Difference between revisions of "A'dria Tia"
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== <div style="padding:10px 15px; background:#000011;font-size:20px;color:#0088DD;">'''Combat'''</div> == | == <div style="padding:10px 15px; background:#000011;font-size:20px;color:#0088DD;">'''Combat'''</div> == | ||
− | <span style="font-size:small;"><span style="color:#000000;"><span style="font-family: Arial; line-height: 16px;"> | + | <span style="font-size:small;"><span style="color:#000000;"><span style="font-family: Arial; line-height: 16px;">A'dria is by no means a good fighter. In all truth, he would prefer to stay out of physical combat all together. With some training, he can cast some small level spells of Arcane to protect himself, but he is by no means fluent with the geometries in order to easily do this. He also rarely carries a grimoire with him, and by all accounts, should be considered a civilian. |
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Revision as of 17:21, 18 April 2015
Contents
Character
A'dria, a lovely male Miqo'te of the Seeker Breed, lived for many years as a Slut and a Prostitute who roamed the streets of Ul'dah, scraping up whatever money he could from his clients. A'dria was something of a familiar face within the Quicksand, hawking his "wares" to those who found interest in him and his wiles.
When young, A'dria was a more effeminate of his native off-shoot Antelope tribe in La Noscea. He wished for more in life, as his father and mother, being the only son of his mother, urged him to become a hunter, and later, strive to be a Nunh. A'dria wished not for this path in life, as he found the touch and caress of the women around him to be facinating only in the manner of increasing his own beauty. Many times, he asked his sisters for help in gathering feathers, beads, and colored pigments to use as makeup and baubles to increase his effeminitiy.
When he was of a mature age, A'dria had his first foray as a prostitute within his home tribe. He lured a merchant man to his home, wherein he was caught by his father some hours later. Disgusted by his son's interacial copulation, he was cast out of the tribe, never to return. Travelling La Noscea, A'dria set up business in Limsa Lominsa, until the Calamity brought things to a screeching halt. Few people had the money or desire to purchase a male prostitute, and A'dria was left to starve on the streets.
A year after the Calamity, A'dria met with a kind man, a Roegadyn from Ul'dah who was travelling on Business. A'dria and the man hit it off very well, with the man promising A'dria freedom and riches in a mysterious, Golden City, known as Ul'dah. The stories captivated the young A'dria, and he was easily swept off his feet and taken to Thanalan.
Sadly, the man, being a brass Blade, was oft gone on many work related things, leaving A'dria alone in his home for seemingly days at a time. Unfortunately, only a year after their coupling, A'dria's lover was struck down by Amal'jaa. Losing his love and his home once more left A'dria to fend for himself upon the streets...
Wrapped in elegant attire, sporting jewels and whatever else he could afford, A'dria strove to make himself as appealing as possible to the rich of Ul'dah, where he made a life for himself as a whore and concubine to many a client and rich merchant.
Gold Between The Sheets
A'dria collected a wide range of clientele, and used the funds he gained to keep himself bathed, fed and above all, appearing as beautiful as possible. For one who roamed the streets, he talks in a very educated manner, seeking to gain the affections of those who show even the slightest interest in him. He is passive to his clients, doing as they say once they've been ensnared in his good looks and silver tongue.
However, even though he bedded many men, he was still left lonely and aching after each time, desiring more than just a little romp in the sheets. Yet, every day, he did it all over again, "working" as he called it, and loving every moment of it.
New Friendships
As of recently, A'dria's presence in Ul'dah has decreased. He's found a large group of friends, stationed in Limsa, who seek to draw him away from his life as a prostitute. However, A'dria was incredibly apprehensive. While he enjoyed the company and touch of his new friends, he still wished to work, feeling he was worth little else than entertainment for those who would pay for him. Three Men, above all else, pulled the hardest to get A'dria on his feet. These Three men hold a special place in A'dria's heart, but even now, he still finds a craving to walk the streets once more.
The Brass Blades
A'dria has a distinct dislike of the brass Blades. Those that swear to act as protectors of Ul'dah seem to be merely no more than bullies to it's citizens. While bullied many times, A'dria never had too bad of a run-in with the "Brassies" as he calls them... until one night.
Travelling home through the pearl lane after a busy night with a client, A'dria was apprehended by four patrolling Blades. His money was confiscated as "contraband", and he was accused of selling and distributing Somnus. These false claims were held against him as he was forced in to a back alley, beaten, and used to their desires. Left for dead, A'dria made it back to a companion's home only ilms from death. The offending Blades were never found, and A'dria has since gained a great and deep hatred and distrust for the Brass Blades.
Appearance
A'dria sports tanned skin, kissed by many days under the Ul'dahn sun, as well as lavender colored hair and fur that stands out brightly against his slightly darkened skin. Slitted eyes of Seafoam green stare out passed his long locks, the lids tinted with violet eye-shadow. His lips are plush and usually painted with a light shade of pink to bring out their look. Standing at a somewhat short height, A'dria is hardly the intimidating sort. His long bushy tail flicks behind him eagerly as he moves, and is almsot always brushing passed legs and thighs of potential clients. His preferred attire is of the Ul'dahn style, usually in royal purples and blues or light violets. Around him seems to always be scents of sweet spices and, to those with a better sense of smell, his own light musk; not overpowering, but enough to tease the senses.
Behavior
Outgoing but never in a dangerous sort of manner, A'dria always is one to step up to potential clients or interesting strangers to strike up a conversation. He's all smiles, purrs and gestures that put the person he is speaking to at the forefront. He's never one to talk much about himself, as he prefers to get people to talk to him about themselves. He enjoys listening, teasing and making others blush with light comments and casual conversation with the occasional flick of his tail, touch of a roaming foot or hand. However, A'dria is sensitive to those who become too uncomfortable, and will stop his advances immediately should the person in question ask him to, or if they show signs of distress. When others are under distress, A'dria seeks to make them as comfortable as possible. He has no end to his desire to be hospitable to those who intrigue him. Though, to those that affront him, A'dria's sharp tongue enjoys playing with those who speak ill against him. While not one to fight, he's prone to shooting fast quips and comebacks with an air of disregard.
Combat
A'dria is by no means a good fighter. In all truth, he would prefer to stay out of physical combat all together. With some training, he can cast some small level spells of Arcane to protect himself, but he is by no means fluent with the geometries in order to easily do this. He also rarely carries a grimoire with him, and by all accounts, should be considered a civilian.
More to come perhaps when RP fleshes out!
Tendencies
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Relationships
- ♥ Romantic Interest ♥ Sexual Desire ♥ Platonic Love ● Good Standing ● Neutral Standing ● Poor Standing
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- ■ "That little brat? Easily amused an' curious, but he never really hurt anyone. Mostly the merchants when their new shipments came in. Little kit liked to climb on the boxes." - Gridanian Wood Wailer
- ■ "Friendly kid if you got to know him. He wasn't around too much, but he always seemed to smile when he was running around the town. Just keep him away from the docks. The damn fisher folk are tired of dealing with his thieven." - Gridanian Merchant
- ■ "....Young Miqo'te? Black fur and blue tips? ...Yea his whole tribe was like that...Used to be a lot of'm. Till the Calamity wiped'm out." - Local of Quarrymill
- ■ "....I think I know of him... His father used to wander these forests like a shadow. Took down the biggest of stags and game with a single arrow they say... It's a shame his whole damn tribe was completely out of their minds aside from him, though." - Local Hunter
- ■ "Th'tribe wasa' buncho' weirdos ifn' ya ask me. I hear that th' male's o tha' tribe were jus' currency to th' other keepers. Tha' boy was probably destined t'e a mate'n boy the resto' i's life." - Local Keeper Hunter
- ■ "He's from what tribe? ...That's odd. I haven't seen them around in the last month... Actually, I heard that attacks and poaching out in the shroud has increased since they left." - Wood Wailer
- ■ "He's a good kit. Still got lot to learn but...I'm sure he'll manage in the end."- X'linwh Tia
- ■ ""Na-na is one of the most kind hearted individual I have encountered. No, I am not saying this simply because he is my cousin.""- Chesh'ir Lihzeh
- ■ "Rahn'a is being forced to grow up, and growing up is never easy. A bit of confidence would take him far, but his gentle nature betrays him. That nature has at least endeared him to me, and I shall help him in every way that I can." -Dawson Colwell
- ■ "He's a real tender boy. Went through a lot in a little time. I'll admit, I didn't expect him to ever come out and not be afraid of me. I'm happy he did, though. He's a presence of joy -- and support." -Onuma Ahntifi
- ■ "Rahn'a worries me. He is now a capable mender--one of my best students--but he is now shaken to the core and unable to fight. I am unsure of what I can do for him, but I long to have him by my side once more." - Dawson
History/Timeline
Rah'na left his home of Gridania about a Fortnight before reaching the Thalanan. He became lost after an Ixali attack which pushed him from the shroud and in to incredibly unfamiliar territory. Here he met with X'linwh, who saved him from a pack of mongrels, and then introduced him to his company in Drybone.
The company left Drybone, persueing their interest to go to Ul'dah for a time. During the trek, they were ambushed by desert dwelling Miqo'te who turned out to not only be X'linwh's tribe, but also tempered by the primal, Ifrit. Rah'na didn't have any participation in the slaughter of Lin's tribe, and is mostly oblivious to the details that came from it.
After spending time in Ul'dah, Rah'na has become a bit more uneasy with his skills as an archer. After assisting the U tribe in forgotten springs, and almost being killed, Rah'na has lost much confidence in himself, and while he still wishes to pursue his desire of becoming a bard, he's very much unsure of himself after the incident.
UPDATE, 3/2/2014:
The company has decided to move on to Gridania. After a grueling and stressful few weeks in Ul'dah, Rahn'a is happy to be moving on to his home city. He's been depressed and sad as of late, with his affection towards a member of the group being denied. He's been left feeling useless, unwanted, and overall a broken-hearted kitty. The trip to Gridania was no better, and when they arrived, was made worse by the disappearance of his tribe. Left with no one but his Cousin, Rahn'a will continue with the group to Coerthas, but has much of a desire to stay in Gridania and search for his tribe.
UPDATE, 3/11/2014
Arriving in Coerthas, Rahn'a has been poisoned by an unknown hand. He was kept within the Observatory by his team mates. Others went off to perform various tasks and missions, leaving him to recover. However... Within the darkness of Stone Vigil, a close friend of his was killed.. Rahn'a must now deal and cope with the loss, as his whole group must now do.
UPDATE, 4/7/2014
Rahn'a and the others returned to Ul'dah. In the wake of the death of their friend, X'linwh, the group mus now come to terms and cope with the loss. Rahn'a most of all, seems to have grown up a bit, and matured a small bit since they had returned. However, at times, bouts of depression hit him, and he begins to doubt himself. He desperately wishes to go on to Limsa Lominsa, perhaps to be rid of the memories the Jewel of the Desert holds for him.
UPDATE, 4/13/2015
Rahn'a and the company have come to Limsa, where they have set up a home for themselves as the 81st Legion under the Maelstrom. They are active adventurers, and seek to better the world. Rahn'a has found a mate, and has excelled in the art of healing with conjury through the teachings of Dawson. However, certain uprisings with the group have left him shaken, and even more disturbing encounters with voidsent and left the youth scared and feeling pathetic and useless. He tries hsi best, but finds himself growing ever distant from his company family.
Footnotes
Theme Song: Noir - Our Hearts of Ruin, "Blue Sky Black Death"
Alignment: Chaotic Good