A'dria Tia

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Gridania-transparent.png Rahn'a Lihzeh
Ffxiv 12072014 202256.png
Gender Male
Race Miqo'te
Clan Keeper of the Moon
Citizenship Gridania
Age 18
Sexuality Homosexual
Occupation Healer, Aspiring Beastmaster
Guardian Menphina, The Lover
Namesday: 7th Sun of the 1st Astral Moon
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Character

General

Rahn'a Lihzeh is a Keeper of the Moon from a tribe (The Sirrocovi tribe) that was ,till within the last few years, located deep within the Twelveswood of the Black Shroud.

Rahn'a, being the first son of his mother's second suitor, was raised amongst a very matriarchal society, and discouraged from most duties that other races would hand down to the men. His father, however, a skilled hunter from another tribe, taught him as much as he could about using a bow and communing with the wilds and moving through the forest. At the age of twelve, Rahn'a's village was nearly wiped out by the Calamity, his father dying when trying to save his son and mate as well as several daughters in the destruction. His tribe, what little remained of it, was forced ever closer to Gridanian territory in order to hunt and survive. Many huntresses fell to the Wood Wailers, and his people were blamed for poaching. After a year or two of constant harassment, Rahn'a's tribe gave up, and begrudgingly put up their bows to live life in Gridania. Rah'nah was separated most of the time from many goings on in the city, though as he grew up in the two years he spent there, he gained an urge to shuck his responsibilities as a Keeper, and to strike it out on his own in the world beyond the walls.

When he encountered he group he is currently with now, he had every intention upon returning home to Gridania after their foray in Ul'dah. However, the time they have spent there, and the friends he has made, has caused him to think twice upon the matter. He wishes to go home, but these people have become more of a family than his own people ever have, and while it is difficult, he is incredibly torn.

Adventures in Conjury:

Rahn'a has recently taken up the study of Conjury through the group's master healer, Dawson Colwell. Rahn'a has excelled in his healing arts, and through his studies, has become more mature and humbled by his experiences. Rahn'a is an adept healer in the arts of conjury, calling upon the spirits of nature in both land and water to aid him. Through Dawson's teachings, Rahn'a has also been given the mantle of teacher and mentor to those who come to learn of the art themselves.

The Long Road of Beast Mastery:

Rahn'a, while a good healer in his own right, lacks the resolve to partake in hand to hand combat. However, there are legends spoken of those who could command beasts like a general commands his armies. Using the power of the beasts of the wilds, these men and women called nature their true home, and their beastial companions their only family. Rahn'a wishes to learn these lost arts of beast Mastery, and seeks to incorporate it in to his conjury. using the strengths he has gained from the world around him, he hopes to excel in the art. Gifted with a small wold pup, whom he has lovingly named Toby, Rahn'a spends much of his time training and raising the puppy to be a close companion and fighter. It will take a very long time, but he feels it to be worth it in the long run.




Appearance

Rahn'a is rather aloof with his desired clothing, preferring to wear loose fitting garments that allow for him to breathe and to move freely without much restraint. He's been often times questioned about his lack of pants, and will only wear them if it is needed to protect his legs during travel. He also seems to prefer clothing in shades of blue, light to dark, it matters not. As of alte, he has forsaken his bow and arrow for a simple wooden, crooked staff, adorned with a brass bell and held upon it's crook with woven fabric. The bell chims whenever his healing spells are used, making a beautiful chiming song. In terms of body appearances, Rahn'a is a tad on the thin side, being as his family had to deal with little food during their last few years of hunting, and Rahn'a rarely eats very much anymore; a small amount sufficing quite well. He appears a bit baby-faced in his young age, and has a while yet to grow. His right side is scattered with burns, making his skin appear more light in color in those areas than the rest of his body-- seemingly making him almost sort of calico'd in appearance. On his left shoulder, between his neck and the shoulder itself, is a massive scar, seemingly like a puncture wound.


Behavior

Quiet at times of tension, and energetic and bouncy in times of ease, Rahn'a has an array of emotions and can be quite expressive. Being as he's still a kit, he can oft times be rather curious, getting in to trouble and annoying the other members of his new-found group; be it climbing on people, boxes, supplies, or Starlight Celebration Decorations. Even though he is very playful and aloof, he easily senses the tensions of others, and will quickly back down and show submission when another shows signs of anger or distress, and if things become too tense, he sometimes will shut down completely. Over the last few moons, Rahn'a has , however, matured greatly. He doesn't shut down so easily, and is more likely to smile and talk joyfully over various subjects. He enjoys providing for guests in his home, serving them tea and cakes, as well as being as hospitable as possible. He's still very curious, and naive, putting far too much trust in strangers.


Combat

Rah'na is by no means a good fighter. His father taught him to hunt, shooting an arrow at a standstill to bring down large and small game. He is incredibly cowardly in terms of fighting, and is likely to flee at any given signs of trouble, or at least duck behind the current biggest and baddest fighter and half-heatedly cheer them on. As of late, he's showing interest in the Bard class, hoping perhaps to make use of himself.

Recently, after the battle with the U tribe and the Amaal'ja, Rah'na experienced battle for the first time in a true skirmish. He was afraid, nearly badly injured, and ended up fleeing the fight before it was over. Terror pushed him to his limits, and he feels guilt and self loathing for having run when everyone else was fighting to save each other. He hopes to get better, with Rhesh teaching him the ways of the bard, though his archery is still something to be desired.

UPDATE, 2/12/2014

Rah'na's singing has greatly improved, with him actually composing songs in his head, and singing for Rhesh'ir on two occasions now, as well as singing once for X'linwh and Tahla'li in private. His singing produces some amount of aether that has a chance to induce mental visions in the listener, however he doesn't quite have the skill to manipulate it the way he desires just yet.

In terms of skill with his bow, Rah'n has improved greatly, becoming more confident and skilled as an archer. He can now effectively shoot several arrows in succession with little missing, and with better power to do damage. This has assisted in him helping Tahla'li with his Leve, and allowed him to actually be of help when hunting.

UPDATE, 4/7/2014

Rahn'a has been practicing with his bow and arrow, and has excelled at it more and more now that he has obtained a smaller bow. Dawson gifted him with a better string, and now Rahn'a finds his arrows sing true, hitting their targets, and actually doing damage to the beasts he practices on from time to time. All in all, he seems to be excelling with his weapon.


UPDATE, 7/16/2014

Rahn'a has taken to practicing Conjury with the hyur Gridanian, Dawson Colwell. The boy seems to be adept with the magics, though he ahs yet to find his strong suit within the array of elements that conjury provides. However, he's shown a knack for healing and has recently obtained his first staff. While his healing is still rather clumsy at best, he is improving with every day, and with it, his confidence grows.

More to come perhaps when RP fleshes out!

Tendencies

Likes

Fish
Trees
Exploring
Sleeping
The Moon
Singing
Snuggling
Warm Spots to sleep in
Laps

Dislikes

Bossy Females
Elezen
The Desert
The Sun
Vegetables
Nuts
Voidsent
Mean people

Hobbies/Talents

Daydreaming
Causing Mischief
Training
Exploring
Singing
Being around Beasts and Animals
Reading
Spending time with Friends

Favorites

Favourite Food/Drink: Fish, Seafood / Milk
Favourite Place: Anywhere warm; I.E. curled up with someone.
Favorite Weather: Warm Evenings, Starry Nights
Favorite Season: Early Spring
Favorite Color: Blue
Favorite Scents: Spring Flowers, Worn leather, Sandlewood

Relationships

Romantic Interest Sexual Desire Platonic Love Good Standing Neutral Standing Poor Standing

Friends & Acquaintances

Rhesh'ir Zhwan – Rahn'a has grown very fond and close to Rhesh'ir. Moreso than anything, Rahn'a has gained a new-found trust in his leader, and sees him much as another father figure within the group / "Tribe". He cares deeply for Rhesh'ir, and finds comfort in his presence, and aid in his wisdom. He hopes to learn more from Rhesh'ir, and grow closer to him.
Y'lyfriel Sikah – Lyfriel seems to have become more someone that Rahn'a has become closer t. She's become less frightening over the last few sennights, and Rahn'a feels closer to her and little Riel'a. He trusts Lyfriel's judgement, and after much thought, believes she is a stern an trustworthy leader alongside Rhesh'ir.
X'linwh Tia – Rahn'a remembered X'linwh better now, as a goofy, dumb, and yet courageous person who was always trying (yet seemingly failing) to do the right thing. While he misses the dumb lug, he hope that he is happy, wherever he is with his passing.
Seda'li Tayuun – Even after a horrible first impression, Rahn'a and Seda'li's friendship has grown close. So close infact, that the two find it hard to seperate themselves from each other's presence. Rahn'a's heart flutters at the sight of the other keeper, and the two have become Mates. Rahn'a has seen Seda'li falling in to the depths of despair from the pain and burden of his past, but Rahn'a feels that his lover will come through it. He will do anything for Seda'li, and supports him as best he can.
Tahla'li Tayuun – Rahn'a is not sure where he and Tahla'li stand. He knows that Tahli feels some mild resentment in his heart towards him, and fears Tahli's words. However, Rahn'a wishes to make peace with the man he deemed his best friend, and seeks to find a way to speak with him once more... And perhaps bridge the gap that has come between them for so long.
Kodaro Ba'rococo – Kodaro, almost litterally, is Rahn'a's older brother. A strong man in heart, soul and body, Rahn'a has seen Ko at his lowest, and has seen him come up from those experiences stronger than ever. He loves Kodaro deeply, and misses him now that he's gone away to fight in the Bloodsands. He wishes Ko would come back soon, as recent events have left Rahn'a fearful of venturing to Ul'dah alone.
Dawson Colwell – Rahn'a's mentor, teacher, and fast becoming close friend, Dawson is a person that Rahn'a has come to very much admire. After passing on the mantle of mentor to Rahn'a, the boy has felt a sense of duty that he feels he must uphold to make his teacher proud. He worries very much for Dawson's wellbeing after the incident at sea, and he wonders if the man will ever be the same. Regardless, he wants to again sit with him and enjoy a cup of tea and fond conversation.
Onuma Ahntifi – Onuma is very much a big sister to Rahn'a, and he finds her to be a constant in his life now that he doesn't want to be without. In a way, she is part of the family that the tribe has become, a family Rahn'a cherishes dearly. Her recent spats with the group and ultimate heartbreak has made Rahn'a feel helpless, and yet despite that, he took it upon himself to push Onuma forward (quite literally) to mend fences with Lotan'to, her mate.
Lotan'to Jiub – Lotan'to is still very much a D'a figure to the boy, and he enjoys that Lolo treats him as an adult instead of a kit. Regardless, he looks up to Lotan'to very much, and even in times of fear, was relieved to see Lotan'to was there to step up and offer a shoulder or a hand to assist him.
Rinha'li Dhavha – Rahn'a loves his cousin deeply, and would do anything for the skittery keeper. Rinha'li has become braver over the last few moons, but Rahn'a still worries about him. He wonders how a man such as S'aerdha is caring for him, when he seems to care for no one else. Rahn'a wishes to protect Rinha'li, and wants to one day see his cousin step out in to the world without fear, but a smile.
Surilian Blu – Rahn'a recently met up with Suri once again in Ul'dah after hearing her name spoken in the crowd. He spoke with her as she downed a bottle of Rum, and while she seemed sad and distant at first, Rahn'a seemed to bring a smile to her face. He was happy to have done so, as the poor girl seems to have fallen on hard times. He hopes she can pull herself out of whatever is ailing her, and smile more once again.
Chesh'ir Lihzeh – Chesh'ir seems to have disappeared from Rahn'a's life. Strangely enough, he's not spoken of Chesh'ir, nor does he seem to care any longer....
U'dahsh'a Nunh – Rahn'a doesn't have much to think about U'dash'a. He's not around as much, and Rahn'a seems to forget from time to time that this man can be around. Perhaps they will talk again, soon.
Pipituu Kipichuu – Rah'na has only has passing moments with this Lalafel and his partner, Miji. The most prominent being an incident during the Starlight Celebration, wherein he and Tahla'li fell out of a large, decorated tree, startling the Lalafels, but overall making a happy acquaintance with them both. Rah'na finds them kind and interesting, and wishes to know more about the couple.
Mijisaa Qisaa – Rah'na met Miji, along with Pipituu during the Starlight Celebration. Both have piqued his interest, though he knows little to nothing about them. She is a strange one, as her mood seemed to shift once they left Ul'dah. He's not sure what to think of her, and is glad to be out of her employ, for now.
F'ivahl Tia – Rah'na met this impressive Seeker in the Quicksand of Ul'dah, and found him to be an interesting and exotic sort of individual. His strength and knowledge as well as good company kept Rah'na at ease at times of loneliness. Rah'na has come to trust F'ivahl more as they've spoken in private, finding him one of the FEW seekers willing to sit down and listen. He's a wild animal in a way, and Rah found it a touch unsettling at first. But with their talks and sharing of company, Rah'na has found him to be a good friend and shoulder to lean on. Plus, F'i's mate is cute as a button.
Oliwat Kokiwat – Rahn'a has all but forgotten this strange person.He truly cares not for him anyroad.
Oriel Durand - Rahn'a considers Oriel a good friend. While he's not seen the older male around as much, he still finds time to think fondly on him. Oriel has done much for the company, though he seems to quite often throw himself in to his work. Rahn'a worries for him, and hope he is doing well.
L'mila Lania - This miqo'te woman has Rah'na on edge more than not. He only met her a few days ago, and already she's causing his hair to turn as grey as his skin. However, the last few meetings have become less stressful, as L'mila has begun to learn and understand boundaries. Rah feels guilty for being scared of her, and perhaps hopes to make amends to be her friend in full. She is still young and inexperienced, but she is like Rah'na in this way. Perhaps they both will be able to grow up some and gain experience before meeting once more.
Erimmont Leguard - While he dislikes most Elezen, Rah'na shows some respect towards Erimont. He assisted in helping Rhesh with his Trial, and eased the burden upon the others with his words of help. He may seem a touch cold and heartless, but Rah shared some time with him to talk, and found him, while secretive, to be tolerant. If only he wasn't so friggin' tall. But hells, perhaps it's a good thing. Something to climb on.
Solelle Frilaix - A mysterious Elezen woman whom Rahn'a had encountered with his Cousin. She seems to know about his tribe, and while this is disconcerting to him, it's also a relief. She spoke to him of his tribe, confirming that they were alive and well, which seemed to Ease Rahn'a on the group's trip in to Coerthas. He still doesn't know anything about Solelle, and still feels uneasy with her following him, even under the pretense of protecting him. However, she's not done anything to warrant his ire, and so he allows her to do as she wishes.
Ralamano Nulumano - Ralamano has become a steadfast ally to Rahn'a during their mission out to the jungles of La Noscea. Rahn'a respects the Lalafel very much, finding him knowledgeable as well as a competent mage and strategist. Ralamano is honestly quite hard to question, as his reason is usually quite sound. Rahn'a sees him as a grand and respectable Ally.
Adalhaid Rask - This shy girl is someone Rahn'a honestly doesn't care about. She makes no effort to be noticed, and the Kit mostly ignores her quiet, soft spoken words for the most part. he's got better things to do, like find laps to lay in.
Rei Mei - Rahn'a met this girl briefly in Limsa, along, sort of, with her "guardian", a rather Racist Hyur who called Rahn'a and his kin "Things" and "Mongrals". The girl seemed interested and curious in Rah's qiqirn toy, but when he attempted to befriend the other miqo'te, her guardian pulled her away without warning, leaving Rhan'a wondering if he had done something wrong.
X'Yue Tia - Rahn'a met this seeker very recently on his trip back to Ul'dah with Kodaro. For the msot part, he seems rather reserved and bored or perhaps even uncaring with the goings on of Ul'dah. He offered Rahn'a protection after a friend of X'yue's mentioned a murderer running about, which seemed to ease the boy's fear. He also made mention of his like of the Beach, gaining Rahn'a's interest for a short while. All in all, Rahn'a finds him a touch strange and reserved, but he's willing to learn more.
Garrett Slater - Along with X'yue, Garrett was the other person Rahn'a ran in to while on his return trip to Ul'dah. The Hyur seemed very curious of the boy, and overall a kind soul that Rahn'a found interesting. He seemed concerned for Rah's well being, perhaps because of his young age and curious ways. When he cautioned Rahn'a on going outside the city due to a murderer killing travelers, he effectively terrified Rahn'a for the night, and felt horrible about it. Rahn'a likes him however, but doesn't know him very well quiet yet.
S'aerdha Tia - S'aerdha has effectively set himself on Rahn'a's "Shit List". After the seeker spoke up so brazenly at a company feast about Seda'li's proposal for Rahn'a's hand, the boy has seen S'aerdha now as incredibly unsavory. He can tolerate the man for only so long, and finds himself becoming angry in the coy man's presence.
Lynn'e Sparrow - A vagabond of keeper heritage, Lynn'e is an oddball keeper male that Rahn'a finds a bit odd and standoffish. After a bitter fight and rivalry, Rahn'a and Lynn'wo have settled their differences and become friends once more.
Sighard Albrecht - This ishgardian Hyur is something of a stranger to Rhan'a. Having only met recently after a freak accident with his first use of conjury, Singhard seems to be surprisingly upbeat and confident for one who's wrestled with dragons most of his life. Rah hopes to learn more of him.


Enemies & Rivals

Raging Sun - Rahn'a -greatly- dislikes this woman, and honestly WOULD have chucked that snowball at her if Rinha'li hadn't interrupted him. He finds her presences abhorrent, arrogant, loud and unneeded. He doesn't care what her damage is, he'd rather she go scream in to a flagon in Ul'dah, away from the tribe.
That Mushroom in Chesh'ir's Cabinet - That fucker owes Rahn'a some of his life back. It tasted nice, but what came back up, not so much.
Rumours
Easily Overheard Rumours
"That little brat? Easily amused an' curious, but he never really hurt anyone. Mostly the merchants when their new shipments came in. Little kit liked to climb on the boxes." - Gridanian Wood Wailer
"Friendly kid if you got to know him. He wasn't around too much, but he always seemed to smile when he was running around the town. Just keep him away from the docks. The damn fisher folk are tired of dealing with his thieven." - Gridanian Merchant
Somewhat Difficult To Overhear Rumours
"....Young Miqo'te? Black fur and blue tips? ...Yea his whole tribe was like that...Used to be a lot of'm. Till the Calamity wiped'm out." - Local of Quarrymill
"....I think I know of him... His father used to wander these forests like a shadow. Took down the biggest of stags and game with a single arrow they say... It's a shame his whole damn tribe was completely out of their minds aside from him, though." - Local Hunter
Rarely Overheard Rumours
"Th'tribe wasa' buncho' weirdos ifn' ya ask me. I hear that th' male's o tha' tribe were jus' currency to th' other keepers. Tha' boy was probably destined t'e a mate'n boy the resto' i's life." - Local Keeper Hunter
"He's from what tribe? ...That's odd. I haven't seen them around in the last month... Actually, I heard that attacks and poaching out in the shroud has increased since they left." - Wood Wailer
Player Character Rumours
"He's a good kit. Still got lot to learn but...I'm sure he'll manage in the end."- X'linwh Tia
""Na-na is one of the most kind hearted individual I have encountered. No, I am not saying this simply because he is my cousin.""- Chesh'ir Lihzeh
"Rahn'a is being forced to grow up, and growing up is never easy. A bit of confidence would take him far, but his gentle nature betrays him. That nature has at least endeared him to me, and I shall help him in every way that I can." -Dawson Colwell
"He's a real tender boy. Went through a lot in a little time. I'll admit, I didn't expect him to ever come out and not be afraid of me. I'm happy he did, though. He's a presence of joy -- and support." -Onuma Ahntifi
"Rahn'a worries me. He is now a capable mender--one of my best students--but he is now shaken to the core and unable to fight. I am unsure of what I can do for him, but I long to have him by my side once more." - Dawson

History/Timeline

Rah'na left his home of Gridania about a Fortnight before reaching the Thalanan. He became lost after an Ixali attack which pushed him from the shroud and in to incredibly unfamiliar territory. Here he met with X'linwh, who saved him from a pack of mongrels, and then introduced him to his company in Drybone.

The company left Drybone, persueing their interest to go to Ul'dah for a time. During the trek, they were ambushed by desert dwelling Miqo'te who turned out to not only be X'linwh's tribe, but also tempered by the primal, Ifrit. Rah'na didn't have any participation in the slaughter of Lin's tribe, and is mostly oblivious to the details that came from it.

After spending time in Ul'dah, Rah'na has become a bit more uneasy with his skills as an archer. After assisting the U tribe in forgotten springs, and almost being killed, Rah'na has lost much confidence in himself, and while he still wishes to pursue his desire of becoming a bard, he's very much unsure of himself after the incident.

UPDATE, 3/2/2014:

The company has decided to move on to Gridania. After a grueling and stressful few weeks in Ul'dah, Rahn'a is happy to be moving on to his home city. He's been depressed and sad as of late, with his affection towards a member of the group being denied. He's been left feeling useless, unwanted, and overall a broken-hearted kitty. The trip to Gridania was no better, and when they arrived, was made worse by the disappearance of his tribe. Left with no one but his Cousin, Rahn'a will continue with the group to Coerthas, but has much of a desire to stay in Gridania and search for his tribe.

UPDATE, 3/11/2014

Arriving in Coerthas, Rahn'a has been poisoned by an unknown hand. He was kept within the Observatory by his team mates. Others went off to perform various tasks and missions, leaving him to recover. However... Within the darkness of Stone Vigil, a close friend of his was killed.. Rahn'a must now deal and cope with the loss, as his whole group must now do.

UPDATE, 4/7/2014

Rahn'a and the others returned to Ul'dah. In the wake of the death of their friend, X'linwh, the group mus now come to terms and cope with the loss. Rahn'a most of all, seems to have grown up a bit, and matured a small bit since they had returned. However, at times, bouts of depression hit him, and he begins to doubt himself. He desperately wishes to go on to Limsa Lominsa, perhaps to be rid of the memories the Jewel of the Desert holds for him.

UPDATE, 4/13/2015

Rahn'a and the company have come to Limsa, where they have set up a home for themselves as the 81st Legion under the Maelstrom. They are active adventurers, and seek to better the world. Rahn'a has found a mate, and has excelled in the art of healing with conjury through the teachings of Dawson. However, certain uprisings with the group have left him shaken, and even more disturbing encounters with voidsent and left the youth scared and feeling pathetic and useless. He tries hsi best, but finds himself growing ever distant from his company family.

Footnotes

Theme Song: Noir - Our Hearts of Ruin, "Blue Sky Black Death"

Alignment: Chaotic Good