receiving end its hellish powers, Y'uraq became ever-conflicted over the revelations his mother's secrets and deceptions left behind. Despite all of the dangers and consequences for possession of a forbidden relic, Y'uraq has guarded his inherited soulstone closely since.

Despite having found the guidance of a mentor, Y'uraq's quest to immerse himself into the world of black magic those following summers were met with many more dangers and turmoils. Regardless of his sincere efforts to unravel his forgotten potential with spellcasting, Y'uraq has steadily become more disillusioned as nothing but dead ends, and more bitter turmoils followed over his ancestor's mystery.

It wasn't long before His personal quest was diverted by the call of relic hunting. However, Y'uraq's choices have unraveled a string of consequences that have temporarily forced Y'uraq to cease, and reconsider his purpose in the world of black magic.

YuraqDRKstone.png"Soul of the Dark Knight" : In the midst of an unholy ritual, Y'uraq's spirits were broken from the terrible visions after coming face to face with the concentrated darkness that yearned for freedom, his darkside. Y'uraq was forced suffer the effects of his madness unleashed for moons before fate would spare him from his dark destiny.

With a lot of help from his friends, Y'uraq managed to face, and survive his trials, and tribulations his 'long strange trip' brought with it. After two, long and arduous summers of sweat, blood and tears. Y'uraq completed his joining ritual, earned his soul of the dark knight. Though Y'uraq found the redemption and forgiveness he long sought for, his journey in the path was far from over.

Three summers came and passed since Y'uraq was entrusted to study and advance further in the path on his own terms, and reflect on the dark knowledge he gained since his initiation as a dark knight. His risky 'trials and errors' have forced him to realize how important it was to remember the best examples through the other souls he came across his path, and to handle the worst with care. Y'uraq relies on the visions that ring deep in his thoughts, and the example of love, and courage to guide him to the next fragment of knowledge his soul crystal has in store for him.


ABILITIES & ATTRIBUTES


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➤ MAN-AT-ARMS.
Y'uraq was trained in several armed arts through his childhood. His training included his once favored one-handed swords, greatswords, rapiers and bladed weapons alike. Over time, his training with weapons extended toward lances, daggers, and battle-axes. While no means a master of the latter, Y'uraq is able to pick up and wield them as emergency weapons in a pinch.
➤ VOID MAGIC.
Through moons of nightmarish trials and dark rituals and unspeakable deeds, Y'uraq has learned much from the Lambs of Dalamud and his former master in the forbidden arts. His abilities with void magic include evoking and manipulate aether from the land into a volatile and destructive force. Y'uraq's knowledge extends to forbidden alchemy, necromancy, shadow and blood magic. To this day Y'uraq has vowed to reject the dark and terrible things in force, but retains his knowledge as a means to study and identify void magic should it find him.
Note: Resistant to void/dark-aspected magic and effects.


STRENGTHS & SPECIALTIES


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➤ AETHERIAL AFFINITY.
Gifted with a strong affinity to aether, Y'uraq is able to evoke, and channel aether with his bare hands should he need to.
➤ THAUMATURGY.
Y'uraq's preferred school of magic. Years of studying and practicing basic aetherology through his youth has strenghtened Y'uraq's knowledge over both the astral and umbral leys. He is acknowledged by the thaumaturges guild as an adept in their ranks, Y'uraq continues to demonstrate and reflect the great and volatile powers of the fire, lightning, and ice elements.
➤ SWORDSMANSHIP.
Since childhood, swords have been Y'uraq's weapon of choice. Years of mastery and enthusiasm for swords and most of their variants have enabled him to drive, slash, swing and maneuver his blades with agility, and percision.
➤ VIGOR.
Y'uraq's will to fight pushes him to defy his odds, and fight past his known limits.
➤ DARKSIDE.
Despite his deceptively thin and light frame, Y'uraq's has proven the power to evoke a great physical might through sheer emotion alone. When his darkside is evoked, Y'uraq also gains an immense constitution, allowing him to withstand heavy combat at close quarters, while retaining an array of volatile and powerful spells at his disposal.


WEAKNESSES


➤ PRIDE/OVERCONFIDENCE/ARROGANCE.
Y'uraq has been prone to underestimate his foes too lightly before learning a harsh lesson in his current limitations, and situational awareness.
➤ LEG INJURY.
Y'uraq suffered a heavy injury to his right leg in early adolescence. He is likely to fall with a firm and direct strike to his right leg.
➤ LIGHTWEIGHT.
Despite Y'uraq's set of skills and abilities at his disposal, he is very light for a man his height.
➤ UNARMED COMBAT.
Y'uraq is vulnerable without a weapon, or his augmented ringbands to evoke spells with.
➤ AETHERIAL AFFINITY.
Y'uraq's greatest strength is a great double edged sword. Y'uraq's aether is easily sensed by voidsent, aetherscopes, and potentially gifted individuals.
THIS IS MY STORY


QUOTELESS.png
Since his mysterious awakening in the wastelands of Eastern Thanalan with nothing but the rags on his back, Y'uraq embarked on a grand journey, or his 'long, and strange trip' as he endearingly puts it. In his search for answers and lost memories, Y'uraq's journey to rediscover himself as a wanderer yielded their moments of discovery and wonder, unanswered questions.
Before long, fragments of his memories began to return to him in the moons he took on the life of a sellsword in his travels. Y'uraq was able to rediscover some brighter things about himself including his way around swords, and his potential for spellcasting. Despite the heat of combat he faced at times, Y'uraq maneuvered himself with the best of his abilities and with intense focus. His past experiences in combat and sparring seemed like something he felt he enjoyed before he lost the rest of his memories.
His dreams however, were becoming haunted by dark and violent visions and from his forgotten past. Despite the terrible things Y'uraq felt before his twisted reflection, he also felt trapped realizing there was no one else he could trust enough with his predicament to turn for guidance at the time. Embracing his darkside as his instinct, Y'uraq became akin to evoking and harnessing the dark will and power to obliterate, it was everything and more to betrayed his promise as a full-fledged free paladin someday.
Y'uraq's pursuits for forgotten memories through vain contests of power and conquest yielded more than he bargained for. With more fragments of his shadowed mysteries surfacing, Y'uraq became haunted by dark memories, events like the mournful eve of the Calamity and the chains of the devastating memories led him to recall the moments of his dark deeds and his initiation as a dark knight. Those following moons became difficult for Y'uraq, as more conflicting visions and whispers from his own dark reflection that shadowed his further he sought guidance from his growing darkness.
Over the following moons, Y'uraq became increasingly influenced by his darkside. As such, he became viciously intimidating in combat. While times of peace left him restless and ready for more. Before long, it was his wrath against a murderer and thief that exposed Y'uraq and his friends to bear witness to his cruelties. To his own appall, Y'uraq was revealed to his own dark past deeds, and realized the high and great price he gave for the dark and terrible power he had awoken once more.
With the dark revelations that followed, Y'uraq found himself unable to run as forget like he once had. Instead, he was faced to struggle with his past memories as the force of suffering and destruction he had become. Despite the agonizing turmoils that stirred to tear his heart and soul apart, Y'uraq became determined to fight for his second chance and reclaim his freedom any way he could think of. Convinced he could simply hide his 'dark gift' from everyone around him, Y'uraq resumed his life attempting to pursue and reignite his past passions for spellcasting and the arcane. Only to discover his turmoils risen to further twist his reality into conflict once more, for himself and those around him.
Despite the odds and stakes raised against him during his darkest days, Y'uraq was still able to recover a lost heirloom passed from his mother that he kept closely that offered as much comfort as it troubled him to remember both fond and unwanted memories of her. Regardless of his dark burden, Y'uraq handled each of his trials and predicaments the best way that he could. And despite his evident flaws and struggles, he was never alone in his battles against the forces that sought to claim him as their tool of destruction.
Through it all, it was the examples of kindness and patience of his friends that reminded him of the good, the light he had inadvertently kept trapped in his own shadow. And at the hour of his most defining trial as a dark knight, it wasn't his ability in combat that quelled his darkside. It was the best lessons Y'uraq learned from the kind and caring individuals during his quest for redemption that saved him in the end. Y'uraq learned to show his shadow, himself the choice to show the kind of honesty, empathy, and forgiveness he had denied himself for so long.
Since completing his joining ritual and closing the darkest chapters of his life for good, Y'uraq made it his purpose to start his life anew, find his place in the world and seize the bright opportunities waiting out there. With the Eorzean alliance in need of hands reclaiming Ala Mhigo, Y'uraq answered Grand Companies' call for adventurers before fate brought him into the arms and care of a close relative aiding at Rhalgr's Reach. Following his fateful reunion with his extended familiars. Y'uraq returned home his bid to rebuild his life in the relative safety of civilization as far from certain dangers as possible.
In those following weeks, he delved into the world of artists, performers, and craftsmen across Eorzea. After a few moons between testing his talents between performing and working apprenticeships around a handful of theatres, guilds and kitchens, Y'uraq took it upon himself to establish his own humble label as a craftsman with the immediate aid of his adopted family. Even though Y'uraq and his adopted family enjoyed a great wealth and success together those following moons. The abundant Luxury and material gains did not fill the lingering void in Y'uraq's heart for long, not when he knew something far more important was still missing in his life.
After weeks of searching between the free city states of Eorzea, Y'uraq concluded the true solution longing thrhis days of turmoil. Over
He knew that he had a promise to keep to himself, it was his best to be healed from within. Without any more direction, and little motivation to move forward, He spent his days reflecting and his nights wandering the cities and wards to ease his tired mind since recovering more great memories as a promising spellcaster.
The mystery behind his inherited soul crystal and his inability to commune with it left him troubled and confused. Determined to uncover the mystery of his lineage Y'uraq has set on a journey to Yafaem, and look to the past once more to find his true destiny as a black mage.
Though his progress was steady at best, it wasn't long before Y'uraq found himself at struggle with

In the following moon since completing his joining, Y'uraq came across a peculiar, yet chipper xaela man whom was quick to assess his talent as a thaumaturge. It wasn't long before the stranger confirmed Y'uraq's suspicions, but the man didn't seem remotely as dangerous as black mages were thought to be. In the end, Y'uraq took a risk and revealed his soul of the black mage to the man who would become his new mentor.

Intropicture.png


RUMORS


COMMON (FREQUENTLY HEARD)
“Y'uraq? Hmm I remember him. He's easily among the better sellswords out there. Heard he nabbed a couple of championships too, good for him.” - Scorpion Crossing Merchant, Western Thanalan
“Merciful gods did you see him fight?! He's an absolute savage! - Grindstone Spectator, Central Thanalan
“Indeed, Y'uraq is easily among the more gifted thaumaturges to ever walk through our doors. But his passion for knowledge and thirst for answers concerns us. - Adept Thaumaturge, Azzaneth Ossuary


UNCOMMON (INFREQUENTLY HEARD, REQUIRES SPECIFIC DIGGING TO DISCOVER)
“They say he's lost his memories, I say he's hiding something." - Quicksand Gossiper, Ul'dah
“Agent Y'uraq? Mn, aye he's been a fine addition to our ranks since wandering in. He's been prone to bring proof of marked sightings over the twelveswood, but our scouts never seem to find the remains...” - Serpent Personnel Officer, Adders' Nest
"He almost seems like a different person when he fights, cruel and vicious... Yet, he's so calm and friendly when he's not.” - Grindstone Spectator, Central Thanalan


RARE (NEARLY UNHEARD, REQUIRES OOC PERMISSION)
“Years ago, I saw a male miqo'te in a red tattered cloak board my ferry. He was alone, quiet, the air around him was frigid. I remember my crew commenting over a feeling of dread in our sail across the channel. I felt that dreadful feeling depart as he did.” - Vesper Bay Ferry Captain, Western Thanalan
“I've seen him running between Rowena's house of splendors, and that old digsite just north of that Crystal tower they found. I can't help wonder what he's done with that stave and the stack of tomes he got from Rowena” - Seventh Heaven Patron, Revenant's Toll
“I swear I'm telling you! I saw him mark and consume a voidoriga into nothing!” - Drunken patron, Buscarron's Durthers


PC RUMORS (ADD YOUR OWN)
"He seems to have some potential, but his mind is clouded." - Rahn'a Lihzeh
"Don't go near him, he'll give you fleas" - Sylbor Leclair
"Rumor here." - Character Name


HOOKS

CURRENT LOCATIONS.
Over the past few moons, Y'uraq has been commonly spotted at these locations

The Black Shroud - A land shrouded in miracle and mystery. Since moving to Gridania, Y’uraq has taken an interest in familiarizing himself with the region and its history.

The Lavender Beds - Y’uraq’s current residence, spends most of his leisure hours reading and studying in his apartment.

Thanalan - Y’uraq’s has been spending time in Ul'dah and the surrounding wilderness. Y'uraq feels a personal charm for the region for having been the first and most important point throughout his adventures.

CURRENT AFFILIATIONS.

The Lucky Sparrow { Guest Performer / Volunteer Staff } - Since fatefully wandering of their shows, Y'uraq was blown away and even inspired by the amazing performers of the Lucky Sparrow troupe. Inspired by their amazing song numbers and choreography, Y'uraq has taken it upon himself to explore and nurture his creative side while assisting his new friends in any way he can.

PAST & OTHER AFFILIATIONS.
From Most Recent to Past

Rosepetal Fineries { Founder, Former Director } - A few moons since since the start of his new life in freedom, Y'uraq was able to expand his humble craftsmanship into a grand business-venture, The Rosepetal Fineries. With the help of the his friends and retainers, the Ca's. Y'uraq was able to launch a successful brand that spanned across free Eorzea, Kugane, Reunion, and Radz-at-han.

The Ala Mhigan Resistance { Friendly Contact } - In a bid to keep contact to his only living relatives, Y'uraq served the Ala Mhigan freedom fighters in Ala Ghiri as an assistant conjurer under his aunt's discretion.

The Fireborn { Flame } - Re-accepted into the ranks of the Fireborn, Y'uraq is grateful to serve under Garen Stone's authority. He seeks to contribute to the teamwork and moral compass they stand for whenever fate allows.

The Botanists Guild { Costumer } - Y'uraq occasionally visits the Botanists guild for recreational moko grass.

The Twin Adders { Serpent Agent } - Y'uraq a renowned name among the adders. Often noting his immense success at hunting voidsent in the region, by himself.

The Bobbing Cork { Former Apprentice } - Y'uraq spent a few moons as an apprentice-culinarian to distract himself and earn a decent living. Before other responsibilities forced him to resign.

The Ca Tribe { Former Nunh } - Since inadvertently gaining the title of Nunh of the 'Ca' Tribe, Y'uraq sought to negotiate his pact with the elders before before circumstances forced him to step down as Nunh and assist the Ca's returning to 'C' territory

The Vylbrand Academy { Former Student } - Eager to start a normal life, Y'uraq enrolled himself to study among fellow scholars and find his place among them. It wouldn't be long before his unfinished fate would come back to haunt him. Despite the hardships and challenges Y'uraq did his best to resume a scholar's life, before his training would come back to haunt him.

The Vault Reavers - { Former Leader } With the grant and blessing of the Immortal Flames, Y'uraq once lead a stationed free company of treasure hunters operating in the region. Though it's more of a City-state funded research organization. Regardless, Y'uraq has been able to make good use of the resources provided by the Flames, for as long as it lasted.

The Arrzaneth Ossuary - { Former Student, Librarian, Tutor } In effort to improve and gain frequent access to their archives, Y'uraq worked a couple of moons as a part-time librarian, aiming for less busy hours to study in relevant peace. He returns periodically to catch up on his studies.

Eorzean Arenas - { Currently Inactive } While not necessarily an 'employment', Y'uraq's love for competition and rites of strength made him a natural contender! Attending nearly every competition he notices in hopes of walking away with a championship and the spoils that come with it. Even though circumstances have forced him to focus on his dark gifts, Y'uraq has yet to retire from the ring.

Immortal Flames - { Flame Archivist, Provisioner } Y'uraq served and negotiated with his fellows. Often applying his goldsmithing skills to assist and supply the Immortal Flames with aetherial augmented charms and trinkets.

Maelstrom 81st levy - { Former Member } a crew of mercenaries stationed in La Noscea. Despite his good tidings, Y'uraq found himself re-evaluating the risks and benefits of mercenary life. He soon sought new purpose in as a scholar's apprentice, before deciding to resume his pursuits in Thanalan.

Gridanian Locals - { Former Employers } While Y'uraq wandered and searched his way across the immense woodlands. He occasionally stopped to mend, gather, hunt and sometimes cull the local fauna in the name of the greater good, or so they said.

Omner Garamonde - { Former Employer } During his time exploring the twelveswood, Y'uraq was granted gathering and hunting jobs for Mr. Garamonde's free company, before taking off for La Noscea.

Ul'dahn Locals - { Former Employers } Y'uraq took on simple jobs across ul'dah for gil scraps, or anything that kept him from starving. Including pest control, deliveries, and hunting local fauna. As his swordsmanship improved, Y'uraq has been able to offer his services as an accomplished sellsword to fellow travelers, scholars and excursionists alike.


RELATIONSHIPS

-Positive Standing    -Neutral Standing    -Negative Standing

-Trusted
-Physical Attraction
-Romantic Attraction
-Family
-Business
-Uncertain/Puzzled
-Deceased
-Enemy/Rival


NON-PLAYER CHARACTERS.
A complete list of all the NPCs that made their appearances in Y'uraq's adventures. NPCs range from deceased and missing family members, to new found friends, allies and contacts, to bitter adversaries.
NPCs featured are works of creation by yours truly and the amazing folks I've had the pleasure of RP'ing with. You know who you are!
NPCs (Vol 1)
Y’turo Tia:

Y’uraq’s Sire. In life, Y’turo was able to accomplish much since leaving tribal life in pursuit of success as a trader. He had since grown from his humble beginnings into affording only the finer things the civilized world had to offer one as him. Y'turo was noted much for his brute strength and skill with a heavy weapon in hand, but also diplomatic when he needed to parley with brigands and privateers on the high seas.

Y’uraq spent much of his childhood aspiring to be just like his sire someday, but his aspirations waned as conflicting truths came to light about Y'turo. Regardless, Y'uraq stayed and lived in Beryl Point with his father until the fateful night of the Calamity, Y'turo met his end defending the settlement in the midst of a pirate raid

Lia Iral:

Y’uraq’s mother. Lia was a miqo'te keeper of the moon born and raised among her kin, until she was instead spirited away from her mother and by her none other than her sire. Under his mentorship, Rulia became initated in the ways of her mhachi ancestors, and the ways of black magic. Lia has since grown much of her life in secrecy, even from the rest of her family.

Despite the unconditional love he once had for his mother growing up, Y'uraq's relationship with Lia took a bitter turn shortly after the day she banished his brother under pretenses Y'uraq felt were unfair. Lia went on to spend her final days attempting to assert her control and dominance over her family and the community of Beryl Point, going as far as antagonizing, emasculating, abusing, and humiliating everyone she came across, including Y'uraq and his father.

Lia perished in the night of the Calamity. However, she left behind many mysteries and fragments of her past deeds as a black mage. Including her ancestor's soul crystal.

Y'nida Tia:

Y'uraq's older brother. In childhood, Y’uraq spent as much of his young years as he could at his older brother's side, between playing games to sparring against one another in sibling rivalry. They however began to drift further apart during Y'uraq's adolescence as Y'nida left to study abroad in Sharlayan under his mother's orders when Y'uraq was but 15 summers old.

Y’nida chose to follow his mother’s pressures, spending many of his years away from home while a learned under some of the most distinguished faces across Hydaelyn. After ten long years of arduous studies, Y'nida managed to exceed and prove himself among the top graduates in aetherology and arcanima before making his return for Beryl Point under Lia's summons.

However, it was but a few moons from the Calamity when Y'nida was banished for expressing his unwillingness to undergo with his mother's demands any further. Since then, Y'nida's fate following the Calamity was unknown to Y'uraq, until five years later when would recieve a letter from none other than his brother's hand.

Though Y'uraq remains uncertain of his brother's exact whereabouts, he is relieved that Y'nida has survived since their tragic separation.

Kailee Jeren:

A Hyurian Midlander Y’uraq came across during one of his many young excursions around La Noscea during his late adolescence. Before long, Y’uraq and Caylee fell into their first romance that would lasted nearly two years before their inexperience and discourse drove them far beyond repair. Caylee departed from la Noscea and Y'uraq's life with a bitter goodbye some years before the calamity.

Kailee perished some time between their separation and her fateful reunion with Y'uraq, only reanimated at Rune Fury's side as a succubus with many of her living memories intact, she was promised her freedom in exchange for Y'uraq's life. She was however defeated and slain by Kim'ahri before Y'uraq's eyes she was swallowed into the depths of Tam-tara Undercroft.

Y'uraq did not mourn her second death, as she was no longer the girl he once knew.

NPCs (Vol 2)
Rune Fury & The Lambs of Dalamud:

Rune Fury took a special interest in Y’uraq after having witnessed him survive an unholy ritual. Before long, Rune Fury trained Y'uraq as her new 'Shadow Reaver', and awakened the terrible, and destructive force wrought by his pains, fears, and sorrows. Despite the dark guidance and unlikely comfort Rune Fury could offer her most promising knight, Y’uraq loathed anddespised Rune Fury for the hell and torment her training subjected him to over those coming moons. At the night of Y'uraq's escape, the old Roegadyn approached her hysterical student. Y'uraq succumbed to his madness and defied his dark mentor in vicious combat, before mortally wounding his former mentor after slashing Rune Fury's left arm clean off.

Thought reports and sightings of the crazed cultists were corfirmed across Eorzea in the following years, Rune Fury's fate was uncertain. Until her reunion with Y'uraq in her bid to reclaim her 'prodigal son' revealed her physically intact. Rune Fury forced Y'uraq to take her trial before her cultists took Ca'yita as leverage. Y'uraq has since passed her test without succumbing to her trap before he and his friends ventured into Tam-Tara to put an end to her once and for all.

Ironwing:

Ironwing was retrieved following the tragedy of Cartenau after losing his previous owner and rider in the midst of bahamut's wrath. The white feathered, and ill-tempered war chocobo was re-issued under Y'uraq's care after his enlistment to the Maelstrom. Despite their rocky beginnings, Y'uraq refused to give up on Ironwing. Many moons passed before he was able to gain soothe the chocobo's bitter loneliness and gain his confidence.

Today, Ironwing carries strong bond with his new rider and caregiver. As well as becoming much calmer, and friendlier toward people and loud places that once make him feel very anxious and cornered. As a war chocobo, Ironwing is eager to carry Y'uraq across battlefields and dangerous territories. Even going as far as furiously pecking and kicking anyone or anything who would threaten Y'uraq or his friends.

Sena'li Mujuuk:

A despicable cutthroat hired by an Ul’dahn mogul following Y'uraq's triumphant, and unprecedented conquests over the Grindstone. Sena’li was sent to break into Y’uraq’s home and steal the prize money suspected to be stashed somewhere inside. The thief bid his time before breaking in, only to find Arzu still inside. Sena'li forced himself violently on Arzu, demanding her to open Y’uraq’s safe. Arzu bravely defied and fought off the intruder before Sena'li's sentries warned of Y'uraq's return. Sena'li stabbed Arzu in her stomach and fled, leaving her to die.

Y’uraq eventually caught up to Sena’li in a viciously violent, and bloody vengeance for the death of his unborn son.

Y'asmei Toaki:

Arzu's half-sister. Y'uraq met Y'asmei in a friendly visit turned violently ill as she took y'uraq by force in a twisted bid to drive Arzu away from him. Y'uraq had since resented the vile woman to vengeance, before news of her death in Gyo's hands only drove him with more ire than peace of mind for a long time before he would finally let go.

NPCs (Vol 3)

Ca'nipe Nunh:

Though Y'uraq hadn't suffered Ca'nipe's tyranny like Ca'yita and her family tribe had. Regardless, he vowed to lend his blade to her cause, and strike Ca'nipe down after discovering Ca'yita bleeding, battered to an inch of her life. Y'uraq was convinced this was the perfect opportunity exercise his wrath, and unleash his shadow in the name of justice.

In the end, Y'uraq had indeed served the Ca Tribe as a proper Dark Knight, and a defender of the downtrodden. While inadvertently earning his Nunhship title.

Ca'geh Zihde:

Since stumbling upon the curious and self-appointed "little shadow", Y'uraq's darkest hours took a sad, yet illuminating detour upon discovering none other than Ca'yita's estranged little sister. Despite Y'uraq's optimism to reintroduce her to her family, Ca'geh plead him to keep her a secret from the rest of the Ca's. Y'uraq agreed to the girl's terms and resumed meeting with the little shadow at her discretion.

Before long, Y'uraq was able to learn much about the Ca's through Ca'geh's life and the recent past. She often kept a close watch, stalking and observe Y'uraq leading her tribe through their recent hardships. When Y'uraq made his plans to step down as Nunh, Ca'geh immediately begged Y'uraq to take her to the civilized world with him. Y'uraq did not need much convincing. Y'uraq however struggled much to convince the child to accept the opportunities a new life in Civilization could offer her, she did not sway from remaining in the shadows.

After a brief conflict with the troubled child, Y'uraq was able to dissuade Ca'geh from nearly killing her own sister in a bid to keep her asleep forever, and even trust him into waiting until her sister awakes. Watching the two sisters reuniting brought Y'uraq memories of the his own long-lost brother.

The following moons have improved as the two were able to bond to the point Y'uraq consider himself a male role model for Ca'geh. Though she is still wary of the rest of the world knowing she exists, he hoped to help Ca'geh come out of her shell.

While Ca'geh has indeed become more and more outspoken those following moons, Y'uraq feels her lack of a proper role model has made her rather difficult to deal with.

"The Ca's":

Ca'yita's half sisters, named Ca'yume, Ca'rina, Ca'khuna, Ca'ohmo, Ca'dalaa, Ca'towi, Ca'mia, and Ca'sanra. After Y'uraq stepped down as Nunh of the Ca tribe, eight women from the Ca tribe swore fealty to Y'uraq and followed him back to civilization. In the following moons, Y'uraq had helped them settle in Gridania, and establish a steady living as his retainers and huntresses.

Since then The Ca's have each made their own efforts to adjust living in the modern world while and explore the possibilities they couldn't had found back in Southern Thanalan. Including the new friendships, and adventures they went on to have on have on their own. Over time, Y'uraq's relationship with the Ca's steadily shifted from traditional tribal conventions and more into a more civilized and professional partnership. In the end the Ca's hard work and dedication to Y'uraq's enterprise yielded everyone involved a lot of wealth.

Since expanding his business out further East into the city of Kugane, the Ca's were assembled and dispatched to gather and collect the exotic and valuable raw materials from the recently liberated region. As the Ca's expedition moved further northwest into the Azim Steppes, they were met by Xaela and their vast and diverse cultures at the settlement of Reunion.

Before long, the sisters voiced their wish to resign as Y'uraq's retainers and settle down to live among the Xaela. Y'uraq obliged happily to the faithful sisters before gifting them with the deed and the properties of Rosepetal Fineries, assuring they can return calmly to Eorzea as the hardworking entrepeneurs they proved themselves to be.

Ziho Lizuh:

Following the series of events in Southern Thanalan, Y'uraq shared a fateful encounter with a keeper of the moon miqo'te girl he remembered meeting and befriending before the Calamity. Like the rest of Eorzea, the tragic events had claimed the life Ziho once knew as well. Thought she was unwilling to speak of her missing years, Y'uraq's days in Gridania became deceivingly brighter as the two spent the following week re-kindling their friendship before things took a much more intimate turn.

However, Ziho's intentions proved false. In the end, the turned-succubi's attempt to end Y'uraq's life was turned on her before he took a dark pleasure in dismembering and tormenting the voidsent a taste of her own medicine before consuming her aether for himself, but it wouldn't be long before he discover the terrible repercussions of his dark deed.

The inadvertent efforts of sylphic magic and alchemy allowed Ziho to re-emerge from Y'uraq madness as monstrous arachnid, before she was immediately confronted and put down by Kim'ahri, Syf, Ca'yita, and Ca'geh.

Kitxio:

A former leader of a pod of touched ones. Kitxio bared witness to Y'uraq undoing his twisted 'prank' to feed him and other 'walking ones' to a mutated morbol. During Y'uraq's rampage, Kitxio was able to sedate and imprison him with aim to control the 'scary one' and unleash the monster he witnessed on little solace. Before his plans were thwarted by Katxia, with help from Ca'yita, Ca'geh, Syf, and Kim'ahri coming to rescue Y'uraq and his 'pod' from his shortsighted plan.

In their following encounter, Y'uraq found it in himself to forgive the disgraced sylph, to his sister's approval. Kitxio spent much time ashamed of his past deeds that following year, until he and Y'uraq fought side by side in attempt to defend the remains of his pod from a unit of Garlean deserters. He was slashed down by a magitek reaper in effort to save his kin.

NPCs (Vol 4)

Katxia:

Kitxio's twin sister. She first met Y'uraq when she took pity in his torment wrought on by her kin's toxins and illusions. She immediately took it upon herself to soothe, cure, and switch her own medicine to help him counter and resist sylphic illusions. Since his rescue from the Sylphlands, Katxia has been grateful to Y'uraq's friends for saving her kin from the monster her brother unleashed. She was compelled enough to venture beyond her homeland and join Y'uraq on his adventures to lend her healing hand.

Since Ca'yita's rescue, Katxia returned to her home at the southern reaches of the Sylphlands where she was able to recover from Y'uraq's dark ordeals in relative peace that following year. Until the rage of conflict in the neighbouring Gyr Abania brought a unit of Garlean deserters to trample and occupy her pod's new settlement. Despite Y'uraq's aid, Katxia lost much of her pod in their battle for freedom from the Garleans.

With nowhere else to turn, the touched sylph has agreed to live incognito under Y'uraq's protection.

Ronzoix Joubert:

A disgraced Ishgardian nobleman whose deceptive ways earned him a place as a slave master among the Lambs of Dalamud. Y'uraq was helplessly tormented under Ronzoix's boot in attempt to break him. In his desperate moment, Ronzoix revealed his cowardice when he could only attempt to deceive Y'uraq into coercion. The elezen plea for mercy was impaled under a blade in cold blood.

Since Y'uraq's escape. Ronzoix's corpse was retrieved and reanimated as Rune Fury's new champion. Ronzoix sought vengeance on Y'uraq, driven to take what he valued most. However Y'uraq's might proved to be the greater once more, and Ronzoix was forced to into a last resort, With the immense aether evoked by the stolen soul of the black mage. Ronzoix made himself into Cuchulainn's avatar before he was ultimately defeated and vanquished by Y'uraq and his friends.

Kina Nasegul:

A keeper of the moon, and once Y'uraq closest friend in Beryl Point, Y'uraq and Kina spent much time together venturing to Limsa Lominsa together from barhopping to partaking in many festivities together and the company they had found. Kina often flirted and teased Y'uraq, insisting she'd happily mate and breed with him if only her were 'stronger'.

In their tragic reunion, since his dark initiation, Kina was struck down by Y'uraq in cold blood. Y'uraq met her corpse reanimated as a succubus at Rune Fury's side. In their bid to Rescue Ca'yita from Tam-Tara, Kina fought and unleashed the flames of her fury at Y'uraq and his friends alongside her void-sister possessing Caylee's corpse. But she was struck down as she took one last bitter look at Y'uraq, before she fell into the depths.

Jemomo Bushoho:

A lalafellin taken to the way of piracy, smuggling, and slavery. Jemomo would sail with his crew across the south seas in search of small villages, tribes, and hamlets to raid and plunder goods and slaves for profit. Following a hint of beryl point in Upper La Noscea, Jemomo's crew of marauders raided Y'uraq's home. Despite resistance by the huntresses and defenders, Jemomo's crew crushed and murdered those that resisted the pirates and capture the remaining survivors of Beryl Point, including Y'uraq.

Y'uraq still looks back at Jemomo, and people like him with scorn. It would be many summers since the Calamity before Rune Fury would offer Y'uraq his vengeance on his slaver. Y'uraq willing walked himself and his friends into her trap, only to survive certain death thanks to them in turn. Jemomo revealed his connections to the lambs and his place as a pupil of Rune Fury. He too was promised with freedom and more riches waiting for him, with the end of Y'uraq's life.

In the end, Jemomo was overcome by his darkside's greed and unleashed his fury on Y'uraq, and Zisa'a. He was severed in half by Y'uraq's blade.

Y'tita Ralas:

Memories of an elder Y'uraq once knew during, his final moment beneath skylight before venturing toward his destiny deep in Tam-tara. Though the tribe elder passed away during Y'uraq's early childhood, he remembers her loving and patient example along with lessons she had to teach him whenever he was sent to her council for his misconduct.

Y'tita taught Y'uraq to live an honest life without ulterior motives, or needing to control the world around him. More notably, Y'uraq remembers the parable she told him of the love, humility and kindness white jaguar that stood for, and everything the bitter, prideful and hateful black jaguar could be if he ever stopped and listened.

NPCs (Vol 5)

Ronny:

Y'uraq built the mammet formerly known as 'Placeholder' in an effort to construct a band of mammets to play musical instruments to support his vocals. Ronny is an eager and spirited mammet always ready to jack his magitek amplifier to eleven, along with his powerful and present demeanor demanding his full attention when it's time for a show.

Iggy:

Y'uraq built a second mammet after 'Ronny' with intent on making him the bass guitarist of his new band. His absent demeanor often clashes in contrast with Ronny's own eccentric demeanor, lacking a share of vision. He is also much more patient, or simply just too care free to care about anything other than playing his instrument. Whether or not other people would come watch and listen to him.

Addy:

The final addition to the band. Y'uraq designed and built a slightly larger mammet around his torso in order deploy and retract his drum set from his storage compartment between performances. Addy is much quieter than his brothers, but he is always happy to lend a hand and follow directions as best he can.

J'arisa Ortac:

Y'uraq's aunt, nearest living blood-relative, and Ala Mhigan Resistance medic. With the liberation of Ala Mhigo, J'arisa has been able to relinquish the stress of triage and enjoy a slightly less demanding responsibility of treating and caring for adventurers and mercenaries in the City of Ala Ghiri. However like many mothers, War against the Garleans has claimed all of her daughters. Leaving only her son, J'vid as her only living child.

Despite being Rulia's half sister, J'arisa has been able to provide Y'uraq with few answers regarding his mother's ties with black magic.

J'vid Tia:

Y'uraq's cousin, and Ala Mhigan Resistance warrior. Despite losing his older sisters to the Garlean empire, J'vid's dreams of a free Ala Mhigo carried him through his pains and losses well into the final siege to reclaim the Capital city from the XIIth legion.

Since then, Y'vid has taken to enjoy a relatively peaceful life as a guardsman, keeping the city of Ala Ghiri safe and secure for visitors and traders alike.

NPCs (Vol 6)

61st Order Matriarch Tu Ti:

A kobold crone and leader of a two-man order. With only her 'mate-for-life', Mi To at her side, Tu Ti had recently claimed the ruins of Beryl Point as her own after a battle with Y'uraq. Despite their terrible beginnings, Y'uraq acknowledged the troubled Kobold's right to be despite his disdain for the way Tu Ti continued to demean and subjugate everyone around her.

Tu Ti continues to reside in the Ruins of Beryl Point with her mate. Despite the sentimental value, Y'uraq had decided to cut his losses and leave the ruined settlement to the Deranged pair of Kobolds.

Mi To:

Tu Ti's consort and only member left in the 61st order. Despite his own strength, Mi To tends to submit to his Matriarch's will to a fault. In addition, Mi To has bared a frightful obsession with Y'uraq and the similarities with his own son that also left the 61st in favor of another order. Since his aided escape, Y'uraq swore to keep his distance from the deranged pair of kobolds.

F'shoun Tia:

In his seach for answers, Y'uraq encountered the curious, bearded miqo'te during a personal trip in the twelveswood. Since then, Y'uraq was able to confide in the conjurer for guidance and answers in understanding the awakened darkness that was undeniably a part of him now. F'shaun offered Y'uraq plenty of tools to help uncover the insight he sought within.

The two met regularly over the next three moons until had nothing more to teach Y'uraq.

Zozora Zora:

Born to a life of privilege and splendor, Zozora moved from Radz-at-han to Limsa in a bid to start a new life among the working class folk. Despite their distanced and professional beginnings as Y'uraq's new retainer, Zozora couldn't help but take concern for her boss' distant demeanor before her offer of friendship revealed much more about Y'uraq than she anticipated.

Regardless, Zozora spends much of her working hours as his assistant and accountant, when she's not out on a venture.


PLAYER CHARACTERS.
A complete list of all the player characters that have left a lasting impact on Y'uraq since the beginning of his strange, long trip.
Player Characters (Vol 1)
Sharla Blackheart:

The very first person Y'uraq spoke to since his mysterious awakening in the wilderness and his eventual wander into Ul'dah. Instinctively drawn by her sword, shield, and shining armor, Y’uraq confided in the stranger for guidance that would prompt him to find the early fragments of his memories. Since then, Sharla had advice Y'uraq early in his journey across Eorzea.

Though he had not heard from the distinguished sultanguard in moons, he still fondly remembers of her as the beacon that lit the start his way.

Omner Garamonde:

Y'uraq recalls being hopelessly lost in the Ul'dahn markets, before he stumbled into a Hyurian Highlander in the middle of his blacksmithing craft. After an exchange of greetings, gil, and armor. Y'uraq was invited to join the man's free company at their estate in the Twelveswood. Y'uraq was happy to accept their hospitality during his time in the Black shrouds, and often took the time to repay their generosity before parting for La Noscea.

Y'uraq hasn't heard from Mr. Garamonde or his free company since his departure.

Satomi Hakase:

Y'uraq first met the talented alchemist early in his travels. Their brief meeting left him with a sparked interest in academia that would later grow in his travels. Y'uraq had encountered the curious Doman time again in his travels. Her bodyguards had since lightened up to their friendship during his stay at the Vylbrand Academy.

Rahn'a Lihzeh:

Former Crewmate, mentor. Despite his difficulties in Gridania, Y'uraq sought to try his hand at conjury once more under Rahn'a's guidance. Despite their attempts, Rahn'a concluded Y'uraq's mind was far too clouded to be an effective conjurer.

Ralamano Nulumano:

During his time with the 81st Levy, Y’uraq began to aspire for much greater pursuits thanks to the Lalafellin’s guidance. Before long, Y’uraq was sparked newfound interest in the lost knowledge and artifacts littered across time.

Player Characters (Vol 2)
Seseli Seli:

After settling himself in Ul'dah. Y'uraq met the cheery and sweet-mannered lalafellin, before their friendship quickly blossomed into something more. Seseli became wary of him after baring witness to Y'uraq's savagery in combat.

Y'uraq had since lost contact with Seseli before fate crossed their paths at the Vylbrand Academy, the two had since managed to find closure.

Garen Stone:

Leader and commander of the Fireborn. Since their excursion in Coerthas, Y'uraq had come to respect and confide in Garen's leadership. Y'uraq feels he owes the man for re-discovering his extended abilities while braving into the unknown. Often addresses him as "Ser Garen"

Altonio Salaphonte:

Former colleague, fellow contender, and trusted friend. Y'uraq met and befriended Altonio during his brief stay with the Fireborn. The two continue to maintain a friendly competition at the Grindstone tournaments every chance they get.

Arzu Dilara:

Following his first moons back in Thanalan, Y'uraq met and enlisted the healing hand of his new personal conjurer, and housekeeper, Arzu Dilara. Despite their 'rocky' start, sparks soon lit and flew as their friendship blossomed into romance. However, Y'uraq's fate made his romance brief, despite his attempt to fight against his creed as a Dark Knight. Their stormy relationship occasionally found patches of peace before another storm would rise to threaten their relationship. She remained as the most influential figure in his strange, long journey.

As much as the two yearned to bond and walk the aisle together someday, Y'uraq's fate would once again tear Arzu from his arms and sacrifice what wished he valued more in exchange for unlocking his full potential.

Though Arzu is no longer in his life, Y'uraq does his best to remember her for the light she offered him in his darkest hours.

Sarnai Kha:

Thanks to Sarnai's guidance, Y'uraq was able to grasp and understand his darkside and the fundamentals of his training. Sarnai went on to introduce and study the philosophies and fundamentals of walking the path. Before long, Sarnai witnessed Y'uraq's power to evoke such destruction through rage alone that she stressed him not to form emotional attachments. To which he disobeyed.

Regardless, the two resumed their studies toward the martial study and spellcasting before Sarnai mysteriously disappeared. Y'uraq was left to resume his studies and face his dangers without a mentor.

Player Characters (Vol 3)
Togy Brandmakt (aka: 'Mr. Mask'):

Y'uraq first encountered the deranged champion following a competition in Halatali. Since Then, Y'uraq had reserved a very low opinion for the masked man, before escalating into a short unrequited rivalry. Mr. Mask and Y'uraq had since proven themselves victorious over the other only one each. Before word of Mr. Mask's retirement led Y'uraq to abandon their petty rivalry in stalemate.

Isoei Buhen:

A former fan of Y'uraq. Since their first meeting, Isoei's fascination with Y'uraq had grown too much, too fast before she would declared her romantic interest in just a few suns. Y'uraq had since rejected the girl's advances before she disappeared almost as quickly as she came in.

Katiti Kati:

Y'uraq and Katiti shared a brief relationship together, before it began to sour due to not only the difference in their interests and pursuits, but from the distance that began to settle between the two. In a twist of fate, Y'uraq found himself in the embrace of his former lover. Upon confessing his deed to Katiti, she broke up with him without second thought.

Though some time has passed since their bitter separation, Y'uraq still tries to look back at Katiti for the lesson his relationship with her was worth. But she's since resented him for breaking her heart.

Terretha Nightsong:

A friend and former student of Y'uraq. The aspiring 'Jill-of-all-trades' sought to learn the art of combat from Y'uraq after a fateful meeting at the grindstone. Y'uraq has since attempted to test and train Terretha on his martial skill before his training auto-turrets soon became too much for the poor girl.

Regardless, Y'uraq and Terretha have maintained a relatively good friendship.

Ca'yita Zihde:

Despite their rocky beginnings at the Academy, Y'uraq and Ca'yita had since become close friends thanks to Ellilaine's advice. To this day, Y'uraq's friendship with Ca'yita has left him pondering the possibility of romance with her in a near future, even though another part of him is reluctant to pursue a romantic relationship in his current state.

Player Characters (Vol 4)
Sylbor Leclair:

Y'uraq perfers not to remember the smug, silver-tongued, spineless excuse of a man he met at the Academy. Sylbor remains a symbol of sleaze, cowardice and deception in Y'uraq's book to this day.

Katzumi Nakahara:

Former colleage and pupil. Katzumi first found Y'uraq wallowing in the darkness over his broken heart. Before long, she was able to remind Y'uraq to look for the good in his life, the light in the darkness. Y'uraq began to enjoy his friendship with Katzumi, before she too began to express feelings Y'uraq couldn't requite. Heartbroken, Katzumi's relationship with Y'uraq soured.

Regardless of their falling out, Y'uraq looks back at Katzumi for the light their brief frienship inspired in him.

Syf Kha:

Y'uraq met Syf on the verge of taking his own life in despair. Since their fateful encounter, Syf inspired the light of hope in Y'uraq, and longing to find the other forgotten memories again. Before long, Syf took Y'uraq as her student. Despite the dark nature of their arts, Syf has always treated Y'uraq with kindness and respect. Through his strife, Syf had always remained close to lecture and train Y'uraq into mastering his darkside and regain the inner strength to wield it.

Despite their success and their hardships, fate's always kept Syf close to remind Y'uraq of his path, and train him into a proper knight. Y'uraq had always trusted her guidance.

Ellilaine Florenza:

During his time at the Academy, Y'uraq was introduced to the rhyming and charming woman to be his tutor. Ellilaine was meant to teach Y'uraq advanced thaumaturgy, but not before teaching him about proper control and "killing your adversaries with kindness" first. Y'uraq spent much time learning from his Sharlayan mentor, before her charming wits and his wish to please her tutor would spark mutual attraction between them. Despite being nothing more than just that. Y'uraq continues to look back at Ellilaine for the invaluable lesson she had taught him.

Zoey Holendoey:

Y'uraq met the curiously impatient and rude lalafellin woman. Attempting to follow Ellilaine's example, Y'uraq learned there was much more to Zoey and her condition before he was able to meet her without umbral aether to cloud her warmth. Making him reminiscent of his struggle against his darkside.

Player Characters (Vol 5)
Gyo Shouzhen:

Y'uraq met Gyo attending the Vylbrand academy. Though the two were never much acquainted, Y'uraq had never forgotten his debt to Gyo for saving his life.

Kim'ahri:

Much like his sister, Y'uraq and Kim'ahri have not started off on good terms either. Between the battles and the escalating bitter rivalry he once felt Kim'ahri instigated, Y'uraq has in part failed to keep his own pride out of their argument. Because of their gross misunderstandings, Y'uraq currently holds an uneasy truce with the giant, but hopes they can bury the hatchet sooner than later.

Zisa'a Yguara:

Despite the poor impression Zisa'a has left on his friends for being part of Ca'yita's kidnapping, Zisa'a plead to redeem himself for his actions has struck a soft spot in Y'uraq's own quest for freedom and redemption. Y'uraq has since allowed Zisa'a to prove himself through his actions to help bring Ca'yita back from her capture. Over the course of their adventure to save Ca'yita, Zisa'a was able to gain Y'uraq's trust, and friendship... To some extent

Aoki Kha:

Y'uraq met the eccentric, yet curiously insightful man after following the scene of moko grass into a railway tunnel across the Coffer & Coffin. Though Y'uraq was immensely cautious around Aoki, he has since grown to trust the man's offer in guidance into improving his potential for spellcasting while mentoring him in the fine arts and philosophies of black magic. Despite being a male Xaela, Y'uraq finds him incredibly easy on the eyes and hopes to learn much from his new mentor.

Kikilu Kilu:

(WIP)

Player Characters (Vol 6)
Klaudia Mist:

(WIP)

Steel Bison:

(WIP)

CHARACTER THEMES

Arranged in chronological order. The songs listed retell defining moments in Y'uraq's journey and experiences from his perspective.
The following links will take you to Youtube, please mind your speakers or headphones when clicking the links. Updated periodically.


Character Themes (Vol 1)

SCENES AND AMBIENCE

Songs and tracks I've used (some more frequently than others) in RP to set moods for scenes and ambiance.
The following links will take you to Youtube, please mind your speakers or headphones when clicking the links. Updated periodically.


Scenes and Ambience (Vol 1)

Scenes and Ambience (Vol 2)

GALLERY


WIP

GUIDELINES & TERMS
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➤ DISCLAIMER

✦ I consider myself to be a medium to heavy roleplayer, I'm a sucker for long-term character development and story continuity. I also consider as a dynamic roleplayer, this means that I keep my IC and OOC knowledge between myself and Y'uraq well apart, this keeps the fourth wall nice and sturdy.

✦ This also means that I do not, and will not do or accept any 'fast forwarding of major character developments' between Y'uraq and your characters or permit 'metagaming' of any sort.

✦ However, due to the length of some scenes taking potentially longer than a couple of days depending on scheduling. OOC discussions to establish a time lapse after a scene without disrupting each other's stories is the only exception to the rule above.

✦ 'Retconning' is only limited to retyping a post before giving other people in the scene a chance to respond. Otherwise, I will not negotiate it. Part of character development is things may not always work out perfectly, but it's up to your character to overcome the obstacle. Own up to the consequences!

✦ In addition, if an aspect of RP makes you uncomfortable in a scene we're playing, please send me a /tell, letting me know. Communication is very important, more important than potentially keeping immersion.

✦ With that said, I reserve the right not to engage or RP with someone I wish to avoid. This goes back to the whole "dynamic" RP thing, forced and unwanted interactions are never a good thing.

✦ Though I may not always be IC or available while I'm online, please be sure to send me a tell before initiating roleplay with me. Unless I'm already committed to something else, I would be happy to drop things aside and set up for a scene with you. If I'm already ready RP'ing, feel free to walk up and join in. I don't ignore people unless they're trying to grieve RP.

✦ I generally use /say as my default designated RP channel, but I also use /tell, /party to IC when the circumstance or distance requires it.

✦ I am an M/RPer, meaning I am fine with the possibility of being part of a story arc that includes violence, sexuality, drug / alcohol use, dramatic, obscene aspects, scenes and plot points. In addition, I am fine with Y'uraq facing his own moments of weakness, and defeat. However, keep in mind I do not want to have this happening every day/week/month. I expect these to be nothing more than certain scenes and important plot points and helping someone progress their story development and/or my own.

✦ Scenes with moments of levity are always welcome where possible.

✦ I am okay with some lore-bending. If the lore does not explicitly state something cannot be done and you have a valid reason for doing it, then I have no problem. I have some of my own head cannon that fills in areas where the lore team was not as detailed as I and others would like, the gray areas that are perfect for bending without breaking. However, complete disregard for lore limits and continuity is not okay.

OOC NOTES & EXTERNAL LINKS


➤ ROLEPLAY LIMITS.

✦ Death/ Rebirth - If Y'uraq dies, he dies. No one is allowed to kill him unless the circumstances are set for his life to end that way.

✦ Ask about long-term injury and disfigurement. Long-term captivity or imprisonment.


➤ TIME ZONE, DATACENTER, SERVER & GAME HOURS.

✦ EST/ Eastern Time (GMT -4)

✦ Crystal

✦ Balmung

✦ Late afternoons, evenings, and weekends.


➤ LINKS OUT.

Y'uraq's Rants, Raves, & Lewds (IC RP blog) NSFW! +18! YOU'VE BEEN WARNED!

CREDITS

■ All art and photoshopped banners, unless otherwise specified, are drawn and produced by Y'uraq Tia.
■ Skeleton code was created by Bancroft Gairn
■ Adapted version inspired by Ruran Vas
■ Headers by Y'uraq Tia
■ Tabs by Suen Shyu
■ Combat by Suen Shyu and some inspiration from Ruran Vas
■ Various credit to D'lyhhia Lhuil.
And a big thank you to all the people I've come come across in walk-ups, FCs, forums, and RP events, you've made this all possible! (You know who you are!)
Finally, thank you to the Hydaelyn RP community and Balmung roleplayers for the creativity, stories, and adventures our community has inspired. Please keep being awesome!

"... BUT BY MAKING THE DARKNESS CONSCIOUS."