Difference between revisions of "Flickering Ember"
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+ | ===<div style="padding:10px 15px; background: #C94C33;font-size:14px;color:#120A07;">Background</div>=== | ||
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+ | It is unknown where Ember came from, who her parents are, or when she was born. It is a mystery even to herself. The first sightings and rumors of a wild child, little more than a beast, began passing around in some settlements of Thanalan over a decade ago. The villagers spoke of a young girl who looked and acted like an animal. These early accounts always spoke of her from a distance and described her more as a fairytale or an urban legend than a real child in need of help. | ||
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+ | Ember cannot recall a time where the desert was not her home. Parents, friends, social norms, entertainment, man-made amenities, language – all these were not only foreign to her but completely unknown until a short while ago. The majority of her life has been spent roaming and living off the land on her lonesome. Above all else, the need for survival ruled the entirety of her life. Life in the desert is a hard one. | ||
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+ | She often took up residence in abandoned buildings or in other similar shelters around Eastern Thanalan. Her lifestyle was nomadic, often traveling to all other areas of Thanalan, except for the north. However, she would always end up returning to the Eastern Thanalan at the end of these journeys. | ||
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+ | In this way, her concerns were for food, water, shelter, and safety. Wherever food and water was plentiful would dictate what region of Thanalan she would migrate to. Shelter was necessary to evade the sometimes too overbearing heat. Safety was not only to refrain being killed by other more dangerous creatures, but to overpower them when possible for a required meal. Fun and entertainment was rarely a factor in her life. | ||
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+ | As she grew, personal accounts of her in the various villages increased. She grew bolder and became willing to rob farms of their produce and livestock. Still, she remained elusive to capture. | ||
+ | |||
+ | It wasn't until the Calamity occurred that everything changed. The catastrophic event killed a startling number of people and forever changed the landscape of the world. It affected those living in the wilderness just as it had those who dwelled in cities. The result was an injured Ember, badly in need of treatment. | ||
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+ | Shortly after the Calamity, search parties person out to retrieve the injured and the dead across the region of Thanalan. It was during this search that a search party from Ul'dah came across Ember. At the time, she was too weak to resist capture and was taken back to the city. | ||
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+ | There, she was placed in the care of Menphina's Joy Orphanage. Shortly after her admittance, the orphanage became full and was unable to accept any more children orphaned by the Calamity. | ||
+ | |||
+ | Ember's presence caused quite a stir right from the get-go. After a few days of care, she became conscious enough to turn violent on her saviors. She had never known human interaction and so she turned on them, biting them and scratching them viciously like an animal. She had no restraint which increased the dangers of such a crude method of attack. | ||
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+ | The orphanage endured Ember's uncontrollable and volatile behavior for a long period of time before discussions of casting her out from the orphanage took place. The girl had been unresponsive to kindness and showed no signs of improving her violent behavior. Furthermore, the girl had no education or skills. She could not talk. It was required to restrain her to perform simple tasks such as bathing her, treating her injuries, or getting her to participate in other hygienic care. | ||
+ | |||
+ | It was the emergence of a roegadyn named, Burning Mountain that changed everything. The roegadyn prevented the the girl from being cast out and took her into his own care as a foster father. The man worked long and hard to try and assimilate Ember into social society. It was a long and slow process but one that ended up proving success. Ember began to learn language skills and basic social behavior. She could communicate with other humans without attacking them. She learned 'Hello' , 'Please' , 'Thank you' , and 'Goodbye.' | ||
+ | |||
+ | However, over time Burning Mountain took notice to how Ember pined for her old life back in the wilderness of Thanalan. She had long since recovered and have learned a great deal in that time. Still, she had much to learn, but he would not keep her from her own life. He agreed to release her back into the wild, though they would still occasionally meet to brush up on Ember's language skills. | ||
===<div style="padding:10px 15px; background: #C94C33;font-size:14px;color:#120A07;">Inventory</div>=== | ===<div style="padding:10px 15px; background: #C94C33;font-size:14px;color:#120A07;">Inventory</div>=== |
Revision as of 23:02, 21 June 2015
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Flickering Ember is a blind roegadyn hailing from Eastern Thanalan. The girl has accomplished the seemingly impossible by growing up in solitude within the arid region. She is a feral child who has been partially assimilated into society over the course of several years. When she was first discovered in the wilds of Thanalan shortly after the Calamity, she was essentially mute with the exception of a few toddler-like words. Though with often animal-like mannerisms and a lack of understanding towards society and culture, Ember keeps home in The Goblet along with her free company, Aeon.
Contents
Physical Description
Despite her youth, Ember's height matches many of the tallest roegadyns. It is easily her most apparent feature as she towers over most people, including many roegadyns. Her next most recognizable features are her ashy dark skin, fiery red hair, distinctive facial markings, and her odd eyes. Ashy dark skin contrasts with her bright red-orange fiery hair, creating the look of a young woman who encompasses the spirit of the very volcanoes her clan hails from. Her body is marked by several scars she has obtained from her rugged lifestyle. None of these are grisly battle scars, but rather small, faint, and faded ones that are too difficult to notice without staring. Aside from her scars, she has two more noticeable markings elsewhere on her body. The more obvious one is the claw like marking that spreads from one end of her face to another. It appears to be permanently graphed into her skin. The other is runic symbol on her left upper back, just over where her heart is. It is clearly of a magical nature with its glowing chill blue and intricate design.
Aside from height, Ember lives up to another of her race's features with her muscular build. A lifestyle of hunting and surviving with no one to depend on but herself has kept her physically strong. However, she is not as well chiseled as an experienced, fully grown roegadyn warrior. Ember's weight can fluctuate as well depending on her current living situations. Much of the time her friends and family provide her with food, something on which Ember indulges on without limit. This helps her put on some much needed fat. Overall, she is a muscular, physically strong girl who could still use some toughening up to reach her full potential.
Ember's eyes are another item of note. The young woman is blind though she is without cataracts or any noticeable injury to the eyes. They are normal and healthy. Clues of her condition can be gathered from how she looks at her environments around her. She does not make eye contact wit objects or people nor do her pupils shift much. Often times this can result in her appearing to stare at something or someone endlessly.
Her voice is on the husky side but lightened by Ember's typical inquisitive, enthusiastic, and generally happy demeanor.
Personality
Ember is a person of extremes. She is either quiet and mistrusting, hostile and aggressive, or sweet and affectionate. In new situations or around those she does not know, she can be reserved and suspicious. However, her trust can be easily won by gift-giving, aiding her when she is in need, or providing her with affection. If Ember feels threatened for whatever reason, even if the gesture is relatively mundane or harmless, she will lash out. She is very protective of things she claims as her own and this can extend past just items of value. Most importantly, Ember loves and desires attention. She longs for the approval of others and places extreme importance in impressing others that she has a strong opinion of.
She is curious of almost everything and enjoys actively interacting with people and/or items. Even the smallest things in life can bring her great joy. She can also be stubborn at times, choosing when or when she will not listen to others. However, the more she sees an individual as a superior, the more she will be willing to listen to them. Her solitude can lead her to be insensitive but the well-being of others is a top concern for her. Above all, she is affectionate and seeks happiness through others.
Apart from this, Ember acts on instinct and irrational thought to guide her in decision-making, a product of her upbringing. Often times she is more of a do-er than a thinker. Because of her upbringing, she hasn’t had the advantage of education but more importantly, she hasn’t been mentally stimulated the same way others who have grown up around people have. She did not learn to speak until very late in her life, troubling for her mental development. She is overall not as intelligent as many others for this reason, although she holds no mental conditions. More times than not, though, she is simply ignorant and can make up for her lack of knowledge with cleverness, should the situation call for it.
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Background
It is unknown where Ember came from, who her parents are, or when she was born. It is a mystery even to herself. The first sightings and rumors of a wild child, little more than a beast, began passing around in some settlements of Thanalan over a decade ago. The villagers spoke of a young girl who looked and acted like an animal. These early accounts always spoke of her from a distance and described her more as a fairytale or an urban legend than a real child in need of help.
Ember cannot recall a time where the desert was not her home. Parents, friends, social norms, entertainment, man-made amenities, language – all these were not only foreign to her but completely unknown until a short while ago. The majority of her life has been spent roaming and living off the land on her lonesome. Above all else, the need for survival ruled the entirety of her life. Life in the desert is a hard one.
She often took up residence in abandoned buildings or in other similar shelters around Eastern Thanalan. Her lifestyle was nomadic, often traveling to all other areas of Thanalan, except for the north. However, she would always end up returning to the Eastern Thanalan at the end of these journeys.
In this way, her concerns were for food, water, shelter, and safety. Wherever food and water was plentiful would dictate what region of Thanalan she would migrate to. Shelter was necessary to evade the sometimes too overbearing heat. Safety was not only to refrain being killed by other more dangerous creatures, but to overpower them when possible for a required meal. Fun and entertainment was rarely a factor in her life.
As she grew, personal accounts of her in the various villages increased. She grew bolder and became willing to rob farms of their produce and livestock. Still, she remained elusive to capture.
It wasn't until the Calamity occurred that everything changed. The catastrophic event killed a startling number of people and forever changed the landscape of the world. It affected those living in the wilderness just as it had those who dwelled in cities. The result was an injured Ember, badly in need of treatment.
Shortly after the Calamity, search parties person out to retrieve the injured and the dead across the region of Thanalan. It was during this search that a search party from Ul'dah came across Ember. At the time, she was too weak to resist capture and was taken back to the city.
There, she was placed in the care of Menphina's Joy Orphanage. Shortly after her admittance, the orphanage became full and was unable to accept any more children orphaned by the Calamity.
Ember's presence caused quite a stir right from the get-go. After a few days of care, she became conscious enough to turn violent on her saviors. She had never known human interaction and so she turned on them, biting them and scratching them viciously like an animal. She had no restraint which increased the dangers of such a crude method of attack.
The orphanage endured Ember's uncontrollable and volatile behavior for a long period of time before discussions of casting her out from the orphanage took place. The girl had been unresponsive to kindness and showed no signs of improving her violent behavior. Furthermore, the girl had no education or skills. She could not talk. It was required to restrain her to perform simple tasks such as bathing her, treating her injuries, or getting her to participate in other hygienic care.
It was the emergence of a roegadyn named, Burning Mountain that changed everything. The roegadyn prevented the the girl from being cast out and took her into his own care as a foster father. The man worked long and hard to try and assimilate Ember into social society. It was a long and slow process but one that ended up proving success. Ember began to learn language skills and basic social behavior. She could communicate with other humans without attacking them. She learned 'Hello' , 'Please' , 'Thank you' , and 'Goodbye.'
However, over time Burning Mountain took notice to how Ember pined for her old life back in the wilderness of Thanalan. She had long since recovered and have learned a great deal in that time. Still, she had much to learn, but he would not keep her from her own life. He agreed to release her back into the wild, though they would still occasionally meet to brush up on Ember's language skills.
Inventory
- ■Horn snail seashell, covered in barnacles. A sentimental gift from Gelfradus Greywolfe.
- ■A necklace strung on a leather chord with a fossilized seashell. A smoothed piece of coral is engraved onto the front side. A St. Valentione's gift from Jericho Lapointe
- ■A vermillion scarf meant to represent the color of Ember's aura. A gift from Ja'ren A'lenthin.
- ■Windup toy of Brynhilde Wulf. It has been carved and painted with her likeness. There is a recording of Ja'ren mimicking her voice when activated: "Shields up!" Created by Ja'ren A'lenthin
Some of these rumors are untrue or are greatly exaggerated. Please feel free to add your own rumors under PC! ◢ Common and easily overheard, use freely
◢ Moderately difficult to overhear, use sparingly or ask first
◢ Very difficult or rarely overheard, ask before using
◢ Rumors from the character's of other players
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Currently WIP. I am using Staelufre Lysmeryl 's template with her permission.