Lynn'wo Vahnal
Lynn'wo "Sparrow" Vahnal is a young Miqo'te male currently residing in Limsa Lominsa. He is best known as a regular street performer in the city-state of Ul'dah, earning him the nickname "The Silver Sparrow of Ul'dah" for his fascination with monochrome colours and feather motif in his performance garb. He has since adopted this name, and will commonly introduce himself as "Sparrow".
Contents
Basic Info
An illusionist by trade and a troublemaker by choice, Lynn'wo is often on the prowl for the next bit of treasure he can find or the next bit of fun he can have. Despite his more selfish qualities, he aspires to be a pillar for those around them, often never turning on the friends who put up with him.
|
|
|
Appearance & Personality
- Lynn'wo, in terms of build, is none too special. He's of slightly above average height with a slim frame. As any basic Miqo'te would, his body is toned with lean muscle more suited for running than fierce, one-on-one combat. Down his right arm (from his perspective) was a long, black tribal tattoo. He tends to wear loose fitting, comfortable garb when not on duty with the 81st. Almost all of his clothing adheres to his monochrome motif, complimenting his pale white hair. He was almost never seen without a hat or a collar/choker of some sorts. Though he hid nothing with his hat, his choker concealed a bright red scar that encircled his entire neck.
- Lynn'wo, given his lifestyle, has developed a brash, cocky personality. He is very direct about his thoughts, typically showing no restraint in blurting out whatever he felt like despite it being appropriate or not. Though this suited him on his own, his eventual signup with the 81st forced him to take a long step back and make some serious changes. He is now a tad more calm and reserved when around those in his company, and even around those outside it. Though elements of his cockiness are still heavily present, he is now much better at speaking in a way that'll not get him punched.
- His voice is a bit more on the flamboyant side, with sort of a "posh" accent to it. This was likely a facade, as in moments of high tension or anger, his voice would crack, reverting to a voice more typical of a former Ul'dahn street rat. He also seems to avoid the use of any strong language, and is known to verbally lash out on others for it.
Biography
Childhood
- Lynn'wo was born around the year 1554 in the Black Shroud. His early childhood is a distant, lost memory, but records of his tribe are documented and readily available. His tribe wasn't too large, only consisting of seven families, though each was large, all three having seven children. Upon having the seventh child, it was forbidden to have any more - the tribe believed that seven children would bring good luck to all of them, especially to the last. Lynn'wo's tribe believed heavily in the guidance of the stars - they revered them above their typical patron deity, Oschon the Wanderer.
- Children in his tribe were known to receive small tattoos of stars in a ceremony that has no real documented explanation. Lynn'wo has two of these tattoos on his right cheek, just below the eye. The tattoos are given with a special ink crafted from moon daisy that glows slightly under moonlight, though this effect can only be seen from up close - after all, a tribe of hunters would be shooting themselves in the foot by doing such a thing given their preference for the darkness of night as a cover.
- Lynn'wo's tribe was filled with avid hunters. At age twelve, all children of the tribe were let out for the first time to assist each other in a gathering mission. The leaders would plant a small cache of scavenged candies, and the first group to find them got to keep every single one. This was also the day they were considered adults. They would all receive sleeve tattoos from their left shoulder to the elbow, though these tattoos were not too detailed - they were filled out with time depending on the child completing certain tasks, such as coordinating a group of gatherers on their own or finding any rare materials.
- The culture of the tribe was an odd one. Children were held to very high standards at times - cursing was met with a slap and no supper, and the inability to hunt or be of any use to the tribe was met with long, almost cruel hours of training until the child was finally of use.
- Rumors, particularly around the Wailers, speak of the horrible atrocities committed by this tribe to their kind. This remains unconfirmed, especially to the general public.
Young Adulthood
- Around Lynn'wo turning thirteen his tribe began to fell apart. Internal disputes became more frequent. Eventually, families began to leave, Lynn'wo's being one of the first. As they traveled on to seek a new home in La Noscea, they were ambushed by a pack of jackals. In the chaos of the attack, Lynn'wo slipped away. Lost and without a home, he eventually joined a caravan to Ul'dah. He took up residence there, living mostly in the streets. It was then he began to learn a number of tricks and talents to help him scrape by, though at times he had to turn to stealing to eat. This eventually landed him in deep trouble as a mob formed, nearly causing a great riot around the year 1570. The mob had grown sick of theft and lawlessness in the city and began to take measures into their own hands. A large number of thieves and criminals were hung, Lynn'wo being one of them. Be it by the luck he was claimed to have at birth or by faulty engineering, he managed to escape after the rope snapped, but not until he'd been left with a nasty scar left by the noose around his neck.
- Sometime around this, Lynn'wo was adopted by a middle-aged Lalafell couple. They taught him manners, dressed the boy up in fine clothing, and taught him valuable skills such as the ability to play piano and read. They treated him for what he was, however - a street rat in need of being domesticated. Sick of this, Lynn'wo packed his bags with their most valuable belongings and fled the home to return to the streets - now more cultured than before. Upon turning 20 years old, he managed to come upon information of a specific treasure - an Allagan amulet, said to be worth over seven million gil. It was located in La Noscea, however - but this didn't deter the boy. He began saving relentlessly, and three years later, managed to afford a one way airship ticket to Limsa Lominsa.
- While wandering La Noscea in search of the treasure he wandered upon a group of folks at the beach. These people turned out to be a friendly bunch - an unnamed free company. Tired and sick of the dangerous life he'd been living, he latched onto them and began to tag along to monitor their activities. Inspired and with a new calling, he signed on to the free company, who he currently resides with at the present day.
Rookie in the 81st
- Lynn'wo began assisting the 81st with his limited set of abilities. This did not bode well for others as his apparently useless nature destroyed his chances at respect for his peers. He was simply not prepared for such a life and it was quite obvious to those around him. Still, he was shown patience, and still, he remained determined, having never really given up as he worked tirelessly to adjust to a life other than the solitude he'd known for so many cycles.
- One of his first major changes was ending his career as a thief. Now being able to afford to feed and clothe himself without crime, he simply had no reason to up until he caught wind of an old treasure that he'd never managed to find.
- The keeper received an updated lead on the location of the amulet. With the help of his friends and mate, he managed to find the location - a canyon in Middle La Noscea. The lockbox containing the treasure was rigged, however, by someone who'd also retrieved information on this lead - a defected Garlean hyur. Lynn'wo was nearly shot in the head, though due to his luck, it misfired and only took out a portion of his ear. The company mended him and brought him home, though this didn't discourage him. He managed to track the Garlean to Southern Thanalan and departed with his mate. They found the Garlean preparing to auction the treasure, and after a scuffle, it was revealed that he was trying to sell it to use the money as a bribe to get his family out of Garlemald. Sparrow cared little, however, desperate for the life he felt worthy for his mate and him, and nearly killed the man. The amulet had a self-destruct mechanism upon contact with blood, however, and as the keeper took hold of the treasure with bloodied hands, it disintegrated into a small pile of dust.
- For a while, his thieving flame was reignited. He nearly pushed all in his life away as he distanced himself from all but his small circle of thieves in pursuit of great treasures. It didn't take long before the negative effects of this began to rear their ugly heads, and soon, he realized the folly of his ways and backed down. After all, it would only be a matter of time before every single bit of him was put to the test.
The Garlean Threat
- Though Lynn'wo had been exposed to much in his time with the 81st, none of it really ever put every fiber of his being to the test like the Garleans did. They were an enemy different than the beastmen - they were like his own. It was always easy to distance himself from the monsters he'd killed, but this? For a good while he'd managed to assist his peers in their missions without killing. Even in instances where he'd been expected to, he never truly managed to hit anything with his arrows, having never truly worked up the nerve.
- During an attack on a village, Lynn'wo was severely injured after being knocked aside when trying to assist Rahn'a with an injury. There was a large panic as the Garleans laid the village to waste with cannonfire. Had he of not been lucky, the keeper would surely be dead. Instead, he was left with nasty scars both physical and mental for a good while, rendering him unable to properly perform at the level he'd hoped to.
- This became clear when he was captured during an attack on a castrum alongside Vesna and Rinha'li. During his captivity he was subjected to torture and beatings. At one point he tried to get the guards to leave a fellow prisoner alone, using the guise of his illusions as a cover to slash at the man's face with a hidden blade. He was nearly shoved into one of their mysterious pods for this, yet that fate was avoided with the aid of Rinha'li and his clever words. He was eventually freed alongside Rin by his peers, yet Vesna was nowhere to be found.
- To say this event had a largely negative effect on Lynn'wo's morale would be putting it lightly. The keeper had been broken by the Garleans - he sulked in his room for many moons, only opening his doors for the occasional pep-talk from his mate. Eventually he managed to bring himself along to a mission, yet it proved to be a big mistake as he broke down and experienced a panic attack in the field.
- After some recovery and praise from his peers for what little bravery he displayed, he decided to go along to raid the final Castrum and rescue Vesna. It was there that he found the closure he needed after a great success. Using information he'd gathered during his containment he managed to put a stop to Vesna combusting with Onuma's help.
- There were few events in the keeper's life that truly made him grow up like this. On the airship back, he finally cracked his first smile, and as a sense of relief washed over him, he knew that things were finally going to be okay.
- Starlight and the months following it have brought on a lot of changes for Lynn'wo. With newfound confidence he began exploring his heritage and enriching his life. He's explored new ends of the world with the 81st, bonded with his mate, and shortly after, ended it after he felt as though his valued freedom was coming to an end. Though there was a long path of healing ahead of him, he finally had the skillset and support he needed to finally develop on his abilities and achieve the self-actualization that many dream of.
Reuniting of his Tribe
- A quiet few moons have come to an abrupt halt as former members of Lynn'wo's tribe have begun to resurface. Tensions are at an all time high, and Sparrow's newfound confidence and abilities will soon be put to the test as he struggles to deal with the reality of where he came from and the people in his life.
Miscellaneous
The following rumors are just that - rumors. Some may not be true. Feel free to add your own! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
|
|