Lynn'wo Vahnal
Lynn'wo "Sparrow" Vahnal is a young Miqo'te male currently residing in Limsa Lominsa. He was best known as a regular street performer in the city-state of Ul'dah, earning him the nickname "The Silver Sparrow of Ul'dah" for his fascination with monochrome colours and feather motif in his performance garb. He has since adopted this name, and will commonly introduce himself as "Sparrow".
Contents
Basic Info
An illusionist by trade and a troublemaker by choice, Lynn'wo is often on the prowl for the next bit of treasure he can find or the next bit of fun he can have. Despite his more selfish qualities, he aspires to be a pillar for those around them, often never turning on the friends who put up with him.
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Appearance & Personality
- Lynn'wo, in terms of build, is none too special. He's of above average height with a slim frame. As any basic Miqo'te would, his body is toned with lean muscle more suited for running than fierce, one-on-one combat. Down his right arm (from his perspective) was a long, black tribal tattoo. He tends to wear loose fitting, comfortable garb when not on duty with the 81st. Almost all of his clothing adheres to his monochrome motif, complimenting his pale white hair and couerl-spot tipped ears. He was almost never seen without a hat or a collar/choker of some sorts.
- Lynn'wo is highly playful and rarely seen without a smile. Often never taking a dangerous situation too seriously, some can mistake him as a slacker. Despite the mid-combat quips, he's highly effective with bow and smallblades and has even taken up the use of firearms and other tools. He's also learned in recent moons how to manipulate aether to some extent to propel projectiles or move a bit quicker.
- He's also fairly proficient with illusions, and currently is working on a method of adapting them into a combat setting. A dear friend of his is also teaching him how to play string instruments.
- His voice is a bit more on the flamboyant side, with sort of a "posh" accent to it. This was likely a facade, as in moments of high tension or anger, his voice would crack, reverting to a voice more typical of a former Ul'dahn street rat, or even his former tribal accent at times. He also seems to avoid the use of any strong language, and was formerly known to verbally lash out on others for it.
Biography
Childhood
- Lynn'wo was born around the year 1554 in the Black Shroud. His early childhood is a distant, lost memory, but records of his tribe are documented and readily available. His tribe wasn't too large, only consisting of seven families, though each was large, all three having seven children. Upon having the seventh child, it was forbidden to have any more - the tribe believed that seven children would bring good luck to all of them, especially to the last. Lynn'wo's tribe believed heavily in the guidance of the stars - they revered them above their typical patron deity, Oschon the Wanderer.
- Children in his tribe were known to receive small tattoos of stars in a ceremony that has no real documented explanation. Lynn'wo has two of these tattoos on his right cheek, just below the eye. The tattoos are given with a special ink crafted from moon daisy that glows slightly under moonlight, though this effect can only be seen from up close - after all, a tribe of hunters would be shooting themselves in the foot by doing such a thing given their preference for the darkness of night as a cover.
- Lynn'wo's tribe was filled with avid hunters. At age twelve, all children of the tribe were let out for the first time to assist each other in a gathering mission. The leaders would plant a small cache of scavenged candies, and the first group to find them got to keep every single one. This was also the day they were considered adults. They would all receive sleeve tattoos from their left shoulder to the elbow, though these tattoos were not too detailed - they were filled out with time depending on the child completing certain tasks, such as coordinating a group of gatherers on their own or finding any rare materials.
- The culture of the tribe was an odd one. Children were held to very high standards at times - cursing was met with a slap and no supper, and the inability to hunt or be of any use to the tribe was met with long, almost cruel hours of training until the child was finally of use.
- Rumors, particularly around the Wailers, speak of the horrible atrocities committed by this tribe to their kind. This remains unconfirmed, especially to the general public.
Young Adulthood
- Around Lynn'wo turning thirteen his tribe began to fell apart. Internal disputes became more frequent. Eventually, families began to leave, Lynn'wo's being one of the first. As they traveled on to seek a new home in La Noscea, they were ambushed by a pack of jackals. In the chaos of the attack, Lynn'wo slipped away. Lost and without a home, he eventually joined a caravan to Ul'dah. He took up residence there, living mostly in the streets. It was then he began to learn a number of tricks and talents to help him scrape by, though at times he had to turn to stealing to eat. This eventually landed him in deep trouble as a mob formed, nearly causing a great riot around the year 1570. The mob had grown sick of theft and lawlessness in the city and began to take measures into their own hands. A large number of thieves and criminals were hung, Lynn'wo being one of them. Be it by the luck he was claimed to have at birth or by faulty engineering, he managed to escape after the rope snapped, but not until he'd been left with a nasty scar left by the noose around his neck.
- Sometime around this, Lynn'wo was adopted by a middle-aged Lalafell couple. They taught him manners, dressed the boy up in fine clothing, and taught him valuable skills such as the ability to play piano and read. They treated him for what he was, however - a street rat in need of being domesticated. Sick of this, Lynn'wo packed his bags with their most valuable belongings and fled the home to return to the streets - now more cultured than before. Upon turning 20 years old, he managed to come upon information of a specific treasure - an Allagan amulet, said to be worth over seven million gil. It was located in La Noscea, however - but this didn't deter the boy. He began saving relentlessly, and three years later, managed to afford a one way airship ticket to Limsa Lominsa.
- While wandering La Noscea in search of the treasure he wandered upon a group of folks at the beach. These people turned out to be a friendly bunch - an unnamed free company. Tired and sick of the dangerous life he'd been living, he latched onto them and began to tag along to monitor their activities. Inspired and with a new calling, he signed on to the free company, who he currently resides with at the present day.
Miscellaneous
The following rumors are just that - rumors. Some may not be true. Feel free to add your own! ◢ Common Rumors (Easily overheard)
◢ Moderate Rumors (Moderately difficult to overhear)
◢ Rare Rumors (Very difficult or rarely overheard)
◢ PC Rumors (Rumors from the character's of other players)
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