Difference between revisions of "Aerostein Epitaph"

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(PC Opinions & Rumors (If you have something you wish to add [For better or worse] please drop here!))
(PC Opinions & Rumors (If you have something you wish to add [For better or worse] please drop here!))
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===PC Opinions & Rumors (If you have something you wish to add [For better or worse] please drop here!)===
 
===PC Opinions & Rumors (If you have something you wish to add [For better or worse] please drop here!)===
 
::*"Rumor has it that Aero is a magnet for dangerous individuals. Someone should keep an eye on him." - '''[[Dresden Voltaire]]'''
 
::*"Rumor has it that Aero is a magnet for dangerous individuals. Someone should keep an eye on him." - '''[[Dresden Voltaire]]'''
::*"Oh but my eye is quite open, I assure you. >hat I see does not soothe worry though, for there is much about Aerostein that has yet to take a solid form. Flowing water... in a way, that is liberty." - Kahn'a Od'hilkas
+
::*"I assure you that my eye is quite open on this one. What I see does not soothe worry though, for there is much about Aerostein that has yet to take a solid form. Flowing water... you know, in a way, that is liberty." - Kahn'a Od'hilkas
 
::*
 
::*
  

Revision as of 07:31, 16 June 2014

Gridania-transparent.png Aerostein Epitaph
Aero.png
"If you can't live freely, why bother living at all...?"
The Lone Wanderer
Gender Male
Race Hyur
Clan Midlander
Citizenship Gridania
Age 24
Build 5 fulms 8 ilms, 145 ponz
Occupation Wanderer/Former Teacher/
Guardian Althyk, the Keeper
This character article or section of a character article is a stub -- a small, but growing, work in progress. If you're the creator of this character, why not consider expanding it?

Character

Aerostein Epitaph is a mysterious young man from the Shroud wandering Eorzea for reasons currently unknown. Most likely to be free and do what-so-ever he chooses. At least, originally...

General

Full Name: Aerostein Epitaph

Nameday: 18th Sun of the 5th Astral Moon, 1554

Marital Status: Single

Sexual Orientation: Homosexual

Alignment: Chaotic Neutral

Aero2.png


Origin

Aerostein Epitaph was born on the 18th Sun of the 5th Astral Moon in 1554. His birth name is Aaron Stone. His mother was a respected conjurer in Gridania, and his father a black mage from parts unknown, later found to be from Ishgard. Having his mother die a few years after his birth, Aero was raised by the conjurers in Gridania.


Early History

Aero began his training as a conjurer early on as a child having a natural affinity for the art, particularly both elements of air and stone. Aero never had much choice in the matter either way. Instead of playing like most children his age, he would prefer to read and write, furthering his education. He was something of a golden child growing up. Being good-natured, naive, innocent, and many other things he was loved by all. Eventually, by 13 , Aero would hear the voices of the elementals making him a hearer. Having risen in the ranks at an alarming rate, by the age of 16, he was already an accomplished conjurer. However, at the age of 17, Aero would leave Gridania to see the world believing life was too short to just sit around and die in a backwater town.

Life In Limsa

Having left his home in Gridania to broaden his perspective in life, Aero would venture out into the cruel waters of Limsa Lominsa. Not particularly happy with the salty smell of the sea and all the fish, he knew he was far away from home. He would first visit the Arcanist's guild to become more powerful, but it didn't work out well for him. Finding their art to be a joke, he found himself at a loss. Originally, he would prove easy prey for pirates and other brutes. Being pick-pocketed often, beat up, and made the target of cruel jokes. In order to make coin, and toughen himself up, he would enlist in the Marauder's guild for a time.

Aero would struggle upon joining, especially in hand to hand combat. He lacked both dexterity and strength, and almost didn't make it. However, he was too stubborn to give up. He would eventually learn how to wield an axe, and was rather graceful with it to his surprise, however, he still lacked physical strength to become truly great. He did gain a bit of muscle, to say the least. The other marauders would learn to rely on his conjury, perhaps a bit too much. Over time, Aero would soon realize as the years went by he was never really liked much in the guild, and was only tolerated because he was useful. In time, he would get fed up as being a tool for the other marauders.

After having saved up a decent amount of gil, he would quit the guild. Aero would soon get tired of life in Limsa, seeking more power and knowledge he would venture to Ul'Dah at the age of 20. During this time period, the calamity had little to no effect on Aero.

Life in Ul'Dah

The physical training from the Marauder's guild would prove valuable upon reaching this city. Being able to stand his ground against the larger men who would cause him harm. It was here, he would know what it meant to live lavishly. Spending much of his hard-earned gil on finely-crafted clothes, accessories, and drink. It wouldn't take him long to figure out he would love this city.

He would eventually visit the guild for thaumaturges and found out he excelled in the art, and loved the power it gave him over others. He was actually well-liked and respected in this guild, despite being a conjurer primarily. Being young and foolish, this power went to his head and he began to use his magic recklessly. Dabbling in forbidden magics, and using his thaumaturgy without regard for innocent people around him. Even causing houses to catch fire once, and nearly killing an entire family due to showing off. Fearing he would lose himself like his father did before him, he vowed to never use that magic again. Although, he didn't stop studying the art.

Aero would mostly work with adventurers and mercenaries to keep his coin flowing to support himself. Working with mercenaries would change his outlook on life in general, more so than he had realized. Learning the cruel truths of reality, and the cold necessities of the world. He would know what it meant to live, what needed to be done to survive. This caused an inner strife within him. He would soon miss his home, and would travel back shortly before his 23rd namesday.

Back to Gridania

On a dark night traveling through the shroud alone, he came across a large group of Miqo'te poachers. They had killed a family of fawns, and were about to kill the last baby until Aero intervened. Relying soley on his conjury alone, he was clearly outmatched by the sheer amount of them. However, he was too stubborn to back down. Aerostein, now bruised, bloodied, and very nearly defeated, broke his own vow and used his thaumaturgy.

Now frenzied and not in control of his power, he would freeze a few solid in place. He would encase the rest of his attackers in stone, allowing them to die slowly. The small number that remained tried to surrender, but he was too far gone to be reasoned with. They would try to flee, and as they were begging for their lives, Aero would throw out bolts of lightning, electrocuting them. However, he nearly missed their leader and barely was able to dodge a blade aiming for his throat. He suffered a deep cut to his left cheek. Aero still enraged, set the last poacher on fire, incinerating him alive.

When he awoke, it was raining softly and he had little memory of what had happened. He was shaken at what he had done, and it can be assumed this was the first time Aerostein had taken someone's life directly. He felt much guilt over this, although, a darker part inside of himself enjoyed it. He broke down, crying in the rain, reflecting on what he has become ever since he had left Gridania. Eventually, the baby fawn would come over to him from it's departed mother, and he decided to tend to it ever since. Only recently giving it up to a friend who is better suited to care for it. Aero has yet to mention this night to anyone.

Back in Gridania

While happy for a while, to be back home, something about Aerostein had changed. He was no longer the sweet, loving golden child he once was. No longer was he naive to the ways of the world and innocent. No longer was he a weak child who couldn't protect himself. Nothing about his home seemed the same again since he's been gone for so long.

After many falling outs with others of the guild about how magic should be used, he was deemed as a failure. Some claim Aerostein quit the guild, others say he was dispelled, regardless, it is unclear what truly happened. After spending some time back home, he seriously considered what he wanted in life. He wanted to be free, and soon enough it was only a matter of time before he would take off again. A few days later, he would be gone again. Vowing only to return to important business.

Present

Now 24, Aerostein is most often seen in Ul'Dah. (WIP)

Departed Mother's Love

As a child, Aero was very curious about his father as his mother would never speak of him. She would tell him, she would tell him everything when he was of age, unfortunately that would not be realized. Aero's mother would be raped and killed by a group of Miqo'te poachers when he was five winters old. Aerostein, now left in the care of the other conjurers, was devastated at the loss of his mother and not knowing anything about his father. That was thought to be the end of it, however, soon after his 23rd namesday a close friend of his mother would give him a tome belonging to her. In it, revealed much information about his father, and leads on where to find him. Also, some advanced white magic spells.

Father's Legacy & Descent Into the Dark

Many moons later, eventually his searching would see results. While not having found his father, he would come across a powerful grimoire belonging to his father. Within, were powerful spells relating to the dark arts. Curses and hexes, black magic, knowledge into the avoid, among other things all piqued Aero's interest. It wouldn't be long before he would dabble into the dark.

Eventually, this power would be too much for him to handle. Aerostein could feel himself slowly slipping with more frequent black outs and an uncontrollable rage. Somewhere deep inside him, he knew he came to enjoy the feeling this new found power gave him. He was no longer fully in control of his magic. Unfortunately, while healing sick refuges, he would lose control, and kill them all. After this event, he vanished for some time wandering alone again. Not getting close to anyone during this time frame in fear of hurting someone innocent. He would resurface a few moons later, seemingly in control of his power with some meditation, or at least mostly. With the help of Hanwei, he has managed to keep his magic in check, at least for the time being...

Physical & Mental

Appearance

Aero stands at about 5 fulms & 8 ilms and weighs about 145 ponz. He has a somewhat toned build despite studying primarily in the arcane arts. He has a very pale complexion and sports light blonde hair with black highlights that are natural. He takes great pride in his hair especially, washing it and re-styling it often. He also loves wearing expensive fragrances, and figures he must smell as good as he looks too.

He has purple eyes, and a scar on his left cheek. Also has a pair of star tattoos right above his cheek. Aero is most often seen wearing white or black clothing of fine quality, though it's not uncommon for him to wear dark blues and purples. He also seems fond of rosegold and mythril jewelry. He also takes good care to make sure his nails are cut short and clean.

Personality

Aero is usually mostly polite and independent, preferring to do things alone. He is mostly reserved and somewhat cold, preferring to keep mostly to himself. Although, it's seen he does long for company from time to time. Despite his good looks, he is rather innocent when it comes to more intimate matters. Blushing easily whenever complimented, or even at the slightest touch. Aero has a habit of falling for people much too quickly, and much too easily. He, however, can be quite stubborn and a bit self-centered at times. Aero also has proven himself to be somewhat vain, prideful, and arrogant at times. However, he generally does care much for his friends.

Despite his quiet demeanor, he is a most difficult man. He does not reveal much of his past, nor himself. Often telling people things are complicated, or it's a long story in hopes to dissuade them. He is often misunderstood, and secretly believes most people have hidden intentions. While not usually intentionally malicious, he values his personal freedom above all else and may harm an innocent if necessary to obtain his goals.

On the other hand, Aero can be rather temperamental and unforgiving to those who disappoint him. He also believes feelings like love are a weakness and can be easily exploited. Though, he can't help but become fascinated by the idea. After some time in the real world on his own, and spending much of his time in the company of mercenaries he generally places little value in most people's well-being and is not averse to killing when pushed, quite contrary to his conjurer background.

Sexuality

While Aero finds women to be attractive, he is not sexually attracted to them. He has always preferred the look and feel of men. He is most comfortable around other Hyurs, followed by Elezen. Aerostein is rather unsure what to make of male Miqo'te in particular, believing most of them to be whores. Likey stems from his mother's death. Though, he finds few to be attractive. He doesn't find the other races physically pleasing to his eye.

Thoughts on Use of Magic

Aerostein believes magic should be used however the user should see fit, with little to no limitations. Having come from a line of magic users on both sides of his family, he respects all that practice the arts and pities the ones who can't. He also believes it is a tool that should be used to serve man, and that it's their right to do what ever they wish with it. In his mind, no magic in particular is evil and only fools believe so. Unfortunately, his liberal ideas on the ways of magic is what got him dispelled from the Conjurer's guild.

Religion

Aerostein isn't a strong believer of the gods, although he would lean most closely with Althyk, the Keeper.

Fighting Style

Having a natural gift for magic, Aerostein prefers using conjury and some forms of advanced white magic to deal with his foes. At times,he has shown himself capable of casting some thaumaturgy and minor to intermediate black magic. He has also trained a little in the use of axes to toughen his body. Although, his talent in casting by far exceeds this. Due to his lack of physical strength, his axeman-ship is sub-par at best. He mostly fights only in self-defense, and would rather not overwhelm another unless truly necessary.

Recently however, with the acquisition of his father's grimoire Aero's skill in the dark arts has improved considerably. Although, to what extent has yet to be seen.

Tendencies

What makes Aero tick...

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Likes

  • Freedom.
  • Beautiful people.
  • Expensive and shiny things.
  • Wine.
  • Rain and Thunderstorms.
  • Voidsent.
  • Power.
  • Corrupting the innocent.
  • Animals.
  • Grapes.
  • Mirrors.
  • Watching fat people eat.
  • Reminiscing of happier days.

Dislikes

  • Laws and rules.
  • Rude people.
  • Cheap men.
  • Ignorance and intolerance.
  • Pirates.
  • The self-righteous.
  • The idea of love.
  • Do-Gooders.
  • Fish.
  • Sunlight.
  • Being misunderstood.
  • Most people, but especially male Miqo'te.
  • Rapists.

Fears

  • Getting close to people.
  • Dieing.
  • Rejection and being in-love.
  • Being poor.
  • Losing himself and becoming a monster.
  • Intimacy, as everyone leaves him right afterwards.

Hobbies

  • Reading and writing tomes.
  • Shopping, and otherwise spending gil.
  • Traveling.
  • Drinking at taverns and spreading gossip.

Trivia, Secrets, & Things to Note

  • Was born as Aaron Stone.
  • He is a hearer.
  • Took 'Epitaph' as his surname due to his love of writing them.
  • Does not consider himself good nor evil. He simply is.
  • Hates the fact his skill in conjury is far greater than his talent in thaumaturgy.
  • He is colorblind.

Favorites

  • Favorite Color: Plum
  • Favorite Food & Drink: Aldgoat Steak & Grape Wine
  • Favorite Season: Winter
  • Favorite Flower: Iris
  • Favorite Creature: Dragons
  • Favorite Element: Earth

Relationships

Who Aero loves and who Aero hates...

Family

  • Imogen Stone (Mother) : Imogen was a conjurer of Hyur origin who died mysteriously died a few years after Aero born. Aerostein was raised by the conjurers in Gridania where he perfected his talent in conjury. Aero remembers very little about his mother, other than she was the most beautiful woman in the world to him and that she smelled much like flowers, iris in particular. However, the little he does remember, he holds dear. According to the conjurers, he resembles much of his mother in appearance. It was later revealed she left leads before her untimely death to help Aerostein track down his father.
  • Jacques Delvaux (Father) : Originally, not much was known of Aero's father. This man was never in Aero's life, and his mother never spoke of him. It is later learned by Aero, his father is an escaped Elezen Ishgardian of noble blood, as well as a powerful black mage. Leaving Ishgard for not agreeing with it's customs, and wanting Freedom. He left Aero's mother in order to protect her from the people hunting him. It is also revealed he would settle in Ul'Dah, after changing his identity. Unfortunately, due to events involving the dark arts he would be exiled. Aero has yet to find this man, but is certain he is still alive. It would seem as if Aero leans much more closely to his father in terms of personality.

Friends

  • M'raj Mercenary : M'raj is a Miqo'te whose known Aero for the longest. Showing up suddenly in each others lives as if it were fate. Eventually, he would come across M'raj Mercenary while taking a joint-job from the Maelstrom and made a friend of him. Despite not being a mercenary himself, Aero finds himself running into this man at the most odd of times. The two have had their many differences in the past, but has only strengthened their bond. They are close friends, and have a respect for each others company. Aero sometimes worries M'raj may be leading a lonely life, but it is unclear if M'raj is aware of this. It would seem M'raj is nowhere to be found as of late.
  • Cedric Riordan : A mysterious Hyur with a deep past. Cedric is an attractive man Aero first noticed by chance in Gridania. They didn't officially meet until later at the Quicksand in Ul'Dah. After learning of the man's history they developed something of a strong bond and chat often, even sharing wine on occasion. Vowing not to let anything happen to Cedric, as he is one of the few people Aero would do anything to protect. Aero is very fond of Cedric, worrying over his well-being quite often as he is being hunted. Eventually, they would even go on a date, with both confessing their love for each other. Aero loved this man greatly, being his first love and the first person he's had intimate relations with. Unfortunately, Cedric broke it off with him believing Aero needed someone better. Ironically, this led Aero to believe he is undesirable, and quite possibly was only used for sex. As time passed on Cedric would contact Aero, and the two would make up. They still care greatly for one another, but think it best they remain friends. Although more than friends, but not exactly lovers, their relationship is currently a mystery.
  • Artorias Mason : A vengeful Hyur with seemingly much in common with Aero. Apparently a powerful warrior who has trouble staying in control of his actions. They met briefly on occasion at the Quicksand. While not happy hearing Artorias almost killed someone close to him while showing little remorse about it, Aero doesn't feel the need to label the man a monster. The two have been on friendly terms ever since, he even invited Aerostein to a beach party. Aero genuinely worries about this man as Artorias seems to have few friends, and many enemies. Although, he does wonder at the things he hears while eavesdropping on Caen's friends, he continues to give Artorias the benefit of the doubt. The two have become good friends over time, with Artorias even a bit protective of Aero. Some have even commented and assumed the two were a thing, however, this hasn't been seen as the truth. Artorias and Aero would get into an argument, with Aero believing Artorias is a completely different person.
  • Caen Jabari : A curious Miqo'te boy with a love for yellow. Aero finds his carefree and lively demeanor endearing. The two have chatted little on occasion. Aero even gifted the boy some wine in good spirits once. Caen won Aero's favor for shielding him from harm, when introduced to Augustine. Aero's opinion of the boy improved much more so after this. He was the one who suggested Caen secretly write to Artorias. At some point, Aero would talk to Caen away from Garrett and Augustine to be certain for sure, what Caen truly wants. Happy with his answer, he gave the boy his pet fawn from his past.
  • Julius Vermillion : A Hyur who Aero met through Artorias. Apparently, Julius and Artorias are from lands outside of Eorzea. Originally, Aero and Julius would meet outside of the Quicksand where Julius warned him of some suspicious character stealing gear from those he defeated in duels. Later on, Julius would resurface again and become a regular in Aero's circle of people he considers friends. Aero would later perform a powerful spell to see if the man was truly possessed by using a little of his blood, intending to fuel the rest of it borrowing from nature. The spell worked, but not without consequence. Unfortunately, Julius would lose much approval from Aero when he didn't aid him in a fight against a more powerful man for nearly killing Ari, considering Aero put himself at risk to help Julius and couldn't access his aether because of it.
  • Bexley Nelhah : A young Miqo'te who once bought Aerostein food at the Quicksand. Aero likes the boy, but thinks he is a bit too naive and has too much energy for his own good. He hopes to toughen the boy up and enjoys teasing him, calling him Ginger. He has a soft spot for the keeper, hoping he doesn't come to any real harm. Unfortunately, they seem to have huge disagreements on the use of magic and power. Nevertheless, Aero doesn't quit the lad.
  • Dietrich Dracht : An apparent gentleman of sorts that Aero finds charming. Aero met Dietrich in the gold court of Ul'Dah. Despite being teased by this man, he has taken a liking to him. Aero is currently interested to know more of this man after he helped Aero in tough times, despite Dietrich being a man of the law. Aero almost didn't recognize the man after not seeing him for some time, and due to Dietrich getting a very deep tan. They remain on friendly enough terms.
  • Avalt Laguz : A Hyur Aero mistaken for someone he once loved, due to them looking very similar. The flames believed this man to be a criminal, and put a device on him to prevent him from casting any sort of magic. Feeling much pity for this man, Aero has offered to help free the supposed 'criminal'. At some point, he had heard Avalt had died in some sort of Aether explosion, and was quite depressed he wasn't able to help him. Recently, he would see Avalt again at an event in Ul'Dah. Happy to see the man well, he even gave Avalt a hug in good spirits. The two seem to be getting closer, somewhat.
  • Lako Vaswindurst : A highlander man who once flirted with one of Aero's friends. Aerostein never thought much about it until much later when he came across this man again. Lako offered Aero a drink, and they both agreed about how pointless love is. Aero assumes Lako must've died somewhere shortly after or something as he has yet to see or hear from him since.
  • Reverie Redwood : A Hyuran girl from Gridania who mistaken Aerostein for her twin brother. He claims it would be impossible, and has assured her, he isn't who she is seeking. Aero finds this girl very beautiful, as she resembles his mother a great deal. Nevertheless, he agreed to share his resources with the lass and helped her find out her brother is in Ul'Dah somewhere. They remain friends, and seem to be growing closer. Aero has taught the girl some magic in order for her to defend herself better. She also took control of the class he used to teach. He wonders often where she is, and worries over her well-being.
  • Sethaner Somerville : A large muscular highlander Aero met in the quicksand through a mutual friend. Seth would even buy Aerostein a drink, and offer to protect him if needed. Aero, taken and surprised by this would decline at the time. They would have a habit of running into each other. They would have another drink where Aero would mention his father, and Seth offered to help him in his search. Aero would allow Seth to assist him where possible. The two are good friends, although Aero believes Seth a little bit too soft to be a proper mercenary.
  • Hanwei Twelveswood  : A pretty, but reserved seeker Miqo'te. Aero would meet her through Seth, and the two would seem to get along pretty well. Overtime, she would reveal her past to him, as well as offer her assistance with his magic spiraling out of control. Which, was successful, for the moment. Since then, Aero has been in her debt, and genuinely cares for the girl.
  • Kahn'a Od'hilkas : An odd Miqo'te who kept staring at Aero in the quicksand. He claimed his name was 'Hilkan'. The two so far seemed to get along quite well, despite the man not being thrilled with magic users. They seem to have an understanding with each other's principles. He would later reveal his true name, after Aero confided with the man about some things in his past. Aero affectionately calls the man 'Hilky', and enjoys teasing him.
  • Ari'za Tyanu : Another pretty Miqo'te young girl met through Seth. Apparently, with Seth being the hero he is, Aero got involved as well to watch out for him, helping Ari as well in the process. Since then, Ari and Aero would make for fine friends. Ari acts tough, but Aero is able to see through her front that she is rather scared of something, that she has yet to say. Unfortunately, something foul happened to her, but Aero is unsure what. He remains very protective of her, even getting into her fights that technically she started defending her either way. He also helped her improve her thaumaturgy skills. The two are very close, despite Aero turning down her offer for a date.
  • Adrian Archeblade : A mercenary/pirate who Aero met when talking with X'yue. Originally, not pleased with how Adrian would carry himself, he would accept that about him soon enough. Despite Aero declining Adrian's many advances, the two would make fast friends. Adrian was one of the few he could confide in with recent events. Aerostein would find himself becoming attracted to the man as he showed him affection at an alarming rate. Holding him just because, and carrying him when he was unable to walk on his own. Aero would soon come to care for this man a great deal much to his surprise, and the feeling would be mutual. They would find themselves out on a date in time, and would later become intimate. It would be short-lived however, as that Adrian would set sails soon after. Making this the second time, Aero has been left.
  • Deverell Jinx : A man Aero was introduced to by Seth at a Piquant Pumpkin orientation. They would meet again later outside the Quicksand. Aero enjoys teasing him, calling him 'Little Devy' as he apparently just started training as a thaumaturge. He also likes to prank him, noted in pulling down his trousers at a beach party. Aero respects Jinx, as a co-worker, and as a fellow magic user.
  • Dresden Voltaire : Another man Aero was introduced to by Seth at a showing at the Piquant Pumpkin. Aero finds this man to be very charming and physically attractive in particular, but has more questions than confirmations for this man. Aero can sense something off, about this man's aether flow, but is genuinely more worried about him than afraid of him. It would seem as if Aero enjoys his company more than he should, considering he isn't sure yet if the man is friend or foe. However, that only makes him more intriguing. Soon enough Aero would discover this man's secret, but instead of fleeing or going on the offensive, he willingly offered his mana to this man in hopes to help him, as well as gain his trust. Aero considers this man a friend, but is unsure what Dresden thinks of him.
  • Aliston Sol : A friendly adventurer Aero once encountered outside the steps of the Quicksand. The two would engage in friendly conversation. Aero was surprised Aliston would agree with him on his view of Paladins, furthering his interest. Aliston would invite Aero to the beach, along with Hanwei and the three would seemingly have a good time. Aero believes Aliston may have a crush on him, but he is unsure.

Enemies & Otherwise Negative Relations

  • Rhodri Braddock (Rival) : After losing the affection of someone to this man once, Aero has held a grudge ever since. They say his talent rivals that of his own furthering his distaste of the man, though it appears one-sided. Either way, Aero hates this man with a burning passion.
  • Alaraien Eldryn : A Hyuran man who is most often seen in Bexley's company. Alaraien's strong desire to help and protect others often puts Aero off. Despite this, he merely only tolerates him out of respect for Bexley. As of late, Aero has grown a serious distaste of this man. Especially when he lectured Aero on the use of morals and power.
  • Augustine Frost : A man who nearly got into a fight with Aero outside the Quicksand for delivering a message to Caen, from Artorias. Augustine seemed ready to inflict pain upon Aero, and the feeling was indeed mutual. Aero naturally didn't like this man at first, but seems to dislike him less over time. He respects the fact Augustine is protective of Caen. Regardless, Aero watches this man carefully, believing him to be somewhat of a threat. They recently made a deal that Augustine will shave off his sideburns if Aero removes his stars, both outcomes appear unlikely.
  • Zaiaku Kurai : A Hyuran man who Aerostein truly loathes. He believes what's happening to Ari is all because of him, and has devised of a plan to eliminate him when possible. Eventually, Ari would break free of this man's clutches, making Aero drop his plan of killing Zaiaku. Currently, Aero is unsure what to make of this character.
  • The Faces of Mercy : Apparently, some group originating from Ishgard tasked with eliminating deserters from Ishgard. Despite not having any real ties to Ishgard himself, Aero has allied himself with exiles from that region. He takes this group seriously, as he has been involved in fights dealing with them and can't be too sure they won't decide to go after him at some point.
  • The Crows of the Red : A mysterious organization that actively seek to eliminate Aerostein. He is unsure why, and who are behind it, but he is certain this group is somehow connected with his father.

Other Acquaintances

  • X'yue Tia : A flirty Miqo'te Aero met through Cedric. Aero tends to blush around this man often at how casually he talks of sex, furthering Aero's belief all male Miqo'te crave sex. Despite this, Aero enjoys his company.
  • Kiterina Firewing : A female Miqo'te Aero met through M'raj. Aero doesn't know much of her, but he finds her to be very beautiful and is fond of her gentle nature.
  • Sigurd Rainecourt : An Ul'dan desert boy Aero once had the pleasure of speaking with. Aero doesn't yet really know much of him, but respects the fact he loves books and asks cute questions about trees.
  • Garrett Slater : Aero would first hear this name from Caen, after Caen mistakenly believed it was he who once mentioned Aero prior to their meeting. Eventually, the two would meet briefly in Ul'Dah. Originally put off by the fact this man doesn't drink and his distaste of Artorias, he would later respect the man a little for his reasonable attitude in handling Augustine. He would later reluctantly ask for this man's help on a certain matter and was surprised he would help him. After some time not hearing anything back, he concludes that Garrett was unsuccessful in finding anything. He wants to like this man, but is worried they may not get along due to Garrett being a Paladin. Also, believing him to be slightly judgmental of others.
  • Kiht Jakkya : A female miqo'te Aero and Cedric met with ties to Ishgard. Aero would soon meet Kiht again at a ball in Ul'Dah and informed him that "Vaudclairt" was likely killed by the same people that are currently hunting Cedric. Aero has agreed to assist the exiles mostly out of connection with Cedric, as Aero doesn't seem to be a main target at all himself.
  • Juste Fantome : An Elezen who he has seen with Cedric on more than one occasion. He believes he and Cedric have a thing, making him very jealous of this man. Recently, he learned there was nothing going on romantically between the two. Although, he was quite surprised when Artorias told Aero not to tell anyone he had seen Juste. Aero wonders just who Juste may be, but doesn't care enough to find out.
  • Torken Queb : A man who Aero agreed with in a heated debate about war and honor at the bar in the Quicksand. Later on, Aero sensed a powerful, but foul magic coming from this man. He believes this man is cursed, and has offered to help him remove it. Unfortunately, it would see this man has vanished without a trace.
  • Ciel Wulfe : A pretty Elezen lady who apparently singed at the ball in U'Dah. Unfortunately, Aero never got to hear her sing. The two chatted a little, Aero doesn't know her well, but believes her to be a good person.
  • S'imba Tia : A seemingly troubled boy who Aero once helped. After Adrian's constant pestering, and Aero feeling a little pity for the boy, healed him. At the time, Aero couldn't borrow from nature due to using a certain spell in particular, healed S'imba with his own life force. Making him pass out in the process.

Rumors

What do people truly think?

PC Opinions & Rumors (If you have something you wish to add [For better or worse] please drop here!)

  • "Rumor has it that Aero is a magnet for dangerous individuals. Someone should keep an eye on him." - Dresden Voltaire
  • "I assure you that my eye is quite open on this one. What I see does not soothe worry though, for there is much about Aerostein that has yet to take a solid form. Flowing water... you know, in a way, that is liberty." - Kahn'a Od'hilkas

Tropes

Tropes are conventions and devices that are found in creative works. In this case, these tropes describe Aerostein. His background, personality, appearance, they can all be identified with the tropes listed below.

  • Tears of Remorse: - While Aerostein may have done some ill acts in the past, he is not truly evil nor completely heartless.
  • Dark is Not Evil: - Generally how Aero feels about people and things that gravitate towards things of this nature.
  • Cry For the Devil: Aero understands that good people can go bad, and it's not entirely their fault.

Annotations

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