Difference between revisions of "Asher Bright"
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'''Clothing:''' Asher is often seen sporting heavy armor, crafted in the expertise of his familial line. Black and gold, a homage to his new home of Ul'dah, is often seen in it's creation. During social situations, Asher is often attired with some of the finest clothing available, an inherent advantage given to him by his family's wealth. | '''Clothing:''' Asher is often seen sporting heavy armor, crafted in the expertise of his familial line. Black and gold, a homage to his new home of Ul'dah, is often seen in it's creation. During social situations, Asher is often attired with some of the finest clothing available, an inherent advantage given to him by his family's wealth. | ||
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| + | '''Markings:''' While typically hidden from view beneath his clothing, Asher possesses several body tattoos in homage to his desert homeland. A large tattoo of the Kingdom's crest has it's home upon his left pectoral. His left arm is adorned with both gods and historical figures of Dalmascan legend. | ||
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Revision as of 03:28, 26 May 2018
Birth Name: Asher Matthias Faris
Gender: Male
Race & Clan: Hyur, Midlander
Age: 31
Height 6 fulms 3 ilms
Weight: 225 ponz
Nameday: 1st Sun of the Fourth Astral Moon
Guardian deity: Byregot, the Builder
Birth Place: The Royal City of Rabanastre, the Kingdom of Dalmasca
Citizenship: Ul'dahn
Free Company: Equinox
Residence: Bright Estate, Ul'Dah
Marital Status: Widower
Sexual Orientation: Straight
Job: Lieutenant of the Immortal Flames
Hobbies: Archaeology, History, Reading, Chess
Alignment: Neutral Good
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By Midlander standard Asher is a tall man, his broad frame filling out the form of a tried and true warrior. His sandy hair, long but neatly combed, is fitting of his Dalmascan heritage. He has bright green eyes and a strong jawline, with neatly groomed facial hair accenting his facial features. While not overly buff, Asher is toned indicative of a warrior's life, his frame supporting a soldier's lifestyle despite his noble upbringing.
Voice: Asher spent the majority of his life in Ul'dah, and as such he does not possess the accent inherent to native Delmascans. [voice claim].
Clothing: Asher is often seen sporting heavy armor, crafted in the expertise of his familial line. Black and gold, a homage to his new home of Ul'dah, is often seen in it's creation. During social situations, Asher is often attired with some of the finest clothing available, an inherent advantage given to him by his family's wealth.
Markings: While typically hidden from view beneath his clothing, Asher possesses several body tattoos in homage to his desert homeland. A large tattoo of the Kingdom's crest has it's home upon his left pectoral. His left arm is adorned with both gods and historical figures of Dalmascan legend.
- History
- Allagan Ruins
- Military Strategy
- Firearms
- Spelunking
- Classy Parties
- Dogs
- Chess
- Triple Triad (Collecting)
- The cool night of the desert
- Garlemald
- Monetarists
- Slavery
- Arrogance
- Oppression
- Laziness
- Snow
- Low quality weapons
- Sour things
- Over-cooked meat
- Complete destruction of Rabanastre
- Never going home
- Closed off / tight spaces
- Unregulated Magiteck
- Favorite food: Lamb skewers
- Favorite drink: Rum
- Favorite colour: Palm green
- Vices: Insatiable sweet tooth
- Possible alignment: Chaotic Neutral
Suen is a spirited girl that enjoys satisfying her curiosity while fleeing her responsibilities. She cares very little for luxuries or mannerisms, can eat for two and be infinitely nosy over anything, which tends to make her behavior rather unpredictable.
In spite of her nerdy ability to get overexcited at the mention of new horizons, obscure lore, and technology, Suen shares the solitary nature of her kin with great zeal, often gone wandering around by herself. She can sometimes be found lost in her thoughts, or outright living in her own world. Her clear lack of realism can make her engage into incredibly risky situations that no sane person would consider even vaguely safe to do, but she has now learned through hardships to somewhat temper that tendency of hers.
Due to her awful clumsiness, she is for most people a walking danger that should be kept away, which often prevented her to make a lot of friends. In direct relation to that, she lacks of self-confidence and tries to overcompensate by acting tough, cool and rebellious with a 'No fucks given' mentality, but will turn very awkward every time her personal feelings get put on the table, or just around lewd double-entendre.
Suen tends to loath conformism and authority and is a bit of an anarchist. She is pragmatically disillusioned with any form of higher ethics and honour - concepts she finds utterly naive, hypocrite, self-deceiving and stupid. She usually puts the emphasis on her own well being, but can also show an infinite amount of devotion to her few friends.
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Suen has a serious knack for machinistry and firearms, for which she shows an innate affinity despite her clumsiness. She has elementary knowledge in botany - especially in her native land - and as the eccentric she is, somewhat well read.
Under her propensity for the worst to happen and her utterly clumsy manners, Suen hides a keen and cunning mind: she is way smarter than she lets it appear. Left alone, she remains rather resourceful and can get as crafty as foxes. Her pragmatic upbringing in the woods taught her to do with very little and simple things, and she rarely requires a lot for subsistence, used to take from nature what nature gives.
Like most of her kin, she inherited of some of their traits, like powerful legs, ears and smell, a good sense of balance, although certainly not in an order of magnitude similar to those shown by the Keeper hunters. Suen was not especially favored among her kin for her martial or hunting prowess. While not outright weak, she remains a frail individual, but her constant vagrancy on the road coupled with her miqo'te legs gives her a surprising amount of endurance.
Like for most manual labour, aetheryte travel is something that eludes her, not that because she lacks in anima or connection to aetherial powers, but simply due to her rather random ability to teleport herself everywhere but at the destination she had initially planned.
In spite of her butterfingers and a mild lack of formal knowledge and theory, as well as being a tad too eager for anything Magitek, Suen is a natural when it comes to empirically understand how devices and machines work, and can show a real spark of genius when it's about to turn the improbable into the realm of possibility. Most of her creations, while shabby-looking, pretty beaten and busted at first glance, are often if not of an oddity, then somewhat ingenious... when one doesn't take into account their instability and propensity to malfunction at the worst time.
A slugthrower hand gun that Suen keeps at her hip most of the time.
A slugthrower carbine that Suen sometimes uses for long range duties.
A slugthrower carbine that Suen sometimes uses as anti-armour.
A magitek photon-stream custom SMG that Suen uses for most short-ranged combat purposes.
A long magitek custom cutting tool using extreme heat to cut through almost anything, bare a few rare or magical alloys.
A special tomestone that Suen found near Castrum Meridianum and uses as a journal.
An metal can filled with ceruleum. Can be used as a powerful (and expensive) makeshift grenade in dire situations.
A rope made of garlean fiber. Far more lightweight and durable than its eorzean counterparts.
A toolkit of screwdrivers, hammers, precision cutters and other tools used for various engineering skills.
All kinds of scrap salvage parts and junk that Suen regularly finds on her journey.
Suen most treasured possession. It has not much left in common with the manacutter model of origin.
Suen occasionally squats the fancy gridanian apartment of her God's Quiver of a sister.
Suhyi Szihu (♥ ● ) - Mother
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Position: Elder Matriarch, family head.
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Seloh Szihu (♥ ● ) - Older sister
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Suen's sister, 2 Twelvemoons older.
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The Mythril Blades
Arzilia is a midlander fallen dragoon that passed for dead to her kin. Her and Suen met while traveling and the flirty Hyur stole Suen a kiss or two, leaving the Miqo'te overly confused about the whole ordeal. They continue to enjoy each other to that day.
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Lise is a freeloading Xaela from clan Avagnar who used to play detective when Suen met her. She tends to be clumsy and inexperienced about everything in Eorzea, but Suen believes she just lacks a lot of self confidence and she loves her colourful imagination and happy go lucky mood as well as her crazy and over-the-top antics.
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Raih is a Keeper from the Shroud. She was the first person Suen met on her arrival in Thanalan. Sharing a passion for spooky tales and rogue feats of all kinds, they immediately turned good friends, enjoying each other's company, although Suen fell completely and unflinchingly for her. Suen eventually had to confess her love.
Machina and Magitek
An engineer Seeker that convinced Suen to work for their engineering company. She swears a lot and got a strong accent, but Suen got along very well with the Seeker's personality, and their dedication about everything Magitek.
- ■ "That?... It's a Morbol, mom." 7 year-old Suen quietly telling her mother what the 'cute animal' she drawed is.
- ■ "The Twelve know why, but the child suddenly decided not to eat meat again and live on vegetables! What got into her this time?" Suhyi Szihu, during her daughter teen whimsical crises
- ■ "My destination? How should I know??" Suen's answer to a concerned inkeeper on her pilgrimage.
- ■ "I would bet my wages that's fucking garlean tech she snatched!" An observant patriot.
- ■ "That gun? It doesn't matter what it does. What matters is that yer enemies are gonna say 'Ooooh what a sleek-ass gun', right?" Suen being nonchalant about her gun.
- ■ "Gotta adjust the bullet-to-air ratio a bit." Suen being casual about combat stories.
- ■ "When ye worship the biggest asshole of the Twelve, no wonder ye eventually turn into one yourself." Suen, about Ala-Mighans.
- ■ "How did that stupid Miqo'te scrub got near that reaper? I am not really sure how that shite did ever happen to begin with... The last thing I saw was her, sitting on the sodding reaper, and i'm not even sure she was more in control than us... Kind of embarrassing, when you think about it." An anonymous garlean evocatus
- ■ "Savages. And since you asked, no, I don't know how it self destructed." An anonymous garlean triarus speaking with the same evocatus
- ■ "Mor Dhona is a silly place." Suen to various people.
- ■ "A lot of things seem to go above her head." Leon Greymoon.
- ■ "Suen? Ah, she's a funny one. Cute, too. Kinda reminds me of my sisters a little bit, I think that's why I try to keep an eye out for her. I'm pretty sure I just end up giving her bad ideas, though." Raih Unaze.
Born near the small village of Lucky Autumn bordering Hyrstmill in the North Shroud. Suen was raised in the art of botany along her only sister so that she could take part in the family business by helping her mother. Small in size and all but wealthy, the Szihu family was nevertheless recognized and appreciated in small circles of the botanists guild in Gridania for its usually unconventional take on the trade. This made them naturally part of the Keepers integrating and meshing well with the gridanian society.
Suen was mostly known around Gridania for working as the little delivery girl sent by her mother to replace her sister that was dead set training to become part of the God's Quiver. She quickly got quite fond of scaring little gridanian children with all kinds of twisted spooky tales, and used to spend a lot of her leisure among the fishermen in the forest, developing a certain fondness for fishing or just navigating in the narrow, serpentine water streams of the forest. What people chose to remember though was her uncanny ability to mess things up at the most random times, and her rather strange obsession with the nearby Castrum Oriens and garlean things, which didn't exactly help her making many friends.
Her beloved sister departed the house to go train in the Archers' Guild, and her hyuran only true friend she used to spearfish with died in a tragedy, leaving her forlorn and stranded at home. Her mother decided to give in to Gridanian way of life and invited a new lover to live with them. Slowly drifting into an aggressive and bitter resistance against her new, unnatural step father, Suen got more and more distant from her home, neglecting her studies as a botanist, fleeing any painful responsibilities and putting her own future into jeopardy. For her coming of age at around sixteen Twelvemoons, Suen refused to play the family game with a wandering male, a last attempt from her family to bring her back to a new start. Added to the whole lot of her eccentricities, she got into heated arguments with her mother over tradition, responsibility and hypocrisy.
That proved to be the last straw for the young Keeper, which leaded her to the rash decision of enlisting into the garlean military just before the end of the 7th Umbral Era as a middle finger to everyone, but an incident involving a magitek Reaper cut everything to a closure and in a hurry, Suen left the Twelveswood on her own with the intention to lead a new, free life on a journey across Eorzea.
| Uld'ah |
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| Aeon Free Company |
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| The Order of Ouroboros |
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| Machina and Magitek |
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Teenage days
Stances on RP: Usually 'heavy' kind of RP, with emphasis on humane character development and growth as well as gritty or light-hearted, overall mature settings. Modest tri-dimensional characters, lasting and creative plots. I'm not okay with overpowered types of characters or unrealistic characters, or mary-sues. I am not okay with breaking the lore. I will however always try to adapt to my RP partners specific styles and needs!
Hooks and relationships: Totally open to any idea that can provide potential quality RP with my character. If you feel that my character profile can provide a hook for a story you have in mind, don't hesitate to reach me out to see what can be done! I am also definitely open for family ties, or background/business connections between characters. Suen is mostly designed as a supporting character, even if she has her own story.
RP combat and injuries: Open for most systems as long as they make sense to me. I can roll random dices or settle it through a fully organic RP exchange without any other tool, or a combination of both. I am a strong supporter of dealing with the consequences of every actions our characters do (except when true death, or other very dire things have to happen, which will need my consent).
Miscellaneous: That wiki page is pure OOC knowledge unless your character specifically knows or learned about it.
Important! If anything that my character does or says unsettles you in an OOC manner, or if suddenly you are not okay with something in my RP, please let me know right away! Communication is key! I am also very embarrassed and anxious when it comes to reach people out ingame repeatedly, so.. don't hesitate to tell me if I'm being intrusive or anything.
Player Info: EU player, GMT+1. Usually available between 19:00 and 23:30 GMT in the week, or most of the day in the week end.
Server: Balmung
Wiki Templates: Using the skill stats window from Fancy Template. Thanks to the authors!
Layout originally designed by Sune Szihu. Adapted by me for the use of my character with permission from Sune's page!
If you are interested in my old layout, please see here


