Kamala Kahkol
Contents
Character
Rahn'a Lihzeh is a Keeper of the Moon from a tribe (The Sirrocovi tribe) that was ,till within the last few years, located deep within the Twelveswood of the Black Shroud.
Rahn'a, being the first son of his mother's second suitor, was raised amongst a very matriarchal society, and discouraged from most duties that other races would hand down to the men. His father, however, a skilled hunter from another tribe, taught him as much as he could about using a bow and communing with the wilds and moving through the forest. At the age of twelve, Rahn'a's village was nearly wiped out by the Calamity, his father dying when trying to save his son and mate as well as several daughters in the destruction. His tribe, what little remained of it, was forced ever closer to Gridanian territory in order to hunt and survive. Many huntresses fell to the Wood Wailers, and his people were blamed for poaching. After a year or two of constant harassment, Rahn'a's tribe gave up, and begrudgingly put up their bows to live life in Gridania. Rah'nah was separated most of the time from many goings on in the city, though as he grew up in the two years he spent there, he gained an urge to shuck his responsibilities as a Keeper, and to strike it out on his own in the world beyond the walls.
When he encountered he group he is currently with now, he had every intention upon returning home to Gridania after their foray in Ul'dah. However, the time they have spent there, and the friends he has made, has caused him to think twice upon the matter. He wishes to go home, but these people have become more of a family than his own people ever have, and while it is difficult, he is incredibly torn.
Adventures in Conjury:
Rahn'a has recently taken up the study of Conjury through the group's master healer, Dawson Colwell. Rahn'a has excelled in his healing arts, and through his studies, has become more mature and humbled by his experiences. Rahn'a is an adept healer in the arts of conjury, calling upon the spirits of nature in both land and water to aid him. Through Dawson's teachings, Rahn'a has also been given the mantle of teacher and mentor to those who come to learn of the art themselves.
The Long Road of Beast Mastery:
Rahn'a, while a good healer in his own right, lacks the resolve to partake in hand to hand combat. However, there are legends spoken of those who could command beasts like a general commands his armies. Using the power of the beasts of the wilds, these men and women called nature their true home, and their beastial companions their only family. Rahn'a wishes to learn these lost arts of beast Mastery, and seeks to incorporate it in to his conjury. using the strengths he has gained from the world around him, he hopes to excel in the art. Gifted with a small wold pup, whom he has lovingly named Toby, Rahn'a spends much of his time training and raising the puppy to be a close companion and fighter. It will take a very long time, but he feels it to be worth it in the long run.
Appearance
Rahn'a is rather aloof with his desired clothing, preferring to wear loose fitting garments that allow for him to breathe and to move freely without much restraint. He's been often times questioned about his lack of pants, and will only wear them if it is needed to protect his legs during travel. He also seems to prefer clothing in shades of blue, light to dark, it matters not. As of alte, he has forsaken his bow and arrow for a simple wooden, crooked staff, adorned with a brass bell and held upon it's crook with woven fabric. The bell chims whenever his healing spells are used, making a beautiful chiming song. In terms of body appearances, Rahn'a is a tad on the thin side, being as his family had to deal with little food during their last few years of hunting, and Rahn'a rarely eats very much anymore; a small amount sufficing quite well. He appears a bit baby-faced in his young age, and has a while yet to grow. His right side is scattered with burns, making his skin appear more light in color in those areas than the rest of his body-- seemingly making him almost sort of calico'd in appearance. On his left shoulder, between his neck and the shoulder itself, is a massive scar, seemingly like a puncture wound.
Behavior
Quiet at times of tension, and energetic and bouncy in times of ease, Rahn'a has an array of emotions and can be quite expressive. Being as he's still a kit, he can oft times be rather curious, getting in to trouble and annoying the other members of his new-found group; be it climbing on people, boxes, supplies, or Starlight Celebration Decorations. Even though he is very playful and aloof, he easily senses the tensions of others, and will quickly back down and show submission when another shows signs of anger or distress, and if things become too tense, he sometimes will shut down completely. Over the last few moons, Rahn'a has , however, matured greatly. He doesn't shut down so easily, and is more likely to smile and talk joyfully over various subjects. He enjoys providing for guests in his home, serving them tea and cakes, as well as being as hospitable as possible. He's still very curious, and naive, putting far too much trust in strangers.
Combat
Rah'na is by no means a good fighter. His father taught him to hunt, shooting an arrow at a standstill to bring down large and small game. He is incredibly cowardly in terms of fighting, and is likely to flee at any given signs of trouble, or at least duck behind the current biggest and baddest fighter and half-heatedly cheer them on. As of late, he's showing interest in the Bard class, hoping perhaps to make use of himself.
Recently, after the battle with the U tribe and the Amaal'ja, Rah'na experienced battle for the first time in a true skirmish. He was afraid, nearly badly injured, and ended up fleeing the fight before it was over. Terror pushed him to his limits, and he feels guilt and self loathing for having run when everyone else was fighting to save each other. He hopes to get better, with Rhesh teaching him the ways of the bard, though his archery is still something to be desired.
UPDATE, 2/12/2014
Rah'na's singing has greatly improved, with him actually composing songs in his head, and singing for Rhesh'ir on two occasions now, as well as singing once for X'linwh and Tahla'li in private. His singing produces some amount of aether that has a chance to induce mental visions in the listener, however he doesn't quite have the skill to manipulate it the way he desires just yet.
In terms of skill with his bow, Rah'n has improved greatly, becoming more confident and skilled as an archer. He can now effectively shoot several arrows in succession with little missing, and with better power to do damage. This has assisted in him helping Tahla'li with his Leve, and allowed him to actually be of help when hunting.
UPDATE, 4/7/2014
Rahn'a has been practicing with his bow and arrow, and has excelled at it more and more now that he has obtained a smaller bow. Dawson gifted him with a better string, and now Rahn'a finds his arrows sing true, hitting their targets, and actually doing damage to the beasts he practices on from time to time. All in all, he seems to be excelling with his weapon.
UPDATE, 7/16/2014
Rahn'a has taken to practicing Conjury with the hyur Gridanian, Dawson Colwell. The boy seems to be adept with the magics, though he ahs yet to find his strong suit within the array of elements that conjury provides. However, he's shown a knack for healing and has recently obtained his first staff. While his healing is still rather clumsy at best, he is improving with every day, and with it, his confidence grows.
More to come perhaps when RP fleshes out!
Tendencies
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Relationships
- ♥ Romantic Interest ♥ Sexual Desire ♥ Platonic Love ● Good Standing ● Neutral Standing ● Poor Standing
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- ■ "That little brat? Easily amused an' curious, but he never really hurt anyone. Mostly the merchants when their new shipments came in. Little kit liked to climb on the boxes." - Gridanian Wood Wailer
- ■ "Friendly kid if you got to know him. He wasn't around too much, but he always seemed to smile when he was running around the town. Just keep him away from the docks. The damn fisher folk are tired of dealing with his thieven." - Gridanian Merchant
- ■ "....Young Miqo'te? Black fur and blue tips? ...Yea his whole tribe was like that...Used to be a lot of'm. Till the Calamity wiped'm out." - Local of Quarrymill
- ■ "....I think I know of him... His father used to wander these forests like a shadow. Took down the biggest of stags and game with a single arrow they say... It's a shame his whole damn tribe was completely out of their minds aside from him, though." - Local Hunter
- ■ "Th'tribe wasa' buncho' weirdos ifn' ya ask me. I hear that th' male's o tha' tribe were jus' currency to th' other keepers. Tha' boy was probably destined t'e a mate'n boy the resto' i's life." - Local Keeper Hunter
- ■ "He's from what tribe? ...That's odd. I haven't seen them around in the last month... Actually, I heard that attacks and poaching out in the shroud has increased since they left." - Wood Wailer
- ■ "He's a good kit. Still got lot to learn but...I'm sure he'll manage in the end."- X'linwh Tia
- ■ ""Na-na is one of the most kind hearted individual I have encountered. No, I am not saying this simply because he is my cousin.""- Chesh'ir Lihzeh
- ■ "Rahn'a is being forced to grow up, and growing up is never easy. A bit of confidence would take him far, but his gentle nature betrays him. That nature has at least endeared him to me, and I shall help him in every way that I can." -Dawson Colwell
- ■ "He's a real tender boy. Went through a lot in a little time. I'll admit, I didn't expect him to ever come out and not be afraid of me. I'm happy he did, though. He's a presence of joy -- and support." -Onuma Ahntifi
- ■ "Rahn'a worries me. He is now a capable mender--one of my best students--but he is now shaken to the core and unable to fight. I am unsure of what I can do for him, but I long to have him by my side once more." - Dawson
History/Timeline
Rah'na left his home of Gridania about a Fortnight before reaching the Thalanan. He became lost after an Ixali attack which pushed him from the shroud and in to incredibly unfamiliar territory. Here he met with X'linwh, who saved him from a pack of mongrels, and then introduced him to his company in Drybone.
The company left Drybone, persueing their interest to go to Ul'dah for a time. During the trek, they were ambushed by desert dwelling Miqo'te who turned out to not only be X'linwh's tribe, but also tempered by the primal, Ifrit. Rah'na didn't have any participation in the slaughter of Lin's tribe, and is mostly oblivious to the details that came from it.
After spending time in Ul'dah, Rah'na has become a bit more uneasy with his skills as an archer. After assisting the U tribe in forgotten springs, and almost being killed, Rah'na has lost much confidence in himself, and while he still wishes to pursue his desire of becoming a bard, he's very much unsure of himself after the incident.
UPDATE, 3/2/2014:
The company has decided to move on to Gridania. After a grueling and stressful few weeks in Ul'dah, Rahn'a is happy to be moving on to his home city. He's been depressed and sad as of late, with his affection towards a member of the group being denied. He's been left feeling useless, unwanted, and overall a broken-hearted kitty. The trip to Gridania was no better, and when they arrived, was made worse by the disappearance of his tribe. Left with no one but his Cousin, Rahn'a will continue with the group to Coerthas, but has much of a desire to stay in Gridania and search for his tribe.
UPDATE, 3/11/2014
Arriving in Coerthas, Rahn'a has been poisoned by an unknown hand. He was kept within the Observatory by his team mates. Others went off to perform various tasks and missions, leaving him to recover. However... Within the darkness of Stone Vigil, a close friend of his was killed.. Rahn'a must now deal and cope with the loss, as his whole group must now do.
UPDATE, 4/7/2014
Rahn'a and the others returned to Ul'dah. In the wake of the death of their friend, X'linwh, the group mus now come to terms and cope with the loss. Rahn'a most of all, seems to have grown up a bit, and matured a small bit since they had returned. However, at times, bouts of depression hit him, and he begins to doubt himself. He desperately wishes to go on to Limsa Lominsa, perhaps to be rid of the memories the Jewel of the Desert holds for him.
UPDATE, 4/13/2015
Rahn'a and the company have come to Limsa, where they have set up a home for themselves as the 81st Legion under the Maelstrom. They are active adventurers, and seek to better the world. Rahn'a has found a mate, and has excelled in the art of healing with conjury through the teachings of Dawson. However, certain uprisings with the group have left him shaken, and even more disturbing encounters with voidsent and left the youth scared and feeling pathetic and useless. He tries hsi best, but finds himself growing ever distant from his company family.
Footnotes
Theme Song: Noir - Our Hearts of Ruin, "Blue Sky Black Death"
Alignment: Chaotic Good