Suren Betano

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 Suren Betano
SurenWiki.png
Captain of the Betano

Gender Male
Race Au Ra
Clan Xaela
Citizenship Undocumented, Formerly Doma
Age 34
Occupation Captain, Sellsword
Alignment True Neutral
Affiliation The Betano, Doman Rebellion

GENERAL INFORMATION

Suren Betano is the dignified and renowned Captain of the mercenary vessel, the Betano, which currently serves as an escort to high-value cargo ships. In between missions, he is often chasing leads on treasure or other work.


APPEARANCE

Suren values dignity, and his appearance reflects it. His hair is neatly trimmed and kept functional above all else, and his stance is usually upright, posture perfected. He is a tall man, rising above his peers, filled out with muscle gained from his grueling work. His skin is extremely pale - almost a ghostly white, with his eyes matching, albeit with a bit more of a paleish blue undertone. His features are sharp - a pointed chin, focused eyes, and well-maintained horns. He often wears functional leathers with multiple layers when out in the field, keeping himself covered and warm for the freezing skies. When by his lonesome, or in casual settings, he'll usually keep it casual with a simple plain shirt and a silken pair of pants. He is usually armed no matter the circumstance - either a gun on his back or a knife in the boot, he's a man that remains prepared.


PERSONALITY

Dignified. Suren is not afraid to speak when necessary, but will often refrain from doing so unless there's anything meaningful to communicate. He's a man dedicated to his job, with an intimidating presence. Appearances, however, are deceiving - those in his charge often speak highly of his fairness and experience. Even if he's not keen on smiling, he is by no means rude - and only rarely condescending. Often, he might seem adrift, as if thinking... or reflecting.

LIKES

Firearms. Suren has amassed a collection of firearms over his many summers.

Smoking Herbs. As was tradition with his tribe, Suren values the healing properties of smoking herbs, and often uses them to unwind.

Expanding his Horizons. Suren is always keen on developing his usefulness by expanding his knowledge.

The Sky. Suren is not afraid of heights by any means - he adores them, and is secretly fond of cloudwatching.

His Crew. Suren is proud of those in his charge. He'll not feed their egos, but he's not afraid to boast about them to others.

Work. Nothing beats the jingle of coin in your pocket from a job well done.

DISLIKES

Garlemald. Sentiments likely shared by all of Eorzea at this point, he's certain.

Loud words with little meaning. Any who raise their voice to him might see a rare anger begin to show. Speak calm, speak firm, make your point.

Selfish Pride. One may think highly of their abilities, but to deny assistance to others makes them - and you - utterly useless.

Foolish Martyrs. Stick with your team. Rushing ahead of them does not make you a hero, it makes you a traitor.

The Borlaaq Tribe. For reasons one can probably guess.

STRENGTHS

Experience. Suren has seen much these past ten summers, and has plenty to owe to it.

Strength. Suren excels in combat due to his line of work.

Diverse. To manage effectively, Suren maintains a basic understanding of a wide variety of sciences.

Opportunist. There is something to be found in loss, always.

Magitek. Suren has an understanding of magitek that rivals Garleans themselves.

Level Headed Suren does not lack empathy, but he does not allow emotion to sway him.

WEAKNESSES

Showboating. He's a bit of a showoff, and is not the least bit subtle about it.

Overworked. There is a wall of paperwork he imposes on himself to maintain distance from others often.

Lack of magical ability. Fancy as Suren's gadgets are, he lacks any ability to harness his aether for personal use.

A head in the clouds. Unintentionally at times, Suren might fall victim to viewing other forms of weaponry as primitive, discounting their actual use.


CURRENT INVENTORY

Suren keeps the following on hand:

Last Updated: 8/15/2017


  • Pipe: A black wooden pipe with elegant gold trimming.

  • Loose Herbs: For use in the pipe.

  • Ammunition: Mostly for use with whatever weaponry he has on hand.

  • Knife: Suren often has a knife on his person for protection. At times, he might be carrying an experimental magitek gunknife.

  • Communicator: Used to get in touch with his crew as needed.


MISCELLANEOUS INFORMATION


Face Claim: TBD.

Body Claim: TBD.

Voice Claim: TBD

COMBAT & WEAPONRY

Suren's combat style is quick, effective, and rarely needlessly brutal. He does not take pride in violence, nor does he enjoy it. He does what he must do for coin and crew. Both strong and an effective marksman, Suren makes use of gunblades often, but will not turn his nose up to regular swords, daggers, or fists. He is average with all but his trusted blade or a rifle, however.


Zephyr

Zephyr is a recurve bow that Lynn'wo has owned since he was a child. As cycles passed, the bow has received revisions and upgrades, now no longer the small wooden bow it once was. Designed with gold accents, a silver polish, and ebony wood, it is the result of many moons of labor by master artisans within the 81st foreign levy, and even contains a small reservoir of the Keeper's own aether. These odd spiritbonding properties allow it to be used as a focus of sorts, able to manipulate the velocity and direction of arrows after being fired in areas heavy with wind aether.

Flight

Flight, like Zephyr, was a weapon owned since childhood by Lynn'wo's older brother, Lynn'li. What started as a small wooden rifle has since been modified into something much more extravagant - an ornate revolver rifle, complete with an eight chamber cylinder and a leather strap for carrying. The design is impeccable, and a true testament to his brother's love for his craft. It's capable of firing all sorts of ammo - regular rounds, incendiary rounds, and even darts. Sparrow now owns it, and uses it nearly as often as his bow these days.

Knives

Sparrow is rarely without knives on his person for self defense, usually concealed within a boot or a sleeve. He doesn't often use them, however, and they merely serve as a last line of defense, should he be cornered or out of ammunition. His favorites are a pair of mythril blades with black metal handles, and red hempen cloth wrapped around blade and grip alike.

Miko

When needed, Lynn'wo can call upon his companion Miko to distract and even attack enemies. Though the small bluebird cannot do much direct damage, she's capable of distracting most enemies long enough for Sparrow to get a good few strikes in. Recently, he's held back on doing this after she was injured.


EXPERIENCE LOG

Here is a list of recent and/or notable fights, roleplay scenes, etc. that Lynn'wo has been a part of. Listed only are the ones that have served as a major development for his combat style.


  • The Battle of Castrum Centri : Zephyr. This was one of the first large-scale operations Sparrow was a part of, and helped him develop both the stomach and the skills to fight in massive battles.
  • Ambush at The Silver Grove : Zephyr, Knives. When ambushed by his former tribemates when trying to rescue a friend, Sparrow learned how to make quick decisions, and even lead small groups of people through chaotic combat scenarios.
  • Climbing the Abalathia : Zephyr, Knives, Miko. This fight nearly killed his companion Miko, and was the one that left him wary of using her in such a manner in future encounters.
  • Tarvoth's Fall : Zephyr, Flight, Knives. This was the very first time Sparrow ever used his lyre to boost his allies, and was also one of the first battles in which he properly used his brother's former rifle, Flight.


BACKSTORY

Lynn'wo was born from a union between a mother, Antki of the Kajhir, and his father, Rahn'ir of the Morohvi. As an infant, he found himself instead in the care of his father's mate, Lynn of the Morohvi, and was made to believe he was her seventh son - a fact he did not become aware of until his days with them long passed. His tribe had a reputation for being fierce, brutal, and dangerous - though, among their ranks, he was treated relatively well despite sharing only half their blood, though this was mostly due in part to that very fact being kept secret. He was brought up as a hunter - a rare task for males - and was trained in the use of the bow from his seventh namesday and on. When only eleven cycles old, the brother who'd cared for him more than his mother - Lynn'li - vanished from the tribe. The remaining two cycles were miserable for him, up until a dispute within their ranks forced the tribe to dissolve. When in search of a new place to call home, he was separated from his adopted mother and brothers, and eventually found his way to Ul'dah, finding no solace in Gridania - having been effectively labeled a criminal there.

As a vagrant, he made many connections to stay alive - and even a few friends, some of which he'd later reunite with upon joining the 81st. Trained to run and hide in the shadows, his petty theft would eventually land him in a great deal of trouble - and he was sentenced to be hung, along with many other thieves plaguing the merchant's guild. Be it by fate or luck, the rope meant to kill him snapped, and he managed to escape with a nigh more than a scar around his neck. From then on, he made it his immediate goal to escape this living situation - and a treasure map that carried him to La Noscea would be his ticket out. After moons of saving and performing, he made his way to Vylbrand, where he stumbled upon the 81st on the beach near Costa del Sol. He started to follow them around out of curiosity - which lead to something far greater.

RECENT HISTORY

His time with the 81st has forced him to grow in extraordinary ways. He's learned to work with others, think about himself less, and to stomach the most horrifying of things in the interest of protecting not just those he's close to, but Eorzea as a whole. Finding greater purpose was just what he needed, and upon being reunited with his brother Lynn'li - who'd barely recognized the grown Keeper - it was clear that he wasn't the same person he was only a cycle prior. He's fought evils both old and new, explored distant corners of Eorzea, and met talented and interesting friends.

Currently, he's dedicated his time to the company's workshop to learn how to operate the airship.

RELATIONSHIPS


RELATIONSHIP STATUS LEGEND
Romantic Attraction Physical Attraction Platonic Love $ Business Deceased Positive Negative Neutral 🔃 Unsure 🔒 Trust


FAMILY & TRIBE

These are mostly backstory-related relationships.

LIST OF FAMILY MEMBERS
Miko, companion. (🔒)
Sparrow’s Thoughts: "She's one of my best friends, even if she is a bit of a brat!"

Miko is Lynn'wo's bluebird companion - one he uses for spotting in the field, and mischief at home. Even if she can be a brat with a bit of a princess syndrome, and even though she's a traitor for loving Nes's shoulder more than his own... and... did she get in the bloody sweets, again!?

Snowfeather, companion. (🔒)
Sparrow’s Thoughts: "I've had her as long as I've been with the company. I trust her like I trust 'Ra's couerls."

Snowfeather is a massive white chocobo, breeded in Ishgard and given to him when he first joined the Free Company. She's been his companion since, and despite numerous injuries, and seeing just about every corner of the world, she's remained loyal as ever.

Lynn Vahnal, adopted mother. ()
Sparrow’s Thoughts: "She was simply never there. And to top it all off... she was a liar!"

His adopted mother, Lynn was often preoccupied with tribal duties, leaving the care of Sparrow to his older brothers. Knowing now what sort of wretched things she'd done, he often worries that he'd have ended up the very same monster if it wasn't for the guidance of his older brothers.

Rahn'ir Sveht, father. ()
Sparrow's Thoughts: "I don't wish death on most... but, to learn he was not a mere scoundrel, but a true monster? The pain he's caused... U hope the couerls took him."

Father to Sparrow, Nesra and Ranirus, Rahn'ir has sired many, but cared for few. The horrid things he's done have only recently come to light to Sparrow, and it has fostered a newfound hatred once more.

Lynn'li Vahnal, half-brother, guardian. (🔒$)
Sparrow’s Thoughts: ”He taught me everything I know. I love him dearly, and owe him my life!”

Of Lynn'wo's many brothers, Lynn'li is one of the two directly responsible for raising the young moonkeeper. A machinist by trade and an avid traveler up until an injury that left him without his legs, there was much that this man taught his younger brother. Sparrow's optimism, his smiles, his love of learning and trying new things - they're all directly owed to this man. Before the Kajhirs came into his life, 'Li, as he's affectionately referred to, was some of the only family Sparrow still loved.

Lynn'ra Vahnal, half-brother, guardian. (🔒)
Sparrow’s Thoughts: ”He acts fierce, but there's a heart under all that muscle.”

Of Lynn'wo's many brothers, Lynn'ra is one of the two directly responsible for raising the young moonkeeper. A couerl tamer for the Morohvi, he owns two young couerls named Pjotr and Sonja - children of the one couerl that protected the three brothers since childhood. Sparrow's tenacity, his bravery, and his desire to fight for a purpose greater than himself have all come from this man, who speaks few words, but offers plenty of wisdom.

Antki Kajhir, mother. (🔃)
Sparrow’s Thoughts: "I've only just gotten to know her... but, I love her all the same~!"

Recently returned to his life, Antki is Sparrow's birth mother. Though she's quiet and reserved, she fascinates the young Keeper, and he desires nothing more than to get to know her better.

Nesra Kajhir, sister. (🔒$)
Sparrow’s Thoughts: "And to think, she was my sister all along. This world is bloody small, isn't it~?"

A skilled weaver, Nesra caught Sparrow's interest from the day he first met her - and then, after a bit of time together, they discovered that they both shared parents. The two are quite inseparable now. Sparrow loves his sister dearly, and would do anything to protect her - be it from threats upon her own life, or threats upon her business. Also, stealing both her candy and shoes has proven to be a fruitful effort!

Rahni Kajhir, half sister. (🔒)
Sparrow’s Thoughts: "We clearly share in our looks and love of all things explosive~!"

Like Nesra, Rahni was a dear friend before the pair discovered that Lynn'wo was born as a child of the Khajir tribe. Of all his sisters, Lynn'wo finds that he and Rahni are the most similar, sharing in both their combat style and love of illusions!


NON-FAMILY

Listed here are the non-family characters, both PC and NPC, that Sparrow has interacted with enough or in such a way for him to form a real opinion about them. Please don't take personal offense if your character isn't listed here, or how the interaction or relationship is described. It isn't that I dislike your character or our RP. I just tend to only add these as necessary for those who make a real impact on Sparrow, and descriptions are purely based upon in character experiences and opinions!

Last Update... 2/16/2016

* An asterisks denotes that Sparrow doesn't know the individual's true name.

LIST OF NON-FAMILY RELATIONS
R'miah Tosh, with wavy hair like Sagolii sand dunes. ($)
Sparrow’s Thoughts: "She's simply stunning. I want to know so much more about her!"

Though only friends for a short time, Sparrow has found himself captivated by the Seeker and wishes to know her more. They've planned to hunt together and explore the nature of their weapons, and he hopes in doing so, he'll truly grow to understand who this woman truly is.

H'lanah Yhisa, who can wield a blade as sharp as her tongue. (🔒)
Sparrow’s Thoughts: "Sure, she'll leave my cheeks rosy more often than not, but I'd count her among my best of friends!"

The two have recently had the chance to properly bond, and Sparrow has truly come to learn that behind that flirty exterior is a wonderfully caring woman - one that brings him comfort, and one he could trust fully with his life. She's got quite a few neat tricks as a shinobi, as well - and he's always eager for surprises!

Z'koa Rhiki, with a heart as golden as chocobo feathers. (🔒)
Sparrow’s Thoughts: "I don't think she properly understands what she means to people. All she's done for me, and she's surprised that I consider her one of my best friends!"

Z'koa has offered Lynn'wo plenty of assistance in the past - be it with his chocobo, or his brother's couerls, or even a shoulder to cry on when he was feeling down. He truly believes her to be a selfless and kind soul, and one he'd protect with his life without a second thought. It also helps that she cooks like no other, too! He eagerly awaits every opportunity to build upon their friendship, and explore those fascinating powers of hers.

Oriel Durand, with will as thick as the stone he mines. ($)
Sparrow’s Thoughts: "He and his sister have proven to be wonderful friends. His taste in silverware, however..."

Oriel and Lynn'wo have recently taken the time to learn about each other. Having also met the man's sister, Kipih, Sparrow fondly enjoys their time together, and is eager for more of it! Recent treasure hunting has yielded a fair bit of gil for Oriel. Was he lucky, or does he have a keener eye for treasure than the puckish rogue?

Ferai Caolann, one who demands no worry, but causes plenty. (🔒)
Sparrow’s Thoughts: "He was one of my best friends. I do hope to see him again someday!"

Travels often part the two, but there is very little stopping them at the end of the day from just sitting down and cracking jokes at each other. Some would find Ferai's past as an anchor to weigh him down, but Lynn'wo firmly believes that the Seeker has adequately used his misfortunes to bring himself up as one of the finest blades he's ever seen - both in skill and looks, of course! Happenings in the Seeker's life often cause Sparrow some worry, but Ferai's recent decision to part from the 81st has calmed most of that. Perhaps he'll finally be able to settle down?

Kikira Kira, with the appearance of a hatchling, but the courage of a couerl. (🔒)
Sparrow’s Thoughts: "She taught me that size does not determine strength!"

A lady with impeccable fashion sense, a fierce attitude, and the skill to mend any wound. Kikira is evidence that appearances certainly fool - she's a valuable ally and a wonderful friend, and it doesn't hurt that she's responsible for picking out some of the Keeper's finer clothing choices from their various shopping trips~!

Senelle Silverlight, the mother to many. (🔃)
Sparrow’s Thoughts: "Her wisdom has helped guide me along the right path. I owe her so much."

Senelle is a much needed motherly figure to Lynn'wo, and the Keeper often seeks her out first when in need of a spot of advice, or merely some company. He considers her among the wisest of his friends, even if that rare temper frightens him some. She's set him straight in a few ways, and he can only hope that he's returned the favor by trying his best to help out and be there for her, especially in the wake of Lyfriel's death. Recent happenings have raised new questions about this woman, and though his trust has faltered somewhat, he knows there are answers to the questions he has!

Keaira Twinning, who has only one eye, but sees the world better than most. (🔒)
Sparrow’s Thoughts: "She may not be all smiles, but she's one of the friendliest folks you'll ever meet!"

Lynn'wo has recently had the chance to spend some proper time with Twinning in the workshop, and feels he might finally be starting to understand the woman behind the eyepatch. Her love for technology and treasure hunting have certainly found her a quick place as a friend by shared interests alone - to find that they also get along quite well? Well, icing on the cake!

Ainle Goldpaw, with both brains and brawn alike. ()
Sparrow’s Thoughts: "He's taught me plenty in these past few suns. For that, I'm thankful~!"

The two have recently gotten a chance to interact more, both working night and day in the workshop on the 81st's vessel, the Sikah. Sparrow admires the man's intelligence, and hopes to pick up on his talent before long.

Alicia Bennett, with a delightful wit so easy to envy. ()
Sparrow’s Thoughts: "Very few seem to enjoy my jokes, and fewer offer some in return. I think that's why I like her so much!"

The two became friends - at least in his eyes - out of nowhere, as Sparrow quickly found himself enjoying her sarcasm and jokes. He dearly wishes to get to know her better, and to see these experiments she always talks about!

Rhesh'ir Zhwan, with a smile that you could follow into battle. (🔒$)
Sparrow’s Thoughts: "The 81st is a family, and Rhesh'ir has played a large role in it. I'd follow him to the end of Eorzea!"

A captain with charm and a wit to match it. Lynn'wo considers him to be a role model of sorts, even if the captain has taken to the sword over the bow in recent suns. He finds the man to be a true inspiration - one who can handle any situation, and do it with a smile on that gorgeous face.

Onuma Ahntifi, as stern as the shadows themselves, but a dear friend all the same. (🔒)
Sparrow’s Thoughts: "She's certainly tough, but I've learned not to fear her. Despite everything, she's remained a good friend, and I worry dearly for her safety."

The plush toy incident? Never heard of it! Lynn'wo saw a new side to Onuma after recent dealings with Ferai, and he's made plans to speak with her soon! There's a potential friendship here - he just knows it. Of those afflicted by Lyfriel's death, Lynn'wo is worried about Onuma most. So much loss has plagued her recently, and he has a feeling a fruit basket and a few kind words won't do it this time. Perhaps it's time to go plushie shopping. She's recently fallen in a coma, and Sparrow has pledged his support towards finding a means of bringing her back.

Noor Falmah, with a mind brighter than those twice her age. ()
Sparrow’s Thoughts: "I've never seen one so young with so much talent. My sister is in good hands with her~!"

Noor's talents have intrigued Lynn'wo. He hopes to discover more about the nature of her abilities. A recent expedition to Nymian ruins with her yielded a fascinating treasure, one he hopes to explore the secrets of alongside her. She's a smart one, after all! Recently, Noor and Nesra have become exceptionally close, and Sparrow is not the least bit worried - to know that his sister is cared for by someone so composed? It's relieving.

Shoshopu Shopu, who is as unique and powerful as her many egis. ()
Sparrow’s Thoughts: "She's a bloody triple triad prodigy!"

A good friend who he doesn't talk with as much as he'd like, Shoshopu is certainly good with a deck of triple triad cards! He recently met a man with a crush on her, and convinced him to move in on it. Ooo, romance?

Fen'rin Taveck, one who can lift spirits like he can lift boulders. (🔒)
Sparrow’s Thoughts: "His workouts are excruciating, but he's a wonderful friend all the same!"

The two have recently gotten to know each other better. Despite Fen'rin being on the receiving end of Lynn'wo's teasing and torment, he considers the Roegadyn a great friend and is highly grateful for him helping to eliminate the bellypudge!

Y'lyfriel Sikah, who now walks with all the brightest stars in the night sky. (🔒)
Sparrow’s Thoughts: "I'll miss her dearly, and never forget what she did for myself and many others."

Lyfriel's death has finally sunk in with the Keeper. He's avoided tears, mostly, trying to keep his smile for others. Her memory will remain fondly in his heart, and it's safe to say that he will never, in his hopefully long life, forget everything she did. In memory of all she did for him and the company, he's dedicated the rest of his tattoo to her and the 81st, and already has designs set aside for it.


RUMORS


These are rumors, both from NPCs and PCs, that one might overhear in regards to Sparrow. Feel free to utilize these in your RP hooks, or add your own!


◢ Common Rumors - Easily overheard. Use these freely!
  • "His illusions are unlike anything I've ever seen!" -- Ul'dah Citizen.

  • "Have you seen his performances at the Golden Saucer!?" -- Excited Fan.


◢ Uncommon Rumors - A little more difficult to hear. Use sparingly or ask first!
  • "I used to see him runnin' from the blades a lot." -- Ul'dah Citizen.

  • "Wasn't he hunting some sort of treasure? Asked me for directions and everything." -- Lominsan Shopkeeper.

  • "Tha' boy's gonna get fat if he keeps eatin' like tha'." -- Candy Story Clerk.


◢ Rare Rumors - Very rarely overheard. Please ask before using!
  • "I swear, I saw tha' boy bein' taken to the gallows. He some sorta' ghost?" -- Unknown Brass Blades Recruit.

  • "One of the Morohvi. A proper scourge, them." -- Gridanian Citizen.


◢ Player Character Rumors - Feel free to add rumors of your own!
  • "Ye see, Lynn an' me, we're best friends, always 'ave been an' always will be. Ah'll trust 'im wi' me life, an' ain't many ah'd say that fer. Me truest friend... an' a complete shite, but, ye can't 'ave e'rythin', aye?" -- Ferai Caolann

  • "Lad can oft act and be the fool, but 'es a good heart from what I seen. Jus' don't gettim started on 'is damned 'illusions'." -- Fyrilsunn Fiandoensyn

  • "Don't be fooled, he thinks about others at least as much as he thinks about himself! Lynn's a very good friend. He's got a thing about swearing, though! [laughs]" -- Shoshopu Shopu

  • "He's a cute one, yeah? I'd wonder what he's like outside of a crisis, but I've barely to catch him during anything else. I wonder if most realize his courage. I've seen it." -- Keaira Twinning

  • "Ain't heard from him in moons. Damned good sleight o' hand, that one... least, I think it was. Anyroad, if y'happen t'see him, give him a holler for me, eh? The missus and I were lookin' forward to that performance o' his." -- Osric Melkire

  • "What a dear friend Sparrow is! I...do not understand much of his business with his free company, but of hunting and strength we share many similar feelings. I hope that we share many fruitful hunts, together." -- R'miah Tosh

  • (Insert rumor here.) -- Rumor Author / Location

  • (If you add a player rumor, please first copy and paste the above line of code to leave behind for the next person! Thanks!)


SCREENSHOTS

A collection of screenshots of Lynn'wo that serves as a visual reference, or snapshots from certain roleplaying scenes.



ARTWORK

A collection of artwork of Lynn'wo, either commissioned or gifted by the respective artist(s).
You are not permitted to re-use this artwork for your own characters or purposes, whether on Final Fantasy XIV or on other games, forums, etc. If the artist for a piece isn't listed and you'd like to know who they are, let me know and I'll make sure to add them.



ROLEPLAY HOOKS

Sparrow has a wide variety of interests. That being said, he's pretty flexible - if something you see here isn't listed, let me know and we can probably set something up anyway!

  • Keeper of the Moon Tribes: The tribe he was born into had an infamous reputation.
  • Ul'dah Street Rat/Performer: He performed often in Ul'dah, and also stole for a living. For this, he earned a bit of a reputation.
  • The 81st Foreign Levy: The 81st Foreign Levy is a free company of large repute. He might be recognized as a member.


ABOUT THE PLAYER

Hi! Just call me Sparrow. That's not my name, but that's also not wiki-appropriate information! I have a blog here, I'm both a fulltime student and a parttime worker, and I also enjoy other games. For that reason, I might be busy or my mood to do things might shift depending on how busy the day was. Please understand.

THINGS TO KEEP IN MIND...

I value communication. I have weird things that hurt my feelings, and I'm entitled to those feelings. That being said, you too are also entitled to yours. We can work on our nuances together as RP partners, but communication must be had! Please don't hide your thoughts from me. Trust me, it's better than keeping it bottled. I'm no mind reader.
I can be busy or lack energy. Depending on how the day goes, I might not be as chatty or willing to RP. If that's the case and you still want to, I'll let you know so you don't think you've done anything wrong - but please, don't take it as a personal slight. Sometimes, I just need some space!
I also enjoy PvE content! Sometimes I like to run dungeons, raids, and I also belong to a static group! I try to balance this with RP, but I would love to run things with RP partners when I'm not doing storythings with them!
I have a bit of a strong personality. I try to reel it back, but if you get annoyed with folks who love to be goofy and don't take things too seriously, please don't think it'll change. I'll calm down for some folks, but I like to smile and laugh a lot.
I value OOC friendships. IC is IC, but I do like to chat and nerd out about our characters with my RP partners! If you don't like knowing the person behind the character, we may not be a good fit.


GUIDELINES

I'm pretty relaxed on RP topics - I just require some communication before stuff gets dark or risque. I don't want my character placed in situations I find too stressful to RP without some prior warning.:

I WILL NOT...

Do anything seriously character-altering without consent. I'll need communication if your character has some odd nuance that will significantly alter them, but past that, my characters will never harm, maim or kill another without permission from you.
Permadeath my characters. Please do not ask or try and pressure me. If I have plans for this for my character, I will approach an individual, not the other way around.
RP with my characters constantly being abused. This is a bit of a personal one. I don't want my characters in settings where they will constantly be mocked, mistreated, or generally underlooked. In Sparrow's case, he's a more lighthearted character (though I do explore darker themes), so if your setting will do nothing but end up with him being mistreated, you need not apply. I'm not opposed to roleplaying with meaner characters, of course - but, if everyone in a specific plot/group is going to make things simply unfun, please inform me so nobody wastes their time. I have other characters for those settings.

I WILL...

Darker Themes / Relationships / Smut. I'm not opposed to any of the listed. They're by no means my main focuses, and I do prefer to keep them plot-specific, but I'm not picky at all. I do, however, value a great deal of communication since any of these are highly sensitive for some people.
RP Ingame, on Skype, or anywhere else! Just let me know what you prefer, and I'll do my best to make it work for you.


OTHER LINKS


OOC Blog Here.
Character Blog Here.



This template was created by Deirdre Ta'ea, then modified/mixed from Franz Renatus, Leanne Delphium, Bancroft Gairn, and Jaliqai Qulaan.
Feel free to use and edit this template to better fit your needs. However, please be sure to leave all credits in place. Thank you!
For a blank copy of this template, complete with ease of color scheme customization, click here.